A half hour of Tiny Galaxy footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Arcane Pixel is bringing Tiny Galaxy to the North American Wii U eShop on July 16. You’ll find roughly a half hour of footage from the game after the break.
More: Arcane Pixel, indie, Tiny Galaxy
Moray Towers map will be added to Splatoon tomorrow
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 16 Comments
A new map is coming to Splatoon tomorrow, Nintendo has announced. “Moray Towers” will be added to the lineup of available courses at 10 PM ET / 7 PM PT.
A few moments ago, Nintendo confirmed on Twitter:
New map alert! Moray Towers will be available in #Splatoon tomorrow at 7 PM PT! pic.twitter.com/OyBcHA9bhm
— Nintendo of America (@NintendoAmerica) July 10, 2015
There are currently eight maps available in Splatoon, and Moray Towers will be the ninth. The others include Arowana Mall, Blackbelly Skatepark, Bluefin Depot, Kelp Dome, Port Mackerel, Saltspray Rig, Urchin Underpass, Walleye Warehouse.
More: Splatoon
New Ping 1.5+ update out now
Posted on 9 years ago by Brian(@NE_Brian) in Images, News, Wii U eShop | 1 Comment
A new update for Ping 1.5+ was recently released. Once downloaded, players can more easily post to Miiverse and use new stamps in the community. Additionally, “levels have been readjusted to be easier for players and the stars count towards unlocking worlds.”
Here’s the full update news from Miiverse:
Thanks to Jake for the tip.
More: indie, Ping 1.5+, title update
LEGO Dimensions – Doctor Who footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
Update: Another video below:
IGN has posted new footage of Doctor Who in LEGO Dimensions from San Diego Comic-Con 2015. Check it out below.
Splatoon – second North American Splatfest happening next week, roller coasters vs. water slides
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 15 Comments
Nintendo has revealed the date and topic for Splatoon’s next Splatfest in North America.
The second Splatfest for the game will be kicking off on July 17 at 9 PM PT / 12 PM ET. It will last until the following day – July 18 at 9 PM PT / 12 PM ET.
The new Splatfest has roller coasters going up against water slides. Which option do you prefer?
Roller Coasters vs. Water Slides?! The next Americas Splatfest will be from 7/17 at 9:00 PM PT – 7/18 at 9:00 PM PT. pic.twitter.com/9ubd6Rvsb1
— Nintendo of America (@NintendoAmerica) July 9, 2015
Rena Strober is the voice of Azura in Fire Emblem Fates’ English version
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Nintendo finally shared an English trailer for Fire Emblem Fates during E3 2015 last month. Wondering who voices Azura? It turns out that Rena Strober is behind the character.
Strober confirmed via her Twitter account late last month:
Fire Emblem Fates trailer is out!!! I'm the singing lady in blue https://t.co/hWa6DtER1J
— Rena Strober (@RenaStrober) June 29, 2015
Strober has appeared on the television shows Law & Order, Kings, and Liv & Maddie. She was also in the feature film Waiting in the Wings.
More: Fire Emblem Fates
Gravity Falls: Legend of the Gnome Gemulets boxart, screenshots, fact sheet
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Screenshots | 4 Comments
We have a whole bunch of content pertaining to the just-announced Gravity Falls: Legend of the Gnome Gemulets. The game’s boxart is above, and below you’ll find a fact sheet and screenshots.
Description
For the first time ever on Nintendo 3DS™ handhelds, explore the strange and mysterious world of Gravity Falls! As the intrepid Pines twins, Dipper and Mabel, you must help Jeff the gnome retrieve the ancient Gnome Gemulets, which were stolen from the Gnome Forest.
Without the power of the Gemulets, the forest’s magic will die! Motivated further by the promise of gnome gold and equipped with enchanted gnome weapons, the kids will have to fight off strange new creatures, defeat monstrous bosses, and traverse all kinds of labyrinthine landscapes in their quest. Meet characters like Soos, Grunkle Stan, Old Man McGucket, and others along the way in this fun action-packed game for all ages.
Another batch of Monster Hunter X details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Even more Monster Hunter X details have come in from this week’s Famitsu. Catch up on the latest information below, courtesy of Siliconera’s translations.
