Aonuma on Zelda winning top honors at The Game Awards, The Champions’ Ballad DLC, end of development
Famitsu published a new interview this week with Zelda series producer Eiji Aonuma. It was pretty interesting, with Aonuma talking about Breath of the Wild winning “Game of the Year” at The Game Awards, including his mindset at the time and why he started out by saying “Thank you America!” He also spoke about The Champions’ Ballad DLC, and confirmed that development on the game has concluded.
We’ve prepared a translation with the most notable parts from Famitsu’s interview. You can read it below.
Zelda: Breath of the Wild devs on the thinking behind Shrines and Divine Beasts, lack of long dungeons
Breath of the Wild was a complete reinvention of the Zelda formula, and many past staples were either discarded or reworked. One example of this is the dungeons. Whereas past Zelda titles featured long, unique dungeons with and a particular item to obtain, Breath of the Wild instead mostly has a ton of smaller Shrines scattered throughout the world and a few Divine Beasts that are thematically similar.
Zelda series producer Eiji Aonuma and Breath of the Wild directed Hidemaro Fujibayashi commented on Nintendo’s approach to Shrines and dungeons in the debut episode of the Nintendo Power podcast. We’re first able to hear from Fujibayashi, who explains that big dungeons would mean that players would spent too much time there.
Zelda: Breath of the Wild stickers out now on iMessage
Posted on 4 weeks ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment | 0 Likes
If you’re on an iOS device with access to iMessage, you can purchase a new set of stickers from Nintendo based on Zelda: Breath of the Wild. It features Link, Princess Zelda, and other familiar faces from Hyrule, including memorable lines and poses.
The Zelda: Breath of the Wild iMessage stickers are up on iTunes here. It’ll set you back $1.99.
Zelda: Breath of the Wild Switch item distribution (12/20/17)
Posted on 1 month ago by Joshua in News, Switch | 4 Comments | 0 Likes
Today’s item distribution is themed after Kass. The director of the game, Hidemaro Fujibayashi, opens with a special tip about Kass’s songs: “[After talking to him once during the Champions’ Ballad DLC pack 2,] I advise you to take a moment and talk to Kass a second time for a special performance.” Apparently, if you leave the area without talking to him a second time, you lose out on the ability to hear this special performance.
The item distribution, in honor of Kass, is as follows: Roasted Bird Drumstick (x2), Raw Bird Drumstick (x2). Yes, Mr. Fujibayashi is implying that Kass is probably delicious. All you need to do to get them is view the news report on your Switch and press the button at the bottom of the post!
Eating bird drumsticks to honor a bird…? In the closing words of the director, “hopefully Kass won’t mind too much!”
Photos from the new Zelda: Breath of the Wild Master Works book
A new Zelda: Breath of the Wild Master Works book just arrived in Japan yesterday. It features a ton of art from the game and other goodies as well.
We have a few new pages showing what the book has to offer below:
Zelda: Breath of the Wild Master Works may eventually be released in the west (and it’ll probably take a long while for that to happen). If you’d like to order a Japanese copy, you can do so on Play-Asia here.
Zelda: Breath of the Wild director on why you can’t pet dogs in the game
While journeying through Hyrule in The Legend of Zelda: Breath of the Wild, you may encounter dogs. They tend to be found at stables and towns.
Dogs aren’t just there to make areas more lively. You can bond with them, they’ll follow you around, and can lead you someplace special. Unfortunately, you can’t actually pet them.
Zelda: Breath of the Wild update out now on Wii U (version 1.4.1)
Posted on 1 month ago by Brian(@NE_Brian) in News, Wii U | 3 Comments | 0 Likes
The Legend of Zelda: Breath of the Wild has been updated once again, but only on Wii U. The console’s latest version is 1.4.1.
Nintendo’s patch notes make mention of only one thing: “Various fixes to improve gameplay”. Nothing else has been added or changed beyond this. And again, as far as we know, the update is not available on Switch.
Zelda: Breath of the Wild devs on The Champions’ Ballad DLC – approach to the story, dungeon design, new outfits, more
Nintendo has published the latest parts of its interview with Zelda: Breath of the Wild director Hideomaro Fujibayashi and series producer Eiji Aonuma. Once again, the discussion focuses mostly on The Champions’ Ballad DLC. The two talked about how they went about approaching new story content this time around, dungeon design, the new outfits, and more.
You can read the discussion in full below. Nintendo warns of spoilers, but there’s not really anything that’s discussed in terms of the story scenes or sequences specifically. Still, keep that warning in mind before proceeding.
Zelda: Breath of the Wild Switch item distribution (12/13/17)
Posted on 1 month ago by Joshua in News, Switch | 0 comments | 0 Likes
As always, faithful Breath of the Wild director Mr. Fujibayashi has shared, along with some words about the Champion’s Ballad DLC 2, ingredients for a recipe in the game on Switch.
Today’s recipe, according to the director, is a dish called Sneaky Steamed Fish. He playfully adds that it may help you during one of your earlier challenges during The Champion’s Ballad.
The ingredients are as follows: Silent Shroom (x3), Stealthfin Trout (x1), and Silent Princess (x1). To get these items, as usual, just head to the news channel on your Switch and make sure you’re subscribed to Zelda news.
Source: Switch news
Zelda: Breath of the Wild devs on how the Master Cycle Zero came to be, new horse gear
Zelda: Breath of the Wild has a special treat for those who clear the game’s new DLC. After completing The Champions’ Ballad, players will be rewarded with the Master Cycle Zero. Yes, Link can ride through Hyrule on a motorcycle.
At The Game Awards on Thursday night, Zelda series producer Eiji Aonuma and Breath of the Wild director Hidemaro Fujibayashi spoke more about the DLC. The two developers explained how the Master Cycle Zero came to be, and also discussed the new horse gear.