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OTHER: Her Loving Embrace, an RPG that mixes action combat with turn-based puzzles, has been announced for Switch. Chimera Labs tentatively intends to release the game in 2022.

Here’s some information about OTHER: Her Loving Embrace as well as a trailer:

Several new games out came out this week on the eShop. If you’re interested in checking out what’s new in screenshot form, take a look at the gallery below.

The Outer Worlds

The Outer Worlds saw its initial release this week, but as we know, a Switch version is in the works and is coming later. Private Division has since confirmed that the RPG lands on Nintendo’s platform in 2020. It was previously said to be arriving “some time after the other platforms”.

Since there are only a couple of months left in 2019, a release on Switch this year would have been surprising. Porting studio Virtuos is handling the port, so it should be in good hands.

Source: Private Division PR

nWay has prepared a new 1.6 update for Power Rangers: Battle for the Grid. It features support for DLC character Quantum Ranger / Eric Myers, a ton of character adjustments, and more.

Below are the full patch notes:

Nintendo has published a new video with Luigi’s Mansion 3 game developers Mr. Tanabe and Mr. Ikebata. Below, the two play Spin the Wheel and answer some questions about the Switch game.

Luigi's Mansion 3

A ton of gameplay for Luigi’s Mansion 3 has come online ahead of the October 31 launch next week. Find three hours of footage in total below.

A new patch for Stranded Sails is now available on Switch. The update includes increased sprint speed, bug fixes, and more.

Below are the full patch notes:

Last week, First 4 Figures teased a brand new Zelda statue based on the character’s appearance in Breath of the Wild. Pre-orders have now opened, and we have a trailer as well.

Here’s a description of the statue:

Pre-purchasing for New Super Lucky’s Tale is now live, and Playful has sent out a new trailer to promote the space suit costume bonus. Give it a look below.

Tall grass may not immediately come to mind as an important element of Pokemon, but it’s something that Game Freak concentrated on while developing Sword and Shield. Speaking with Famitsu, director Shigeru Ohmori said that it took the team “about a half-year of disagreements until it took its shape.”

Here’s the full exchange between Famitsu, Ohmori, and producer Junichi Masuda, courtesy of Siliconera:


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