Wii U 1001 Spikes off-screen play currently in progress for an upcoming free update. Because YOU asked for it! pic.twitter.com/QW7rgDQM8N
— Nicalis, Inc. (@nicalis) June 13, 2014
Xenoblade Chronicles X isn’t a direct followup to Xenoblade Chronicles. Rather, Nintendo has confirmed that the game acts as a spiritual successor with the two sharing some of the same philosophical notes. Nintendo’s Treehouse division shared the news during a live-stream of the game yesterday.
GamesBeat published a new interview with Nintendo of America president Reggie Fils-Aime just a few minutes ago. We’ve picked out some of the more notable points below, though you can find the full thing here.
Disney Interactive has high expectations of Disney Infinity going forward. President Jimmy Pitaro recently told Reuters, “We will be a billion-dollar franchise.” The next entry in the franchise, Disney Infinity 2.0, launches in September.
It’s sounding like there’s a lot that will be changed in The Legend of Zelda for Wii U. After all, the development team has been trying to rethink some of the series’ conventions.
One of Zelda Wii U’s changes seems to involve puzzles. Producer Eiji Aonuma, speaking with Kotaku, said, “I wanna kinda rethink or maybe reconstruct the idea of puzzle-solving within the Zelda universe.”
Check out the following exchange between Kotaku and Aonuma:
Shigeru Miyamoto has confirmed a couple of notable elements about the recently-announced Star Fox game for Wii U.
First, Nintendo will be including an optional co-op mode in which two players command one Arwing with one flying the ship and the other shooting from it. Miyamoto also spoke about two-screen cut-scenes in which you’d get one view on the television, and another on the GamePad.
You can find all of Miyamoto’s comments below.