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General Nintendo

Nintendo has filed a pair of interesting copyrights ahead of next year’s debut of the Mario movie: Nintendo Studios and M Brothers Productions.

Both of these names have been spotted in the U.S. trademark database under the page for the film. The thought is that Nintendo will be listing its movies under Nintendo Studios and M Brothers Productions going forward, as both should be specifically for visual content production.


The Mario movie is coming out next year and while very little is known about it, its delay in April hasn’t given Nintendo fans a lot of confidence in the production. Of course, it’s too early to tell if it will be a good movie or not, but what is interesting to discuss is what other Nintendo properties would be good movies.

When we consider this, it’s fair to ask – what makes a “good” movie? Is it the plot, memorable characters, an amazing soundtrack, or lots of Morbin’? I would say all that helps (especially the Morbin’), but when it comes to conceptualizing a movie from a video game, there’s a greater thing to consider: how does the core premise fits into a cinematic wrapper?

Gamescom 2022 Nintendo

Before the pandemic, Nintendo had a pretty big presence at Gamescom, but it won’t be involved with the show for 2022.

The company had playable games, stage shows with news and announcements, and more in previous years. Unfortunately though, that won’t be the case for 2022.

Devolver Direct 2022

Devolver Direct 2022 will be taking place on June 9, 2022, Devolver Digital has announced. It will be held as part of Summer Game Fest.

Devolver Direct will continue the “story” that started with with Nina Struthers in 2017. It’s been teased that “Mecha Suda51” will act as a host (Suda51 is the creator of No More Heroes). Sprinkled in the madness will be a few new announcements here and there, some of which should have some relevance to Switch.

super nintendo world mario kart bowsers challenge

Universal Studios Hollywood has revealed details about the Mario Kart: Bowser’s Challenge ride at Super Nintendo World.

The theme park in Japan has something similar, which is known as Mario Kart: Koopa’s Challenge there. Universal Studios Hollywood says that at the upcoming location in California, “guests and fans will find themselves immersed in one of the world’s largest, most interactive rides they have ever experienced.” It offers a mix of augmented reality with projection mapping technology and actual set pieces along a moving ride track.

ubisoft no e3 presentation 2022

Ubisoft won’t be hosting an E3-style showcase this month, the publisher has confirmed.

E3 itself won’t be happening this year, but a number of companies are still moving forward with traditional presentations and online events over the next few weeks. We did also see Ubisoft Forward last June, though ultimately there won’t be anything like that again for the summer. However, Ubisoft is at least planning a showcase for “later this year.”

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An official press release from The Pokemon Company has just confirmed that Junichi Masuda is leaving his former role as Game Freak’s Managing Director to become The Pokemon Company’s Chief Creative Fellow, effective immediately. Essentially, that means that while he should no longer be directly involved with the development of the series’ games, he will now be focusing on managing the franchise as a whole.

Junichi Masuda’s role in the development of the Pokemon franchise is a noteworthy one; he has been involved in the development of the games ever since the original Pokemon Red Version and Green Version, has directed several games in the franchise himself, and has generally assisted in the development of other games in the franchise, such the mobile spin-off title Pokemon Go. In a way, his new role in the company should mimic that of Shigeru Miyamoto, who also stepped into the role of Creative Fellow at Nintendo to focus more on managing their brand rather than be directly involved in developing their games.

Included below is a transcript of The Pokemon Company’s full PR statement, including a comment from Junichi Masuda himself:

Kirby Nendoroid - Kirby: 30th Anniversary Edition

The Kirby Nendoroid – Kirby: 30th Anniversary Edition was just shown off at WonHobby Gallery 2022 Spring over the weekend, and Good Smile has already followed up with a release date. The figure is currently planned for January 31, 2023.

As the name of the Nendoroid implies, the figure is intended to celebrate the 30th anniversary of Kirby. The included magnets make it easy to pose.

The Pokemon Company reported its latest financial results today, and it turns out that it was another record year.

Sales were reported at 204 billion yen (about $1.6 billion). Gross revenue stands at 98 billion yen (roughly $700 million). We also know that operating income came in at 59 billion yen (roughly $470 million) while net profit was 41 billion yen (roughly $325 million).

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Nintendo has a long history of sticking out in the video game business and in the tech space as a whole thanks to unique ideas that more often than not bring in new and innovative experiences. Whether it’s the design of odd controllers such as the N64, the motion and remote-like controls of Wii, or the hybrid nature of Switch, these ideas and philosophies have been a core part of what makes the company exciting generation after generation. More often than not, Nintendo’s games, while somewhat gimmicky, end up standing out and leaving behind a legacy in the medium’s history that we typically look back fondly at. Some if not most will dismiss Nintendo’s ideals whenever a new generation arrives with games that take advantage of showing off the new technology and hardware, but it more often than not works out. At the same time, even though the Big N has done well to come up with new ideas time and time again, the company tends to get ahead of itself by focusing on making everything a unique “experience”, even if it’s not something built around game design. This is arguably one of the most frustrating parts of Nintendo’s culture that brings this sort of yin and yang feeling of what works and what doesn’t.

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