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In a new report, Unseen64 claims that Nintendo Software Technology created a pitch in 1998 to obtain exclusive access to the Harry Potter franchise. Had Nintendo been successful, it would have “secured the rights to produce all adaptations of the book series for the indefinite future in video game form; potentially preventing the eventual movie adaptations from being created altogether”.

Unseen64 says – via a former artist at NST – that two groups planned separate pitches. One group would focus on a third-person adventure title, while the other (including Marvel comic book artist Adi Granov) would concentrate its efforts on a game based on Quidditch.

German website Nintendo-Online published a new report about The Legend of Zelda: Majora’s Mask today. The site took a look back on the game’s creation and how it came to be.

One interesting aspect about Majora’s Mask is that it was partially inspired by a cancelled project from Yoshiaki Koizumi, who went on to work on the Ocarina of Time sequel. If you haven’t heard about this before, you may want to check out the information summary passed along by Nintendo-Online – it’s definitely interesting!

– Yoshiaki Koizumi, current producer of the 3D Super Mario games at EAD Tokyo, co-directed Super Mario 64 and Ocarina of Time
– After Ocarina of Time, Koizumi started working on a new game (late 1998?)
– The project was likely a completely new game; Koizumi described it as “a board game, based around the theme of cops and robbers”
– The player was supposed to catch a robber within a week, which in reality should take about a hour
– Takumi Kawagoe, cut scene director of OoT, was also involved with this project
– Shortly after the beginning of the project, Miyamoto and Aonuma transferred Koizumi as a co-director to Majora’s Mask
– Because of that, Koizumi’s new project was cancelled (early 1999?); there is no more information available on the game
– The Three-Day-System of Majora’s Mask has been heavily influenced by Koizumi’s cancelled project
– Accordingly, Majora’s Mask was originally supposed to take seven days to complete, but the concept had to be scaled down to three days as Majora’s Mask had to be developed within only one year

Source

According to Unseen64’s Liam Robertson, Nintendo was, at one point, attempting to create a licensed game that would have featured a huge property. Robertson said that the franchise in question is “like Star Wars level big”. Additional information hasn’t been shared yet, but we do know that the IP Nintendo was interested in had nothing to do with gaming.

Below is a roundup of Robertson’s tweets:


For those who are unaware, Unseen64 often digs up information regarding cancelled gaming projects. We’ll bring you more information when we have it.

Source


Update (2/6): Toad is back in stock.


Update: Toad is gone!


GameStop has gone live with pre-orders for the Super Mario amiibo series. Links to each figure can be found below.

Toad
Luigi
Yoshi
Bowser
Peach

Amazon sold out of these amiibo quickly, but rumor has it that the Super Mario figures won’t be rare. We’ll see what happens in the long run!

If a new report from the Wall Street Journal is to be believed, Netflix is cooking up a new live-action television show based on The Legend of Zelda.

The site says that things are “in the early stages” at present. A source close to the Wall Street Journal claims that the series is “about an ordinary boy named Link who must rescue a princess named Zelda and save a fantasy world called Hyrule” – essentially Zelda as we know it. It’s being described as a family-friendly Game of Thrones, with Nintendo having a heavy involvement.

At present, Netflix is seeking a writer for the project. Since it’s such a long ways off, the Wall Street Journal points out that Netflix or Nintendo could kill the series off before things progress too far.

Keep in mind that this report has not been officially confirmed. Netflix declined to comment, and Nintendo has not yet responded.

Source

Satoru Iwata opened up a bit more regarding Nintendo’s Quality of Life plans while speaking with Japanese outlet Asahi News. Here’s a brief overview about what was shared, courtesy of Kotaku:

– Game hardware, game software, and health care are Nintendo’s three main pillars
– Iwata: “It’s not necessary to be particular about game hardware”
– Iwata seems to be saying that Nintendo’s health care business doesn’t need to be tied to its video game consoles
– Nintendo considering making a service that analyzes data from its sleep sensor
– Users would be given ways for exercising and eating right
– Iwata: “Leveraging our video game know-how, we’ll make it so even those who have trouble following through can stick with this program and have fun”
– Nintendo believes health care is a way it can reclaim customers
– Nintendo is also thinking of ways to get into the education field

Source


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