Nintendo releasing app in Japan to allow for 3DS tethering
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 8 Comments
Tomorrow, Nintendo plans to release a new smartphone/tablet app in Japan for 3DS tethering. It will essentially allow the portable system to use a phone’s mobile networking.
Nintendo’s app is known as “Easy Tethering for Nintendo 3DS”. This acts as a partnership between DoCoMo and the Big N.
Initially, the app will be compatible with the following devices (with more to come in the future):
Smartphone:
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Tablets
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Easy Tethering for Nintendo 3DS is completely free and will allow customers who have never used tethering before to set up the process smoothly.
Those who download and use the software can then take a survey. Doing so will net them a code for an unspecified 3DS Virtual Console title. The survey will be available from early July to September 30th, 2014.
More: DoCoMo, Easy Tethering for Nintendo 3DS, Japan, top
Pop’n TwinBee: Rainbow Bell Adventures, Gargoyle’s Quest II, Yie Ar Kung-Fu II: The Emperor Yie-Gah hitting the Japanese Wii U Virtual Console next week
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Three new Virtual Console games are on track for the Japanese Wii U eShop next week. Pop’n TwinBee: Rainbow Bell Adventures (Super Famicom), Gargoyle’s Quest II (Famicom), and Yie Ar Kung-Fu II: The Emperor Yie-Gah (MSX) will be out on May 21. Pricing is set at 823 yen for the Super Famicom and MSX games, and 514 yen for the Famicom title.
Nyannyan Neko Mario Time episode 11
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
More: Japan, Nyannyan Neko Mario Time
Japanese Princess Tomato in Salad Kingdom, Mega Man 6, Fire Emblem Wii U Virtual Console trailers
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Last Conception II DLC out now
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
The final round of downloadable content is now available for Conception II: Children of the Seven Stars. Players can get their hands on Serious Sagitta, Serious Bootes, and Monokuma’s Revenge. Each of these quests can only be accessed once players progress the story to a certain point.
Serious Sagitta, Serious Bootes, and Monokuma’s Revenge are the latest and last DLC available for Conception II on Vita & 3DS!
— Atlus U.S.A., Inc. (@AtlusUSA) May 13, 2014
Note: To play these quests, you must progress the story to a certain point in the game.
— Atlus U.S.A., Inc. (@AtlusUSA) May 13, 2014
Even more Scram Kitty and his Buddy on Rails footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
20 minutes of Scram Kitty and his Buddy on Rails footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
SEGA on Sonic Boom’s recent silence, more news on the way – including a surprise and 3DS assets
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 6 Comments
SEGA’s Stephen Frost recently shared an update about Sonic Boom over on the Sonic Stadium forums, including why there hasn’t been much news about the game since its announcement.
Frost explained that the announcement’s timing took place when it did due to “key reasons”. There are also various partners involved since Sonic Boom involves more areas than just a video game (like the upcoming television show).
Starting at E3 next month, fans can expect regular updates about the Sonic Boom title. We’ll see new screenshots, a first look at the 3DS version, and even “a bit of a surprise”.
Head past the break for Frost’s full comments.
More: SEGA, Sonic Boom, Stephen Frost, top
Another couple of North American Mario Kart 8 commercials
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 8 Comments
More: commercial, Mario Kart 8
NPD says most US gamers still prefer discs over digital purchases
Posted on 10 years ago by Brian(@NE_Brian) in News | 7 Comments
Digital game purchases have seen an increase over the past few years. However, based on information coming from The NPD Group, most players in the United States still tend to purchase their games physically.
In its “Core Gaming 2014” report, NPD mentions that seventy-four percent of consumers prefer buying the physical release of a title. Keep in mind that digital preferences are nevertheless on the rise, coming in at a five percent increase year-over-year.
So how about you? Which side of the fence do you sit on? Do you still prefer buying games digitally, or have you started adapting to the digital space?