Sumo Digital shares stats about Snake Pass’ first month, planning updates and potentially new content
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch eShop | 5 Comments
Snake Pass has been out for around a month. With that in mind, Sumo Digital prepared a special infographic containing various stats. You can view that below.
In other Snake Pass news, Snake Pass will be supported with patches that range from “quality of life changes, right through to exploring other possible avenues of getting Snake Pass into YOUR hands.” Sumo Digital also teased new content once again: “Oh, and there may or may not be additional content being explored too…Not that we can confirm or deny that either way.”
Sumo Digital will have more news about Snake Pass soon, including details about the game’s next update.
More: Snake Pass, Sumo Digital
[Review] TumbleSeed
Posted on 8 years ago by Jakob Vujovic(@jakovujo) in Reviews, Switch eShop | 15 Comments
System: Switch (eShop)
Release date: May 2, 2017
Developer: aeiowu
Publisher aeiowu
The first thing that hit me upon playing TumbleSeed is how tactile it feels. Even as I was hopelessly fumbling and rolling my seed, making inconsequential progress up the game’s procedurally generated mountain, its textured soundtrack, satisfyingly percussive sound effects, and bright bubbly visuals kept me going – at least until I had a better grasp on the game. As it turns out, TumbleSeed is an excellent roguelike.
More: aeiowu, highlight, top, TumbleSeed
ACA NeoGeo Blazing Star footage
Posted on 8 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Blazing Star is out now on the Switch eShop as a new NeoGeo title from the Arcade Archives series. Take a look at some footage below.
More: Arcade Archives, Hamster
Playtonic looking to improve Yooka-Layee as work on Switch version continues
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 32 Comments
Yooka-Layee’s initial launch took place last month. Of course, we’re still waiting on the Switch version – which Playtonic is still working on.
Aside from the Switch edition, Playtonic is also tinkering away on improving the overall Yooka-Laylee experience. The team promises to “add significant improvements and introduce some of the most requested features,” such as “the optional ability to skip dialogue faster, bypass cutscenes or reduce those pesky gibberish voices” along with an improved camera. Presumably this will all be included when Yooka-Laylee is ready on Switch.
Playtonic wrote on its blog:
More: Playtonic, Team17, Yooka-Laylee
BitSummit site also lists GORSD for Switch
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Listings on the official BitSummit site indicated that Earth Atlantis and Dusty Raging Fist will be heading to Switch. Another potential game for the system has appeared as well. Going off of the same BitSummit site, Springloaded will be bringing GORSD to Switch.
Here’s a brief overview:
“A frantic local PVP title intended for 2-4 players huddled together around a screen. The core of the game revolves around painting tiles and shooting. Featuring different game modes, a variety of characters and unique maps to choose from, the gameplay is frenetic, tactical and tense!…Whether playing with friends or exploring the single player campaign, get ready to enter the Grid of Ridiculous Sudden Death.”
And a teaser:
More: Springloaded
Lycanroc Midnight Form will be distributed in European countries this month
Posted on 8 years ago by Fernando in 3DS, News | 0 comments
In order to celebrate the release of the Guardians Rising TCG set, several stores in Europe will start to distribute a special Lycanroc in its Midnight Form for Pokémon Sun & Moon.
In the UK and Spain it will be distruted by GAME stores from May 5th, while at the same date Gamestop will do the same in Italy. According to Serebii.net, Micromania will be in charge of the distribution in France from May 13th to June 12th.
This Lycanroc has the moves Stone Edge, Fire Fang, Sucker Punch and Swords Dance, with the ability No Guard and the item Life Orb.
Sadly, there’s no word on other international distributions, yet.
More: Pokemon Moon, Pokemon Sun
Kimishima reconfirms Animal Crossing mobile for this fiscal year
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 17 Comments
This information comes from Nintendo president Tatsumi Kimishima, as stated during the company’s financial results briefing Q&A…
“As I discussed during the previous Corporate Management Policy Briefing, we will release the Animal Crossing application for smart devices during this fiscal year. We will announce the specific release date before we commence distribution.”
