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Rayman creator Michel Ancel is founding a new studio known as “Wild Sheep”. However, he will continue to work at Ubisoft as well.

Ubisoft Annecy, Paris, and Montpellier managing director Xavier Poix said in a statement:

“Ubisoft Montpellier is a hotbed for artistic game development, including great games like Rayman, Beyond Good and Evil, and Valiant Hearts. We are fortunate to have some of the industry’s finest talents, including Michel Ancel, working with us at our studio. In addition to spending some of his time on this new venture, Michel is leading the creative development of select projects at Ubisoft Montpellier, including an extremely ambitious new title that is very close to his and the team’s heart.”

And how about that little game we’ve been waiting years for? You know, Beyond Good & Evil 2?

“In many ways, BG&E is an inimitable game – it appeals to all generations of gamers and is an inspiration behind many of Ubisoft Montpellier’s past and future games. It’s still far too early to give many details about this new title, but what we can say is that while Michel and the team at Ubisoft Montpellier are working with the core tenets of BG&E, they’re developing something that aspires to push past the boundaries of a proverbial sequel and leverages next-gen technologies to deliver a truly surprising, innovative and exceptional game. The entire team is excited about the direction this extremely ambitious project is taking, and we’ll have more to share later, as it progresses.”

Source 1, Source 2

Japanese website Freshers recently asked 500 people if they played video games. 138 people answered “yes” and were then asked if they had a preferred game developer. 73 said “yes” to both and were then asked which game developer that was.

Here’s how the results panned out:

#1 Nintendo (41 votes)
#2 Square Enix (31 votes)
#3 Capcom (22 votes)
#4 Sony (20 votes)
#5 Tecmo Koei (14 votes)
#6 Konami (13 votes)
#7 Sega (12 votes)
#8 Level 5 (10 votes)
#9 Atlus (9 votes)
#9 Bandai Namco (9 votes)
#11 EA (5 votes)
#12 Spike Chunsoft (3 votes)
#12 From Software (3 votes)
#12 Nippon Ichi Software (3 votes)
#12 Microsoft (3 votes)
#16 Marvelous AQL (2 votes)
#16 Arc System Works (2 votes)
#18 SNK (1 vote)
#18 Takara Tomy (1 vote)
Other developers(2 votes)

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Earlier this year, the Game Boy celebrated its 25th anniversary. The system launched in Japan on April 21, 1989.

In the US though, the Game Boy didn’t launch until a few months later – July 31. That just so happens to be today. So happy North American birthday, Game Boy! Or something like that.

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Capcom sales are down for the quarter ending June 30, 2014. In its financial report published today, the company noted that net sales dipped to 9.57 billion yen ($93 million, £55.1 million). That’s a decrease of 45.1 percent from the previous year.

Net income also dropped from 828 million yen ($8 million, £4.7 million) the previous year to 765 million yen ($7.4 million, £4.4 million).

Why the downturn? Capcom believes the decrease in sales can be attributed to “a lack of new major titles.”

Fortunately, today’s news isn’t entirely disappointing for Capcom. Operating income actually rose by 75.3 percent year-over-year for an increase of 1.26 billion yen ($12.2 million, £7.2 million). Monster Hunter Frontier GG also “performed steadily with major update.”

Capcom says the company is “on track to achieve full-year forecasts with improving profitability” with a desire to improve earnings by “reducing the cost of sales.”

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Last year, SEGA acquired Atlus and its parent company Index. The two have been working together for several months now; so what’s that like?

Atlus representative director and president Yukio Sugino told Famitsu:

“Compared to Atlus, Sega are on a much bigger scale [as developers], and our respective know-how is completely different. They’re much more advanced than us when it comes to tools and middleware.”

Atlus CEO Naoto Hiraoka added the following when Famitsu mentioned how both Atlus and SEGA seem pleased with each other and that there will be more from them and their synergy together in the future:

“That’s right. The other day, we held a briefing session with Sugino and myself on Atlus’ side, with [Yakuza producer, Sega CCO Toshiro] Nagoshi and others from Sega to discuss our title line-up for the next three years, where we talked about things such as, ‘Ah, with that kind of lineup, we can do this and that.’”

And how about any collaborations between Atlus and SEGA? Sugino said that the timing for joint projects and such is often difficult, but by knowing what both are working on well ahead of time, it makes it much easier for such collaborations to be possible. It may not be entirely surprising to see collaborations in about three years’ time.

Source

Bloomberg has received a status update regarding the health of Nintendo president Satoru Iwata.

“Iwata is recovering steadily,” spokesman Yasuhiro Minagawa told the publication. “There is no interference with his business as president.”

Iwata had a bile duct growth removed last month. He did not attend E3 2014 in June and also missed Nintendo’s recent investor briefing.

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