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Capcom has released the second Randst Magazine for The Great Ace Attorney in Japan. This features Mikotoba Susato concept art, beta music, a Sherlock Holmes and Iris Watson 3DS theme, a short story (told by someone other than told from Naruhodou Ryuunosuke), and Jump Festa video.

Pricing for the Randst Magazine is set at 300 yen. Fans can also purchase a bundle containing all issues for 2,000 yen. The third issue launches next week.

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Footage has been uploaded to YouTube showing Luigi’s Mansion Arcade, which recently came to Japan. We’ve posted the video below.

In the footage, you can see the new bomb item. This can be thrown at shielded Greenies to break their defense and make them immediately susceptible to capture. It’s a bit different compared to how things were handled in Dark Moon, since Luigi usually needed to reveal them using the Dark Light first, weave his way behind it, flash it with the strobe light to make the Greenie drop its armor, and then repeat flash it again to activate the capture sequence.

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Capcom has a number of new Monster Hunter games on the way, including Monster Hunter X. This one is actually pronounced “Monster Hunter Cross”.

How’d Capcom end up settling on the name? This is something that members of the development team touched on during an interview with Famitsu.

Monster Hunter X producer Shintaro Kojima started out with the following:

“Just as we said earlier, old and new elements cross over together [in the game]—so it bears the connotation of mingling. Moreover, the letter X looks like it divides the given space into four… so four hunting styles, four large main monsters, four villages. They’re all crossing.”

Producer Ryozo Tsujimoto then chimed in:

“We actually hesitated a lot [when coming up with the title]. Many title candidates were brought up, but ultimate it was the power of the letter’s appearance… the force one feels from the ‘Cross’ that led to [the choice of X].”

Finally, we have these words from director Yasunori Ichinose:

“It isn’t as though there was a particular reason for the number four; it just came about naturally through discussions. It was the same when creating the main monster. Usually, we only create one monster to highlight, but by making four of them we could think about creating monsters we couldn’t make so far.”

“The same goes for the hunting styles. We though that bringing out the individual play styles of players and increasing the amount of freedom through several play styles would be nice… and that’s how the different elements diversified and each of them just so happened to total up to four. It wasn’t predetermined, but personally speaking, I feel things worked out rather nicely in the end.”

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Lots of footage from Monster Hunter X was showcased during Monster Hunter Tokuban 2015 Summer, which Capcom held earlier today. Take a look at a half hour of footage below.

Capcom showed a little over 10 minutes of gameplay from Monster Hunter Diary: Poka Poka Airou Village DX during Monster Hunter Tokuban 2015 Summer earlier today. Watch the recording below.

We haven’t heard much about Monster Hunter Stories since its announcement in April, but that should be changing relatively soon. Capcom confirmed during its Monster Hunter Tokuban 2015 Summer live stream event today that the game will be playable at the Tokyo Game Show. The expo will run between September 17 and September 21.

Monster Hunter X is releasing in Japan on November 28, Capcom announced during Monster Hunter Tsudoi 2015 Summer. Reservations will begin on August 1. Pricing is set at 5,800 yen for the retail version and 5,546 yen for the download release.

There are also plans to release a New 3DS XL bundle for Monster Hunter X. This will feature a specially designed system. Pricing is set at 26,000 yen.

Aside from that, Capcom confirmed that two 3DS themes are in the works, and Nargacuga from Monster Hunter Freedom Unite and 3 Ultimate will be returning.

Fans can go hands-on with Monster Hunter X at the Tokyo Game Show in September. Weapon videos will be shown each day between August 1 and 7.

In the latest issue of Japanese magazine Nintendo Dream, The Great Ace Attorney director Shu Takumi and composer Yasumasa Kitagawa were interviewed by the magazine.

One of Nintendo Dream’s questions asks Takumi about what left the greatest impression on him during development. Takumi explains that because he was creating a whole new world, it took more time that he anticipated to create scenarios. He was actually in a hospital for roughly a month while The Great Ace Attorney was being made.

“It was just when we had to decide on a logo in order to announce The Great Ace Attorney, so I checked designs in the hospital,” he said. “Seeing the logo reminds me a bit of the scent in a hospital room (laughs).”

Capcom will be giving those who own Monster Hunter 4 Ultimate in Japan a little “something” as a bonus in Monster Hunter X. That’s according to series producer Ryozo Tsujimoto, who shared the information with Famitsu.

There’s also something planned for Monster Hunter Diary: Poka Poka Airou Village DX. By having save data on your 3DS, you’ll be given something that’s “a little better than from 4 Ultimate,” but only a little.

Capcom isn’t sharing details beyond this at present. These bonuses will be just enough for one to think “that would be nice to have”.

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The bulk of Monster Hunter 4 Ultimate’s July DLC launched a couple of weeks ago. However, some new content came out today as well. Players can now get their hands on the content stemming from the Universal Studios Japan collaboration. This includes an opportunity to obtain the Star Knight sword and shield.


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