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Doom Eternal

When Doom Eternal was announced, the original goal was to have the Switch version out alongside all other versions. Unfortunately, that will no longer be happening.

A delay for Doom Eternal was announced last year. Whereas it was originally slated for November, the initial release will now take place in March instead. However, we still don’t actually have an exact date for the Switch version.

In a recent interview, id Software’s Marty Stratton commented on the Switch delay. Stratton also said that it’ll be launching “a bit later” on Nintendo’s console, though did not provide a more specific window.

Several sites have released a substantial amount of Doom Eternal gameplay. We’ve taken the time to compile all of the relevant videos and they are available to view below. Make sure to check them all out for every bit of gory, demon slaying action to come in Doom Eternal.

While most of these previews are taken from the PC and Xbox versions of Doom Eternal, this will give a glimpse of what to expect in the Switch version coming later. 

A brand new art book is on the way based on Wolfenstein: Youngblood. Bethesda, in collaboration with Dark Horse Comics, are planning a release for 2020.

Amazon offers up the following description of the full-color oversized hardcover book:

Doom Eternal

Bethesda and id Software just published a new trailer for Doom Eternal. Take a look at the game’s latest video below.

Major updates are now available for Doom and Doom II on Switch. Both are now at version 1.0.4.

After installing the update, players can access a new add-ons section in the main menu. The TNT Evilution and The Plutonia Experiment can then be accessed, along with SIGIL which was created by John Romero as a celebration of the game’s 25th Anniversary.

Aside from the add-ons, Bethesda has enabled locked 60 frames per second, aspect ratio options, and more.

Here are the full details/patch notes:

Bethesda has announced major updates that are in the pipeline for both Doom and Doom II on Switch.

When live, the patches will enable locked 60 frames per second and aspect ratio options. More surprisingly, optional add-ons will be available to download.

The Elder Scrolls: Blades was originally planned to arrive on Switch this fall. The season is just about over though, as is 2019. It makes sense then that Bethesda has pushed back the release to early 2020.

In a blog post, Bethesda mentioned that the delay has come about “amidst all the other changes we’re making to Blades”. The extra time will allow the team to “deliver the polished gameplay our fans deserve”.

Bethesda’s full words:

Bethesda has shared information on a new 1.0.7 update for Wolfenstein: Youngblood. The patch will be issued “soon” on Switch.

As part of the update, a new Treasure Hunt sidequest has been added. There are also new abilities, Pep Signals, and skins to access.

Here’s the full rundown:

The Elder Scrolls: Blades

At E3 this year, Bethesda announced a reworked port of their mobile title, The Elder Scrolls: Blades, for Nintendo Switch. The upcoming game will have many new features including button controls, PvP, seamless pick-up and play between devices, and much more.

We were able to catch up with Craig Lafferty and Matt Carofano (project lead and art director on Blades, respectively) earlier this year for an interview on the upcoming title. We we asked them questions about Switch’s new features, in-depth aspects they haven’t talked about yet, and many more questions that fans want to know.

Check out our transcript below:

Doom Eternal

Bethesda has readied a new Doom Eternal trailer promoting the fact that fans can pre-order the game (with goodies) and that a Deluxe Edition is available. Check out the video below.


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