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Dead Cells

Last month, Dead Cells’ new Barrels o’ Fun update was announced for a summer release on Switch. It seems that there was actually going to be a delay on consoles in order to iron out performance, but the team has reversed course and is now intending to go live next week.

Motion Twin and Evil Empire addressed the situation, providing the following status report:

Monster Hunter Rise

Following the announcement of Monster Hunter Rise, Arekkz Gaming spoke with EMEA Capcom Community Manager Josh Dahdrai to learn a bit more about the game. Dahdrai reconfirmed some aspects that were pretty much already known, but also commented on other aspects like post-launch support, frame rate, and why it’s not a numbered title.

Here’s the full roundup:

A pair of Devolver Digital Switch games have been confirmed for physical release. The Swords of Ditto: Mormo’s Curse and Crossing Souls are both getting the boxed treatment. Each package contains the Switch cartridge, sequentially numbered game packaging, reversible cover art, instruction booklet, and mystery box.

Pre-orders for both games open on September 29 through Special Reserve Games. You’ll also be able to reserve copies through Limited Run Games, which come with different boxart.

Source

Immortals Fenyx Rising

There’s a lot that’s different about Immortals Fenyx Rising since we first saw the game at E3 2019 last June. The changes extend to the name itself, as it’s no longer called Gods & Monsters. Ubisoft decided to go with Immortals Fenyx Rising instead.

Director Scott Phillips explained the name change in-depth as part of an interview with GameSpot. He told the site:

Fairy Tail

Koei Tecmo and Gust have updated the Fairy Tail RPG again. With the latest patch, the game is at version 1.0.5 and a couple of issues have been addressed.

Below are the full patch notes:

Nintendo eShop

Nintendo’s upcoming maintenance schedule has been updated. Downtime is planned towards the end of the month, impacting the eShops and more.

Here’s the full rundown:

The third Nintendo Direct Mini: Partner Showcase aired earlier this week. Unlike past presentations, this one was live streamed. Generally if Nintendo gives advance notice of a Nintendo Direct and doesn’t let you skip through it, there’s usually an important announcement.

The broadcast did indeed kick off with the biggest reveal of the show. Switch finally has its first original Monster Hunter game in Monster Hunter Rise, which is already confirmed for a March 2021 launch. And if that wasn’t enough, Monster Hunter Stories 2 is coming next summer.

Outside of Monster Hunter, Ori and the Will of the Wisps was revealed and immediately released. Hades and The Long Dark saw shadowdrops as well. In terms of other announcements, we found out about Disgaea 6: Defiance of Destiny, Sniper Elite 4, and Fitness Boxing 2: Rhythm & Exercise. Rune Factory 5 is a game we knew about previously, but we now actually know what it looks like (and the game is now launching in 2021). You can find the Nintendo Direct Mini: Partner Showcase recap announcement here.

With the latest Nintendo Direct Mini: Partner Showcase behind us, how are you feeling about it? What do you make of the new Monster Hunter games and other announcements? Let us know in the comments below.

Pro Yakyuu Famitsa 2020

Bandai Namco just recently launched its sports game Pro Yakyuu Famista 2020 for Switch in Japan. Have a look at some footage from a Famitsu live stream below.

Final Fantasy Crystal Chronicles Remastered Edition

For the release of Final Fantasy Crystal Chronicles Remastered Edition, Square Enix revisited the original game’s soundtrack. Not only were many pieces of music revamped, but a couple of new tracks were added to the experience as well. That all comes courtesy of original composers Kumi Tanioka and Hidenori Iwasaki as well as English vocalist and game narrator Donna Burke.

Prior to the launch of Final Fantasy Crystal Chronicles Remastered Edition, Nintendo Everything was given the opportunity to pass along a few questions to Tanioka, Iwasaki, and Burke. They touched on their experience with the original game as well as their contributions to the new version.

You can read our full discussion with Tanioka, Iwasaki, and Burke below.

Super Mario Sunshine has made the jump to Super Mario 3D All-Stars, but it seems that the transition isn’t completely perfect. In Bianco Hills’ second secret area, cubes are shown which mark the flipping platforms’ paths. They weren’t visible in the original game as the markers were intended for debugging use. On Switch though, they’ve accidentally been left in.

Here’s how things should look (from the GameCube original):


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