One of the main focuses was having a system that brings the possibilities of using the same weapons with different play-styles.
The plans for Monster Hunter X began sometime around the production of Monster Hunter 4 Ultimate. Capcom wanted to bring out more of a “festive” feeling that’s not in Monster Hunter 4 Ultimate, so they decided to bring back villages from past titles, and add four main monsters, instead of the usual one-per-title.
The “Hunting Style” is a system that was made to bring out more possibilities from each weapon.
Capcom originally thought about adding a new weapon type. While that would’ve given Monster Hunter X a decent selling point, it would’ve been a lot of work, and would have required more of a focus on the new weapon(s). Instead, the team decided to focus on the player’s “attachment to the weapon” as a concept.
Hunting Styles come in four forms. One is the basic style seen in the past. The second lets you set more “Hunting Arts” than usual, along with more showy and offensive actions. The third one specializes in mid-air fights, which also lets you jump off monsters for special attacks and more. Finally, the fourth one is a style with the theme of “turning a pinch into an opportuniy.”
Hunting Arts came from the idea of giving players more of their own unique characteristics. There are several Arts, and these may vary depending on how they’re used. Some of them will work better with certain Hunting Styles, so players will get to mix and match to their liking.
Hunting Arts range from special attacks that deal major damage to enemies, or heals that recover allies, and buffs that support your party.
Capcom have prepared numerous Hunting Arts for each weapon, but there are also some “basic Hunting Arts” that can be used with any weapon, and you’ll get to choose from them all.
The four main monsters won’t simply appear over time as you advance through the game with one being stronger than the other, but they’re actually all along the same rank. They’re called the “Elite Four” among the developers.
Dinobaruto is the one they showed this time, and the idea behind it came from the thought of “hey, let’s make a land-type Rathalos.” While Dinobaruto uses fire attacks, it doesn’t fly, and focuses more on its actions on the ground. It has the image of a monster that would’ve lived back in the “world of dinosaurs.” With its tail and attack characteristics, it has a bit of a knight and swordsman’s feeling to it, and is the more orthodox monster of the four main monsters.
More: Capcom, details roundup, Japan, Monster Hunter X
Rumor: Nintendo not publishing Devil’s Third in North America
Posted on 9 years ago by Brian(@NE_Brian) in Rumors, Wii U | 206 Comments
Nintendo of America has been noticeably quiet regarding the release of Devil’s Third in North America. Whereas it’s already been dated for August in both Europe and Japan, there hasn’t been a peep about its arrival in the states.
Liam Robertson, who has a fantastic track record of digging up information about cancelled projects as well as games that are still in the works, reports in a new video today that Nintendo won’t be publishing Devil’s Third in North America. It’d be up for Valhalla Game Studios to find a new company to handle its distribution in order for a release to happen.
More: Devil's Third, top, Valhalla Game Studios
Gravity Falls: Legend of the Gnome Gemulets officially announced
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 5 Comments
We found out yesterday that a Gravity Falls game is in development for 3DS. Today, it has been officially revealed.
Gravity Falls: Legend of the Gnome Gemulets will be on Nintendo’s handheld this fall. Ubisoft is publishing the title, which is being created in the UbiArt engine.
As stated in today’s announcement, Gravity Falls: Legend of the Gnome Gemulets is being created in partnership with Disney Interactive and the show’s creator Alex Hirsch (who also created the original key art). It features “Gravity Falls’ trademark quirky humor in an authentic and interactive way, letting fans play as Dipper and Mabel as they set out to solve mysteries and restore order to Gnome kingdom.” Players will be able to “encounter many more characters from the show and will explore locations including the town of Gravity Falls, the Mystery Shack and more.”
Here’s an official overview:
In Gravity Falls: Legend of the Gnome Gemulets, a crisis has engulfed the Gnome kingdom – and only Dipper and Mabel can save the day. The Pines twins must work together to collect tools and weapons around Gravity Falls as they attempt to solve mysteries and prepare for encounters with paranormal and super creatures. On their perilous journey, they will battle fearsome enemies that block their path and will ultimately restore order to the kingdom.
Take a look at the official trailer for Gravity Falls: Legend of the Gnome Gemulets below.
Source: Ubisoft PR