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Wii U eShop

Monkey Pirates will be hitting the European Wii U eShop next week, according to a listing on the digital store:


AE Games, the creator of Madmen Football, has become an official Wii U developer. AE can now begin work on its new title for Wii U. Madmen Football is likely a long ways off, though hopefully we’ll see it sooner rather than later.

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In addition to announcing that Shantae and the Pirate’s Curse will be coming to Wii U, Way Forward sat down with GoNintendo to discuss the progress of the game:

GN: Shantae and the Pirate’s Curse has been in development longer than most thought it would be. How’s the project going?

MATT: Pirate’s Curse is wrapping up nicely. We’ve been in full production for what’s approaching 2 years, with the team working at an aggressive pace. I was optimistic that we could develop the game faster than the original Shantae or Risky’s Revenge, but in the end CURSE is landing at just a hair under the development time of its predecessors. All three handheld Shantae games were self-funded, so smaller teams with longer dev times is typically how we get them done. We know that fans have been waiting a very long time for this one, and we really appreciate their understanding. I’m pleased to report that the extra time has been well spent!

You can check out the full interview here

E3 might have wrapped up for the day, but the fine folks at Inti-Creates have a couple of Mighty No. 9 updates for us via Kickstarter! First off a new level has been revealed, it’s a stage focusing around ice and water and is home to Mighty No. 2.

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Second, the documentary on Inafune and the team has had it’s first trailer, which you can check out below:

You can check out the full update over on the Kickstarter page

This month’s digital rewards on Club Nintendo have gone live. Members can choose from Electroplankton Rec-Rec (3DS, 150 coins), Kirby’s Dream Land (3DS, 150 coins), Kirby’s Adventure (Wii U, 200 coins), and Mario Party 2 (Wii / Wii U, 250 coins). These items last through July 6.

Visit this page to order a downloadable game.

Shiness ended up including Wii U as a stretch goal for its Kickstarter campaign, but sadly, the target wasn’t met. So what does this mean for a potential eShop release?

Fortunately, developer Ynnis Interactive says a Wii U version will still be considered. For those curious, had the extra $30,000 been raised, the team would have had “extra people and extra time” available to ensure that the game worked well on Nintendo’s console.

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