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Later this month, SEGA will be wrapping up its next batch of 3D Classics. 3D Sonic the Hedgehog 2 will officially conclude the second series. However, there is a possibility that more games could be coming, or were at least considered at one point.

Found within the RAM of 3D Gunstar Heroes are titles such as Sonic Spinball, Comix Zone, and Puyo Puyo 2. It remains to be seen though what sort of plans there are for the future – if any.

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Nintendo Direct was an initiative created by Satoru Iwata. But with his passing back in July, some have wondered if this is something that will continue going forward.

There is at least one piece of news which gives hope for the future. A Nintendo of America job listing for a motion graphics artist mentions that this person will be responsible for editing video/audio for Nintendo Directs, among other content. That’s not a definitive answer regarding the status of the presentations, but it’s encouraging!

Here’s the job listing in full for those that are interested:

Shigeru Miyamoto has addressed the possibility of another Super Mario Galaxy game. In an interview with Eurogamer, Miyamoto told the site:

“[A new Mario Galaxy] is always in discussion. But even with Mario 64 there was a lot of feedback about motion sickness with the 3D or maybe us making it too difficult.”

“Going back to our roots and making New Super Mario Bros., anyone can play that. So that’s why we went back. We’re always thinking, is there a middle ground where people who do enjoy the 3D worlds of Galaxy and those who enjoy New Super Mario Bros. can both enjoy it? We’re always looking at those opportunities.”

“On the other hand, me and [Yoshiaki] Koizumi-san, director of Galaxy, are always looking to challenge Galaxy and do another 3D action title. However we can’t make so many games at once in parallel. But as the hardware technology gets better and advances, I think there will be a lot of opportunity for both options.”

Eurogamer has posted a couple of interesting Super Mario Maker-related videos. Below, you’ll see Shigeru Miyamoto and Takashi Tezuka playing the game. They also discuss the creation of World 1-1 in the original Super Mario Bros.

Pikmin 4 is in development, series creator Shigeru Miyamoto has revealed.

“It’s actually very close to completion,” Miyamoto told Eurogamer back in July. “Pikmin teams are always working on the next one.”

Nintendo also added the following in an official statement: “We can confirm that Pikmin 4 is in development but that is all we can confirm at present.”

Miyamoto didn’t say which platform Pikmin 4 is planned for, but NX is certainly a possibility.

Thanks to JurgenMcGurgen for the tip.

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A trio of amiibo are available for purchase on Amazon UK. Lucina, Marth, and Ike are all in stock at this moment.

Each of the amiibo can be purchased here. They should be available to import to the U.S. for those curious!

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Tokyo Keizai Online recently posted an article in which Japanese companies were ranked by the amount they spent on advertising during the fiscal year ending March 31, 2015.

Nintendo was the only game company in the top 50 having spent 54.8 billion yen on advertising. For what it’s worth, that amounts to roughly 10 percent of the company’s total revenue. Nintendo was one of two companies in the list to spend more than 10 percent of total revenue in this area. Additionally, the Big N ranked number 20 overall.

In case you’re curious, the top three companies on the list are Sony (444.4 billion yen), Toyota (435.1 billion yen), and Nissan (336.7 billion yen).

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Shea Sparling is a 10-year-old boy with polyarteritis nodosa, a life-threatening condition. Thanks to the charitable organization Dream Factory, Shea’s wish was recently realized.

Shea took a trip to Nintendo of America’s headquarters, and also met company president Reggie Fils-Aime. The two even played a round of Mario Kart together.

Shea’s mother spoke very positively about the experience, saying:

“We had so much fun. They had signs welcoming us and we went on a tour of the building. We met with Reggie and the kids even played a game of Mario Kart with him. He was so gracious and relaxed and spent time chatting with Shea, answering his questions.”

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The latest episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta kick off “Super Mario Maker SUP-tember” with a few unboxings. Take a look at the new Nintendo Minute below.

Some have been under the impression that Final Fantasy VI was a disappointment from a sales perspective in Japan whereas it sold moderately well in America. However, this isn’t actually true.

Hironobu Sakaguchi, who produced Final Fantasy VI, has now cleared things up. It turns out that is was the United States is where the RPG didn’t sell. He added that Final Fantasy VII “actually did very well in Japan.”

Interestingly, bigger characters were used in future Final Fantasy titles – starting with Final Fantasy VII – due to the response to VI. Sakaguchi is also “mystified” by VI’s newfound popularity in the west.

“In terms of numbers, [Final Fantasy VI] didn’t sell in the States. It actually did very well in Japan. I’m mystified, because I see [Americans] are playing the [mobile] version. I think size of the characters really matters to an American audience, so from Final Fantasy VII onward, we used bigger characters. [I think] that’s why Final Fantasy VII took off. But I am kind of mystified [by VI’s current popularity in the West], because [Americans] didn’t buy Final Fantasy VI back then.”

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