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Mario Kart 8 Deluxe

Nintendo is gearing up for Mario Kart 8 Deluxe’s arrival later this month with the North American teaser site. Find it here. The full page should open up within the next couple of weeks, but it currently houses a couple of trailers, various screenshots, and gameplay details.

This week, some news made the rounds about Switch’s estimated manufacturing cost. Japanese teardown firm Fomalhaut published an article on Nikkei Technology that not only goes over pricing, but the internal hardware of the system as well.

What we didn’t know previously is that the tablet and dock cost is about $167. On top of that are the two Joy-Con, which are roughly $90. That’s where the $257 total came from.

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YouTuber tyraphine has uploaded another 21 minutes of footage from Mario Kart 8 Deluxe’s new battle mode. Have a look at the video below.

Cave Story+ can be pre-ordered at GameStop. If you reserve a copy at the retailer, you’ll be entitled to a free PVC keychain.

Customers will be provided with one of three keychains at random. Quote, Curly, and Balrog are the options.

You can pre-order Cave Story+ at GameStop here.

Wccftech caught up with Elliot Grassiano, VP game production at Microids, for a chat about Syberia 3. While the game is gearing up for its initial launch, a Switch version will follow later in the year.

When Syberia does come to Switch, it may incorporate Switch-specific features such as HD Rumble. Grassiano teased:

“We are working on a faithful port of Syberia 3, it was important for us to offer mobility to players, to allow them to embody Kate Walker wherever they want. We are thinking about a specific development on Nintendo Switch with new features, including HD Rumble support. We will use the best of this console to offer an unforgettable experience for players.”

Grassiano also spoke about Switch in general, stating:

Amazon is offering discounts on various games. A few Mario titles are $10 off, though a couple are limited to Prime members. The Skylanders Imaginators Starter Pack on Switch has also been discounted by $20.

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Overwatch director Jeff Kaplan noted last month that Blizzard is open to bringing the shooter to Switch, though doing so would be “very challenging”. Express followed up with Kaplan and pushed further about the possibility of it happening.

Kaplan pointed to a couple of challenges in porting Overwatch to Switch. First, the team “would have to revisit performance”. A Switch version would also require Blizzard to support another platform with patches alongside the other systems. Kaplan did reiterate that Blizzard is “very open-minded about what platforms we could be on.”

He said:

The Binding of Isaac: Afterbirth+ made it to Switch last month, though only in North America. Nicalis hasn’t had any news for Europe, but an update could be coming on Monday.

Nicalis wrote a message on Twitter last night that seems to be pointing in the direction of an announcement regarding The Binding of Isaac: Afterbirth+ for PAL territories. It’s as follows:


I can’t really see what this could be other than The Binding of Isaac: Afterbirth+ for Europe. We’ll keep track of the situation and will provide any updates as soon as we have them.

Source

A little while back, Famitsu published an interview with Nintendo’s Shinya Takahashi and Yoshiaki Koizumi all about Switch in one of its issues. It was extremely extensive, covering the system’s origins and early development (including some involvement from Satoru Iwata). The two developers also touched on numerous other topics such as going with a single screen, choosing the name out of thousands, tying in smartphone usage to online play and making it paid, system updates, VR, and why the January event was held in Japan. Again, there is a lot here.

We’ve now readied a pretty complete translation of the interview. Continue on below for the extensive discussion featuring Takahashi and Koizumi.

SEGA is looking to reinvigorate the Sonic franchise with Sonic Forces, according to product manager Jim Dyer.

Twinfinite asked Dyer in a recent interview if SEGA views Sonic Mania is a ways of rebuilding interest in the series prior to Sonic Forces’ launch. To that, Dyer said “Sonic Mania is for the fans” while Sonic Forces “is a Sonic game for everyone.”

Additionally, Sonic Forces “is a broader game, a different sort of Sonic than what we’ve done before.” SEGA isn’t necessarily trying to make the Blue Blur relevant, as it’s more about having “flagship IP, this brand powerhouse that SEGA wants to get back to what it should be.”

Read Dyer’s full comments on Sonic Forces below.


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