Club Nintendo Europe adds a ton of digital games
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News, Wii U eShop | 16 Comments
Update: In a strange twist, it seems that despite some games like Metroid Fusion containing a 3DS label, they can only be downloaded on Wii U. So no Ambassador games after all? Someone at Nintendo seems to have messed up!
Take a look at this photo in case it’s unclear:
Club Nintendo Europe has just been updated with an onslaught of digital rewards.
There’s plenty of games to choose from on both Wii U and 3DS. Nintendo has added eShop-made titles, as well as Virtual Console releases. Perhaps most surprisingly, it’s possible to obtain games that were previously only available for 3DS Ambassadors.
You can find the full set of games here.
More: Club Nintendo, Europe, top
Fan makes custom Fierce Deity Link amiibo
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Images | 1 Comment
We’ve been cutting back a bit on posting custom amiibo on the site, but this one is too impressive not to share! One fan has created a custom Fierce Deity Link figure… and it looks totally awesome. You’ll find additional photos in the gallery below.
More: Amiibo, fan project, The Legend of Zelda
Mobile industry weighs in on Nintendo’s decision to bring games to smart devices
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Mobile, News | 16 Comments
GamesIndustry has collected a bunch of quotes from various mobile developers, who have responded to this week’s news regarding Nintendo and DeNA’s partnership. The two companies will be working together to bring games to smart devices. You can find all of the comments rounded up below.
Kristian Segerstrale, COO, Super Evil Megacorp: “It’s great to see that more core game developers are taking mass market touch screens seriously as a primary gaming device. We’re all huge Nintendo fans and would love to see them do well on mobile! Having more AAA game developers enter the market is beneficial for both players and the industry as it raises the standards for quality. Nintendo has a huge opportunity to broaden their fan base, and also an enormous challenge in ensuring that their brand and in-game experience translates to mobile and tablets.”
Teemu Maki Patola, COO of Frogmind: “Nintendo has a lot of strong IPs that are likely to fit mobile gaming well. It also knows how to make good game design. And apparently has realised that strategically it needs to be involved in mobile gaming. DeNA has a lot of experience in making successful products on mobile and knows how to make well performing F2P games. It has a lot of data of analytics, F2P business intelligence etc. I think the partnership can save a few years of Nintendo’s time. This way Nintendo is not required to go through the F2P learning curve (in which it has been completely uninvolved) but can skip ahead relying on DeNA’s knowledge on the areas it lacks. To really work, the co-operation needs deep strategic partnership which they set with the ritual of buying each other’s stock making the success of the other a mutual interest for both.”
Gold Mario amiibo unboxing
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 1 Comment
Thanks to Kobe C for the tip.
More: Amiibo
amiibo price is increasing to $16 in Canada, gold Mario out on April 10
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 8 Comments
Nintendo will be increasing the price of amiibo in Canada starting on April 1. Figures will now cost $15.99 CAD rather than $13.99 CAD.
“The price increase is in direct response to current and future projected exchange rates between Canadian and US dollars,” Nintendo said. “Retailers are free to set their own prices.”
In other news, we’re hearing that the gold Mario is coming to muliple retailers in Canada. This is due out on April 10 for $15.99.
Miyamoto on Splatoon’s Mario origins, not letting his reputation impact development, creating new hardware, more
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 5 Comments
TIME’s third Nintendo-centric piece today is entirely based on an interview with Shigeru Miyamoto. Miyamoto further discussed Splatoon’s Mario origins, his reputation, other forms of entertainment, the platforms he found particularly fun working on, and plenty more.
As always, we’ve rounded up the quotes below. Head past the break for Miyamoto’s comments.
More: interview, Shigeru Miyamoto, Splatoon, top
Iwata/Reggie/Miyamoto: amiibo origins, more mobile talk, Wii U situation, future
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, New Nintendo 3DS, News, Videos | 3 Comments
A second article from TIME covers several Nintendo-related topics in addition to mobile gaming. President Satoru Iwata, Nintendo of America CEO Reggie Fils-Aime, and Shigeru Miyamoto participated in the discussion. We’ve rounded up all of the tidbits and quotes below.
On amiibo…
– Iwata started sketching out the amiibo idea while on a bullet train in late 2013
– Iwata got more and more excited as he mulled the concept
– He dashed off a four-page pitch to his engineers
“It was something I believed would be completely new for us.”
Reggie and Iwata on how pursuing smart devices helps Nintendo…
“We view it as that marriage of the software with the hardware that together creates a compelling experience.” – Reggie
“If we don’t take an approach that looks holistically at the form a video-game platform should take in the future, then we’re not able to sustain Nintendo 10 years down the road. We would like to create several hit titles by effectively leveraging the appeal of Nintendo IP.” – Iwata
More: interview, Reggie Fils-Aime, Satoru Iwata, Shigeru Miyamoto, top
Iwata – decision to go mobile, Nintendo mainly developing, why NX was mentioned, lots more
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 80 Comments
TIME has gone up with a big interview featuring Nintendo president Satoru Iwata.
Some highlights include:
– Decided to try out mobile after finding solutions to Nintendo’s problems; not porting games from their systems, but instead making new software
– “for each title, we will discuss with DeNA and decide the most appropriate payment method”
– Not against Miyamoto getting involved with development, but he’s currently focusing on Wii U games for this year
– “Development of smart device games will be mainly done by Nintendo”
– Wanted to talk about NX so there wouldn’t be a misunderstanding that Nintendo isn’t as interested in dedicated games
– Iwata promises not to do anything that may hurt Nintendo IP
We’ve rounded up the full Q&A after the break. Be sure to check out TIME’s full piece here as well.
More: interview, Satoru Iwata, top
Natsume – Harvest Moon 64 not coming to the VC, no news on older games, A-Train localization, more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U eShop | 3 Comments
Siliconera published a new interview with Hiro Maekawa, the president of Natsume. Maekawa ended up addressing a variety of topics, including Harvest Moon: The Lost Valley, why the company decided to localize A-Train, and more. Maekawa also said that Harvest Moon 64 won’t be coming to the Virtual Console due to technical issues, and noted that there isn’t any news on Natsume returning to older games such as Wild Guns.
We’ve rounded up a few of Maekawa’s comments below. You can find the full interview on Siliconera here.
More: Hiro Maekawa, interview, Natsume, top
Konami says production of LovePlus and Tokimeki Memorial will continue
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
It was recently revealed that Akari Uchida and Mino Taro have left Konami. Both staffers played a significant role in the creation of the LovePlus and Tokimeki Memorial titles.
Konami followed up with an official notice today, and said that the LovePlus series will continue despite the departure of Uchida and Taro. The full message reads:
Thank you for your continued interest in our product line.
Given the resignations of Akari Uchida and Mino Taro as staff members who were formerly in charge of production on the Love Plus and Tokimeki Memorial franchises, we are aware of everyone’s concerns about the future of both franchises.
Love Plus and Tokimeki Memorial are both series of games that are deeply important to us and have earned your love and adoration for many years and as such, production of them will continue unabated and it is our sincere hope that you will likewise maintain your enduring support moving forward.
If there are still any remaining points that you wish to see clarified, you may reach us at our customer service line.