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When Nintendo said the Club Nintendo 3DS XL charging cradles would be limited, they really meant it. All five colors – blue, yellow, white, red, and green – are already unavailable.

The rewards were up for less than an hour before selling out. It’s unclear if additional product will be added to the site in the future.

Nintendo has announced five new series for Nintendo Video, set to debut as new shows for the app’s fall lineup. Starting November 1, 3DS users can view shorts relating to The Legend of Zelda: The Wind Waker HD and Pikmin 3.

Here’s the full lineup:

IGN has put up a new preview for The Legend of Zelda: A Link Between Worlds, which is filled to the brim with a ton of details. We’ve rounded up the information below.

– First two dungeons IGN saw were optional
– These test traditional platforming skills
– One dungeon is set in an expansive, fiery cavern called Death Mountain
– Need to fall from high to low platforms
– These platforms shift, pause, cross paths
– Distance between the platforms is great, so the 3D effect can come in handy
– Second dungeon also has Link navigating thin platforms
– In this one, a murky abyss replaced the lava below
– Instead of worrying about another dimension, bats attacked the player and made navigating the narrow walkways more difficult
– Certain platforms narrowly brushed by each other
– As such, you need to leap onto the platforms as a drawing and wait for solid ground
– The 7 dungeons of Lorule are important to the story
– IGN’s demo began in Ravio’s shop
– Ravio sells an ice rod, hammer, hookshot, etc.
– Each tool proves useful in a different dungeon, but you won’t know right away which item best suits each area
– Most items seem to cost around 50-80 rupees
– Cash was plentiful in the demo, may not be the case in the final version
– Maiamai: unchin-like creatures scattered throughout the map
– Some are in obvious locations, but others must be located by tracking their cries
– Save ten and you can upgraded an item of your choosing
– You’ll have to own, not rent, the piece in order to do so
– Turtle Rock, Thieves Den locations
– Thieves Den requires a password
– Turtle Rock has you completing an extensive task before entering the dungeon
– Here, you have to reunite three lost children with their mother
– One child is on a nearby shore, another was surrounded by enemies, and the third was stuck on a cliff
– Last one requires you to turn into a drawing, walking behind its wedged shell, and popping back into the world
– Save the children, and you can then hop onto the mother’s back and ride to Turtle Rock
– Ice rod is best for the dungeon
– Earn extra rupees with mini-games
– One is a simple version of baseball in which you whack a ball to break vases
– Another involves dodging a chicken for 30 seconds
– Turtle Rock has freezing lava columns
– Edging around them as a drawing is a common way to get around
– Teetering seesaw platforms have to be frozen in the center to keep them still
– Enemies on the high ground launch projectiles that you have to dodge
– Avoid damage by turning into a drawing
– Thieves Den is more about puzzle-solving than combat
– After meeting a mysterious woman in a jail cell, you’ll direct her to stand on switches and open new areas
– She can’t turn into a drawing like you can, so you’ll do a lot of slipping between prison bars and around edges in an effort to clear a path for her
– Certain enemies will ignore you and charge directly for her, meaning you’ll have to play guard duty as well

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