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Last week’s surprise Nintendo Direct Mini Partner Showcase may not have been the blowout summer presentation we’ve all been hoping for, but it still had plenty of exciting games to show us. Join your hosts Nick, Nicolas, Dennis and Luiz as they discuss every game that was shown during the event and what they’re most looking forward to playing in the near future. Then stick around for some Metroid rumors, news, and more!

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, or you can check out the video version below:

Roots of Pacha preview

Whenever a new farming-themed game hits the market, the big question that always seems to come up is: what does this game bring to the table that hasn’t already been done by the juggernaut that is Stardew Valley?  A lot of times the most obvious difference between games in this genre is the setting, and Roots of Pacha – an upcoming farming game/village builder from indie developer Soda Den – is setting itself apart by going all the way back in time to the Stone Age. During a recent gameplay demo at Summer Game Fest, I got to chat with Soda Den co-founder and lead developer Timo Dadony about just what their upcoming game is trying to accomplish.

Crucially, Roots of Pacha’s unique time period seems to play more of a role in how the game plays rather than merely being set dressing. The game tasks players with building up a clan of villagers at the outset of human innovation, back when very few tools even existed. From this starting point, players will “help your clan develop the ideas that shape humanity” through multiple eras of history all the way through the Iron Age. And while farming is certainly a part of that – as well as inventing the various pieces of equipment to make that happen – it also includes things like developing culture, arts, and even religion as part of a growing society.

WrestleQuest preview

2017’s Golf Story proved that there is a market for sports-themed RPGs, and Mega Cat Studios’ upcoming title WrestleQuest is attempting to bring a similar style of retro-themed gameplay and role-playing to the sport of wrestling (or wrasslin’, if you prefer). Rather than taking a serious simulation-focused approach, WrestleQuest leans hard into the absurdity and humor that often takes place in the sport in real life and cranks it all up as high as possible. I had a chance to check out the game at Summer Game Fest recently, and although I don’t yet have a full sense for just how deep WrestleQuest’s RPG mechanics will go, wrestling fans will certainly find a lot to love here.

WrestleQuest takes the concept of idolizing one’s heroes to a literal interpretation, as the protagonist of the game – Muchacho Man – lives in a world where there are giant statues of famous wrestlers scattered all over the place. If you’re familiar with the major names in the history of modern wrestling – Macho Man Savage, Andre the Giant, Jake the Snake, etc. – you’ll run across quite a few cameos in the game that you can interact with in some capacity. These real-life athletes act as the main protagonist’s guiding sources of inspiration as he tries to get his wrestling career up and running.

Xenoblade Chronicles 3 is right around the corner, and a recent Nintendo Direct revealed a ton of interesting details about the upcoming game. Join your hosts Nick, Nicolas, Dennis and Luiz as they talk about their most anticipated aspects of this massive RPG, and whether or not any of them will have time to play it. Then stick around for discussion about the upcoming No Man’s Sky Switch port, the Tony Hawk’s Pro Skater 3 & 4 remasters that never happened, and all of the games that just dropped on Switch (including Fire Emblem Warriors, Sonic Origins and more).

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, or you can check out the video version below:

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Glitch Busters Stuck on You preview

As someone who mostly plays single-player games, it takes something special for me to really get excited about digging my heels into a cooperative-focused experience. Glitch Busters: Stuck on You, an upcoming cartoon-styled third-person shooter with platforming and puzzle elements, seems to be checking all the right boxes. Not only does it have a striking and vibrant art style that plops 2D character cut-outs into a colorful 3D world, its clever use of magnets as a gameplay mechanic made Glitch Busters one of the most fun games that I played at Summer Game Fest.

Cuphead The Delicious Last Course interview future

At a Summer Games Fest press event, we were fortunate enough to not only get to play a little bit of Cuphead: The Delicious Last Course, but also to speak with Maja Moldenhauer, Studio MDHR’s director and executive producer. In an interview with Nintendo Everything, Moldenhauer spoke about the development cycle of the game’s new expansion, the scope of its new content, physical release, and the future of the company.

You can read the full interview below or watch an abbreviated version alongside some new gameplay over on YouTube.

JoJo's Bizarre Adventure All-Star Battle R preview

For a multimedia franchise that’s been around for 35 years, it’s been a while since JoJo’s Bizarre Adventure received a AAA game on home consoles, with 2016’s JoJo’s Bizarre Adventure: Eyes of Heaven being the most recent non-phone release. That’s why fans of the franchise have been excited for JoJo’s Bizarre Adventure All-Star Battle R – a remaster of the 2014 fighting game that preceded Eyes of Heaven – which is coming to Switch and other platforms on September 2. I recently had an opportunity to play a small portion of the game and speak with the folks from Bandai Namco to learn more about what’s new in this enhanced version of the fanservice-filled fighter.

Finally, Switch owners will get to do something we’ve all always dreamed of – play PSP games! Seriously, though – we’re all very excited about to talk about the recently revealed Crisis Core: Final Fantasy VII remaster, which looks shockingly good as an upgrade of a 2007 handheld game. We’ll also discuss the rumors that have been going around that Nintendo has a new mainline Fire Emblem game ready to go, as well as the leaked details and images that are adding some fuel to the fire. After that, stick around for discussion about Overwatch 2, the recent Monster Hunter Rise: Sunbreak demo, and so much more!

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, or you can check out the video version below:

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lost ruins review

System: Switch
Release Date: June 6, 2022
Developer: Altari Games
Publisher: Dangen Entertainment


As I navigated the dark, sprawling catacombs and trap-filled dungeons of Lost Ruins, I was always deftly aware of the stakes at play. My protagonist – a plucky, somewhat oblivious schoolgirl who had somehow gotten herself transported to this strange land – was almost always a few missteps away from a grisly demise, be that via a hidden environmental trap or by the claws of a fast-moving zombie-like beast. Inevitably, I would falter and reload at my last checkpoint, often frustrated at myself for getting cornered or something similar – but every time, I was eager to jump back into the challenging world of Lost Ruins to explore more of the map and uncover its many secrets.

Desta: The Memories Between hands on preview

I’ve played games about dodgeball, and I’ve played games set in the subconscious dreams of their protagonists, but I would bet money that Desta: The Memories Between is probably the first game to combine those two concepts. It seems like a strange marriage at first glance, but after sitting down with one of the game’s producers to see the title in action at a Summer Games Fest media event, I’m at the very least intrigued to see how it will all play out.


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