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The latest issue of Famitsu has shared a listing of the top 30 best-selling games in Japan for the month of April 2016. You can check out the full results below.

German Nintendo outlet ntower recently had an opportunity to speak with Ryozo Tsujimoto and Shintaro Kojima from Capcom about Monster Hunter Generations. The interview is entirely in German, but the website was kind enough to pass along the most important points in English.

There are actually some very noteworthy tidbits here. For starters, we now know that the west is getting some exclusive DLC (such as the Fire Emblem and Okami costumes) in place of some downloadable content that won’t be making it over. Other tidbits were also shared such as how there are no plans to bring the series back to Nintendo consoles currently.

Here’s the full rundown:

An unexpected 3DS title has been discovered at MCM Comic Con this weekend. Over at Rising Star Games’ booth, the unannounced DJMax Encore is playable.

The DJMax series, which features rhythm gameplay, kicked off over a decade ago. Players need to press buttons at the right moment as music plays.

As for DJMax Encore, Parallax Play speculates that it could be based on DJMax Portable 2 / DJMax Portable Hot Tunes given its menu and interface design. The site notes that the gameplay is similar to that of DJMax Portable 2, as you play songs in 4 Button, 5 Button, or 6 Button modes with the d-pad and A/B/X/Y buttons. The background animations for the various tracks play on the top screen, and the notes scroll on the touchscreen.

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Capcom held a press conference for Monster Hunter Stories earlier this week. The publisher revealed a Japanese release date, announced amiibo in conjunction with the game, and more.

V Jump has now put up a recording of the entire event, which includes new off-screen footage. You can watch it in full below.

The Dragon Quest 30th Anniversary Countdown Special was hosted a couple of days ago. There wasn’t too much on Dragon Quest XI, but series creator Yuji Horii did share something quite interesting about the RPG.

Horii mentioned that he wants to bring back the “Spell of Restoration” in Dragon Quest XI. This refers to the password system in the original games which allowed players to continue their progress. Since then, the save data system has taken its place, but Horii surprisingly said that he’d like to see it return. How it will be used in modern times is unknown, but Horii gave a cryptic remark which seemed to hint at utilizing both systems.

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Capcom has published the first of what will surely be numerous localization blogs for Monster Hunter Generations. You can read it right here.

There is one excerpt from the blog that is worth highlighting on the site directly. Below, we learn that localization planning began in December 2014. Capcom also discusses why it changed the “Monster Hunter X” name and settled on “Monster Hunter Generations”. It’s rather interesting!

We started planning the localization for Monster Hunter Generations back in December 2014, as development on MH4U was winding down. We began having meetings with the development team to get an idea of the overall scope of the game, how much text there would be, what kind of time frame we had to work with, etc., so we could start mapping out our schedule. In the midst of all that, our first official request came from the producer. Our mission: localize the game’s title! We were given the following conditions for coming up with the international title:

Update: We also have a look at some pre-order armor from Amazon / Amazon.ca, Best Buy, and GameStop / EB Games Canada:

shin-megami-tensei-iv-apoc-costumes

The GSEB Power Suit is a bold red and black jumpsuit that will strike fear in the hearts of demons, and should effectively hide wounds sustained in battle!

The Prime Suit is a packaging-themed jumpsuit that lets demons know that their lives will be ended swiftly and without any hassle!

The sharp yellow, blue, and khaki colors of the Retail Hero jumpsuit are perfect for those who opt for a more professional demon-hunting look.


Original: A new Shin Megami Tensei IV: Apocalypse from Atlus has gone live focusing on the RPG’s story. You can give the video a look below.

For more on the story, read up on this overview from Atlus:

The story of Shin Megami Tensei IV: Apocalypse is one of human pawns being shuffled across a chessboard by the higher deities. One lone Hunter, the game’s protagonist, meets an early demise and through a pact with a lesser god, is brought back to life in exchange for his pledge of servitude. From there, the protagonist allies with other Hunters in the ruins of post-apocalyptic Tokyo beginning a plot that crosses over with the events of the original Shin Megami Tensei IV.

Did you pre-order the special version of Zero Time Dilemma awhile back? If so, you’ll be entitled to a free watch. Aksys Games is showing off the bonus at MomoCon today, and now we have an image of it above.

Aksys also said that the watch will be available for purchase at a later date. We’ll let you know when we hear anything about that.

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In Japan, those who pre-order Zero Time Dilemma will be provided with a 48-page “Kyokugen Dasshutsu (Zero Escape)” Premium Booklet. It’s a prequel written by the creator series, Kotaro Uchikoshi. Additionally, illustrations from character designer Rui Tomono, a summary of the previous games, background design, and a booklet-original “mystery” are included.

We hadn’t heard about any plans to bring the book west – until today. Aksys Games confirmed at its MomoCon panel that it will be available at some point. The specifics will be shared at a later date.

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The Japanese Kirby: Planet Robobot website has been updated with a new round of concept art. We’re able to see some interesting shots of the different areas, including two that didn’t make it into the final game: Skeleton Kanno and Mustache Ohta. Find today’s images below.

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