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We originally heard about Bizerta: Silent Evil last February. While there hasn’t been much news to report as of late, development is still progressing smoothly. In fact, Edrox Interactive is still doing its best to have the game out on the Wii U eShop later this year, according to a message written to fans on Facebook.

Also mentioned is the possibility of a Switch version. If that were to happen, those who purchased the game on Wii U would be entitled to a free copy on Nintendo’s new console.

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Another retailer’s Black Friday 2016 deals are in. This time around, we have a look at what Toys “R” Us will be offering later this month.

There aren’t quite as many highlights at Toys “R” Us compared to some of the other stores we’ve seen. However, Super Mario Maker will be $20 off while Minecraft: Wii U Edition and Tumblestone will be discounted by $10.

View the gaming-related Black Friday deals from Toys “R” Us below.

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Work on Candle is complete, and the indie game is starting to debut on various platforms today. View a new trailer for the game below.

Candle is still scheduled for Wii U, but it’s unclear if Switch will affect those plans. I imagine we’ll find out in the months ahead.

Update: We have a release date for the Wii U version in Europe: November 24.


Original: Ohayou! Beginner’s Japanese is heading to the North American Wii U eShop next week. After that, Finger Fun Games has some additional plans for the game.

At some point in the future, Ohayou! Beginner’s Japanese should make its way to both Switch and 3DS. All versions will also be updated with vocabulary, grammar, and kanji.

Finger Gun Games wrote on Twitter yesterday:


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The New 3DS has been given three new color options in Europe: Orange + Black, Pearl White, and Pink + White. Check out a launch video below.


Nintendo Network

Nintendo is once again conducting Wii U and 3DS early next week. Certain network services such as online play and rankings will be impacted for a couple of hours on Monday in North America, and Tuesday in Europe.

The schedule is as follows:

– 4 PM PT (November 14) – 6 PM PT (November 14)
– 7 PM ET (November 14) – 9 PM ET (November 14)
– 12 AM in the UK (November 15) – 2 AM in the UK (November 15)
– 1 AM in Europe (November 15) – 3 AM in Europe (November 15)

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If there’s one thing Monster Hunter is known for, it’s the various collaborations each game features. The latest issue of V Jump is now teasing a partnership with Detective Conan – otherwise known as Case Closed. According to the magazine, two pieces of armor based on the manga are planned, though no further details or images are included.

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Today, Japanese TV show Game Center CX aired its final episode featuring Pokemon Red/Green. Check out the final episode below to see if Arino manages to catch them all:

Nintendo Badge Arcade was released one year ago in Europe and North America – to celebrate this, Nintendo is running a special celebration in both regions.

In Europe, all paid plays are 50% off till November 18th. In addition, you also get two free plays each day during that time period.

In North America, all paid plays are 50% off till November 17th (in NA, the promotion started yesterday, on November 10th) . You also get a total of four free plays – two on November 10th and two on November 14th.

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Pokemon GO

After yesterday’s interview with gameindustry.biz, Eurogamer also got the chance to sit down and talk with Mike Quigley, Niantic’s chief marketing officer, to talk about Pokemon GO. You can read the full interview here; below are a couple of interesting tidbits:

On how the success of Pokemon GO caught them off guard:

“There’s no way to sugarcoat it, we were overwhelmed by how [Pokémon GO] took off. The success of the product caught us out of position in a couple of areas – we fully admit it. The summer was quite painful – no one slept much. But this has always been a marathon not a sprint. You can look back at Ingress and see that.”

“We can look back and wish we had more resources for certain things, but we kind of weathered it and hopefully people say ‘oh, we are hearing from them more now, there’s more transparency’. And for what it’s worth, regardless of headcount or staffing, one of the reasons people weren’t hearing from us is that there were so many things going on with servers and stuff that was, frankly, distracting the company. We just wanted to make sure the game was still up and running. That took everyone and their focus to take care of things.”


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