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The Mario Kart series has yet to see the return of dual racers since Mario Kart: Double Dash. Yet even though this feature hasn’t been revisited, Nintendo is still open to the idea of featuring two racers per cart.

Mario Kart 8 producer Hideki Konno said during a GDC 2014 roundtable session:

“It wasn’t just a simple case of, ‘Hey, we’re not going to do that again.’ We really think the two racers together in one kart of Double Dash was really unique, and we thought it worked really well.”

“We’ve got that in our pocket, so if we come up with any new, cool ideas that utilize having two players racing together, we will definitely grab that and possibly bring it back out.”

“Having two players racing together, it does have a pretty high cost in terms of processing power, so that is an obstacle. That being said, if we could come up with some ways around that processing cost, we may have two players, maybe even three players, racing together. If we could come up with some cool ideas, we’ll definitely use them.”

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StarCraft: Ghost went through a few different delays before Blizzard put the game on hold about a decade ago. But even after such a lengthy period of time, the company still seems interested in returning to the project “some day”.

VideoGamer spoke with Blizzard producer Alex Mayberry about StarCraft: Ghost, and was told that “the idea is still perfectly viable.” Still, the project probably won’t be revisited “any time soon.”

Mayberry’s comments in full:

Super Smash Bros. Melee is joining the lineup for Evo 2014. The game was also included in last year’s event, and smashed viewing records for its success.

Evo 2014 will take place between July 11 and July 13.

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Donkey Kong Racing was one of those mysterious Nintendo titles that dropped off the map after its initial announcement. It was first revealed at E3 2001 – trailer/tech demo and all – but Rare ended up being acquired by Microsoft and the project was canned.

As for what Donkey Kong Racing could have offered, lead designer Lee Musgrave told Nintendo Life:

Natsume community manager “CeeCee” commented on the publisher’s plans for Virtual Console in the future.

As of late, Natsume has been receiving quite a few fan questions/requests to re-release Game Boy Advance and GameCube titles. Doing so, however, isn’t so simple.

CeeCee explained that when it comes to GBA, this is something the Virtual Console doesn’t support. But interestingly, Nintendo is apparently “working on this” and Natsume “look[s] forward to the day it’s possible.”

Regarding yesterday’s announcement of DS support on Wii U, CeeCee said, “it’s an exciting time, and we’ll be reviewing our DS catalogue for potential titles.”

Kameo: Elements of Power wasn’t always planned as an Xbox 360 title. Rare was initially making the project for the GameCube alongside the likes of Donkey Kong Racing.

In the end, Microsoft ended up purchasing Rare, and Kameo was moved to the Xbox (ultimately the Xbox 360). But you may be interested to hear that the GameCube release, while “quite a different game” on the platform, “was quite far along.”

Former Rare staffer Phil Tossell said on Twitter:


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Nintendo finally confirmed Princess Zelda for the new Smash Bros. games today. How does her model compare to previous entries? You can find out by checking out the comparison above.

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