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General Nintendo

Nintendo Everything is introducing a brand new feature known as “Developer Musings”. For each entry, a few different Nintendo developers (usually between 3-5) will share their thoughts about a particular topic, ranging from developer-specific ones (like our first topic below) to more “light” subjects (such as their favorite Nintendo games).

We’re kicking things off today with three prominent developers you should recognize if you’ve been keeping up with the indie scene: Renegade Kid’s Jools Watsham, Gunman Clive creator Bertil Hörberg, and Yacht Club Games’ Sean Velasco.

For our first topic, we asked these trio of prominent developers about making game trailers. How do they decide on what elements to include in these videos? Which areas of the game do they choose to focus on? How do they decide on which gameplay features to showcase? How do they determine the amount of gameplay to include? These are just some of the questions we sought to gain insight on.

Head past the break for some thoughts from Watsham, Hörberg, and Velasco about creating game trailers.

Over on the Capcom-Unity boards, Capcom USA community manager Brett Elston acknowledged the interest fans have in seeing a new Mega Man collection.

Responding to a fan on the forum, Elston said:

Nothing to announce or tease at the moment, but I’ve definitely taken note of – and passed along – the desire for a modern collection. Those 2004 / 2006 discs are getting pretty old at this point and I’d love to get those games out to a new audience – plus give people like us an excuse to play them yet again.

Capcom hasn’t done anything major with Mega Man in quite some time. That applies to collections as well. Capcom seems to be hesitant to put out a new Mega Man game on consoles, but how about a new product that bundles a few of the series’ previous entries together?

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Square Enix has started sending out a new survey for the Kingdom Hearts franchise. It’s notable because fans can provide feedback about what they’d like to see and what they want to see for the series’ future. Square Enix teases at the beginning of the survey, “The more you share with us, the more great stuff you’ll see from us!”

Topics found in the survey include players’ past experiences with Kingdom Hearts, their attitudes, what they enjoyed, what they didn’t enjoy, how they feel about the Disney aspect of the game, and more. You can take the survey here.

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Chrono Trigger will be celebrating its 20th anniversary next year. Wouldn’t it be great if Square Enix were to do something new with IP… like a new game, maybe? Well, don’t count on that happening.

In a “Final Fantasy Go There Special Interview” conducted by Square Enix Members Japan, the company’s Kitase Yoshinori pointed out that creating a Chrono Trigger sequel would be a big hurdle. Toriyama Motomu also mentioned how contacting Yuji Horii and Hironobu Sakaguchi would be necessary if it were to be made. To conclude, Yoshida Naoki said that a new Chrono Trigger would seem quite unlikely to happen as of now.

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Disney has seen massive layoffs at its gaming sector today. According to a New York Times report, 700 employees have been laid off. That accounts for 26 percent of its staff.

Disney Interactive president James A. Pitaro said:

“These are large-scale changes as we focus not just on getting to profitability but sustained profitability and scalability.”

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Over on the series’ official blog, Persona chief director Katsura Hashino wrote a new message about the “Persona Stalker Club” show. He also got in a quick mention about the state of Atlus, in which he mentioned that things will likely calm down this spring. You can find Hashino’s message in full below.

Miiverse

Another new (but small) update has landed on Miiverse.

As of now, users can filter a community’s popular posts by date. This applies to all versions of Miiverse – Wii U, 3DS, and PC.

Miiverse’s Marty relayed the news:

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