Iwata on story and modern games, the Internet
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments
A couple of more excerpts from 4Gamer’s interview with Nintendo president Satoru Iwata are now available.
First, Iwata shared the following when it comes to story and modern games:
Iwata: So [modern games] are backed by this huge amount of effort and technology, but it feels like very few people remember them [story moments] or players skip over things within the game.
Kawakami: It certainly feels like there’s too many cut-scenes these days.Iwata: Of course, you can use them effectively; I’m not trying to dismiss them completely, but I can’t help but wonder what could have been instead done with the energy [time, money, resources] that went into them. Miyamoto has never used many cut-scenes, in his games, but recently I think he has begun to think the same way, too.
Iwata additionally had the following to say regarding the Internet:
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Iwata talks about Miyamoto, says he used to think of him as a rival
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
Another excerpt from 4Gamer’s interview with Nintendo president Satoru Iwata has been translated. This time around, we get to read about Iwata’s thoughts on Miyamoto.
Interestingly enough, when Iwata was first starting out, he determined – in an arbitrary manner – that Miyamoto was his rival. Of course, Iwata had plenty of praise for the creator of Mario and Zelda as well.
Check out the full translation below:
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Iwata Asks is “recharging right now”
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
4Gamer has gone live with an interview featuring Nintendo president Satoru Iwata. It’s the final interview in a series done by the Japanese website and Dwango’s Nobuo Kawakami.
One of the earlier parts of the discussion talks about how often Iwata is involved with interviews. Naturally, the chat shifted to the “Iwata Asks” series and what its status is at present. Iwata says that “our customers and even myself grew a little bored with it, so we decided to rest it for a while and it’s recharging right now, so to speak.”
Check out the full interview excerpts below:
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Nintendo giving out special wallpaper to Nintendo Network ID users in Japan
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Images | 1 Comment
Nintendo is sending out this special wallpaper to those who register their Nintendo Network IDs in Japan. The deadline is January 4!
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Video: Comparing Duck Hunt on NES to the Virtual Console version
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos, Wii U eShop | 9 Comments
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The Cat Mario Show episode 3 (North America)
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
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Homestay episode 1
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos, Wii U | 0 comments
This is something Nintendo added to its Japanese YouTube page today. It’s very random. I don’t even know what to say about it!
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Fire Emblem: Path of Radiance and Radiant Dawn soundtracks heading to Japan in March
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 9 Comments

Two new Fire Emblem soundtracks are coming to Japan next year. On March 4, albums for Path of Radiance and Radiant Dawn albums will be available. Pricing is set at 3,300 yen each.
The Path of Radiance soundtrack features 64 tracks totaling 260 minutes. Radiant Dawn’s soundtrack also has 260 minutes worth of music, but with 85 tracks. Both include four CDs and a 12-page booklet.
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Nyannyan Neko Mario Time episode 27
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
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Nintendo’s Wii U holiday commercial sits well with viewers
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 9 Comments
Television and video analytics firm Ace Metrix surveyed over 500 TV viewers to rate holiday themed ads that aired between September 1 and December 15. Ads were scored on various aspects such as persuasion, likeability, information, attention, change, relevance, desire and watchability.
Nintendo’s Wii U holiday “Dad Loses” commercial came out on top, having scored 23.2 percent above the norm for other ads in its category.
If you haven’t already seen it, you can watch the ad below: