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Every now and then, new games make their way to retro consoles. That’s what happened with Gunlord and the NeoGeo back in 2012. Fast forward a few years later, and the same title is now heading to Switch with the new name Gunlord X.

When Gunlord launched on the NeoGeo, it was a side-scrolling run ‘n gun title with non-linear stages, 16-bit visuals, and more. It’s unclear how the Switch version differs, though it’s playable at Gamescom this week, so perhaps we’ll know more soon.

Here’s a look at the game for its NeoGeo release:

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Nintendo has posted another update to the Smash Bros. Blog for Super Smash Bros. Ultimate. This time around, we have an introduction for the Pokemon Togedemaru.

Here’s the overview:

Atlus issued a new trailer for Persona Q2 that focuses specifically on Morgana. Have a look at the video below.

Dragon Quest Builders 2 will soon have a Japanese release date. Square Enix said today that it will share the news on August 29 at 4 AM PT / 7 AM ET / 12 PM in the UK / 1 PM in Europe.

Expect the release date to be announced during the following broadcast:

Hamster intends to release another NeoGeo game on Switch this week. Starting Thursday, Crossed Swords will be available for purchase via the eShop.

Here’s a brief overview:

In this week’s of Famitsu, Masahiro Sakurai has published a new column, which again appears to be focused on Super Smash Bros. Ultimate. The magazine hasn’t released officially just yet, but an early leak covers some of the tidbits.

Here’s the rundown:

Hamster will bring Arcade Archives Vs. Excitebike to Switch this fall, the latest issue of Famitsu reveals. Japanese pricing is set at 762 yen.

Arcade Archives Vs. Excitebike doesn’t have a course edit feature. However, it’s a faithful port.

Source

IGN has a new look at My Friend Pedro from Gamescom 2018. Check out the latest footage in the video below.

New footage has arrived for the Switch version of Kero Blaster. Get a look at the latest gameplay below.

CEDEC 2018 kicked off today, and it started with a big. Nintendo’s Shigeru Miyamoto opened the developer conference with a keynote.

During his speech, Miyamoto suggested that developers look back their own experiences in order to create globally-accepted games. This is in contrast to pursuing what’s trending in the industry.


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