More: Animal Crossing, Tatsumi Kimishima
Kimishima on the New 2DS XL, flexible lifecycles for hardware
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 8 Comments
This information comes from Nintendo president Tatsumi Kimishima, as stated during the company’s financial results briefing Q&A…
With regards to our Nintendo 3DS business, our software sales figures in the last fiscal year were boosted significantly by titles, such as Pokémon titles, which helped increase hardware sales, and led to an overall year over year growth in sales of both hardware and software. And as discussed during our presentation, high demand for Nintendo 2DS is driven by an attractive price point on top of its hardware appeal. This is what gives Nintendo 2DS the largest growth rate out of the entirety of our Nintendo 3DS business.
We are planning to launch New Nintendo 2DS XL during this fiscal year. New Nintendo 2DS XL has screens that are the same large size as the New Nintendo 3DS XL, and can play more than 1000 Nintendo 3DS titles already released, at a very desirable price point. Our expectation is that if we are able to continue to provide enjoyable software, we will always meet the needs of consumers who want to continue playing on the existing Nintendo 3DS series. To that end, we are always thinking about what kinds of software consumers are going to want, and evaluating our hardware cycles to
make sure that we are meeting that need.
More: Tatsumi Kimishima
Kimishima on releasing Switch titles one after another, may have more games to introduce
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 21 Comments
This information comes from Nintendo president Tatsumi Kimishima, as stated during the company’s financial results briefing Q&A…
Our vision for Nintendo Switch is to release one title after another with no gaps following the March launch, reach a large number of consumers during the holiday season, and continue to expand the business. Along the way, we found that a lot of consumers were looking forward to The Legend of Zelda: Breath of the Wild being released simultaneously with the hardware, which led to our stronger-than-anticipated hardware launch.
The Legend of Zelda: Breath of the Wild was getting good press leading up to its release and it continued to generate buzz about the fun of this game after it hit the market. The fact is that people who had enjoyed past titles in the Zelda series were playing this latest entry alongside a large number of consumers who had never played any of the Zelda games, which truly expanded our consumer base. And just today, we released Mario Kart 8 Deluxe, which is a title that families can all play together, so we are making sure that this translates into good sell-through, given that our shipments are already higher than we anticipated. Likewise, upcoming releases like ARMS and Splatoon 2 are very easy for anyone to pick up and play, which further broadens our player base while still offering a deep gameplay experience for serious game fans. We will also have Super Mario Odyssey out in time for the year-end shopping season, and there may be some more titles we will be able to introduce. By releasing a variety of software titles in this way, we expect to expand the user base for Nintendo Switch to families, children, and any other consumers who have not had much contact with video games in the past.
Kimishima on Zelda’s reception, more popular in Europe and Japan than expected
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 11 Comments
This information comes from Nintendo president Tatsumi Kimishima, as stated during the company’s financial results briefing Q&A…
“We are deeply thankful for the wonderful response to The Legend of Zelda: Breath of the Wild and the fact that we were able to ship more units than we did of the Nintendo Switch hardware. Since The Legend of Zelda series is very popular in Europe and in particular in the U.S., and the hardware launch was in March, we thought that we might end up with different results from a holiday season launch (when a wider range of consumers are likely to make purchases), and so we expected that there may be a high ratio of consumers who purchased this game along with the hardware.
The result was exactly as expected in the U.S., but the game is much larger in scale than previous games, and it reached greater popularity than we had expected in Europe and Japan as people tried it themselves or watched others play. Reviews of this game prior to release were also very helpful in communicating its appeal. Ultimately, we were able to achieve these results because of the response not only from fans of The Legend of Zelda series, but also from consumers who had played a Zelda game in the past and wanted to play one again, as well as consumers who had never played a Zelda game before but who heard the buzz and wanted to play.
We would certainly like to be able to predict the worldwide popularity of The Legend of Zelda: Breath of the Wild, as you suggest, but we are still not able to forecast to that degree of accuracy. The end result was that the number of units of this game shipped was higher than the number of units of hardware shipped.”