Burnout Paradise Remastered “8 High-Octane Truths” trailer
Posted on 3 weeks ago by Ervin in Switch, Videos | 0 comments
Today Electronic Arts’ racing game, Burnout Paradise Remastered, received a new trailer showing off many of its features. Check it out below.
Burnout Paradise Remastered arrives on Switch June 19.
Burnout Paradise Remastered listed for Switch release on June 19
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Update (4/18): The eShop has removed the June 19 release date for Burnout Paradise Remastered. However, it’s unclear if the information was inaccurate or was shared early. We’ll pass along any other information that comes to light.
Original (4/16): Burnout Paradise Remastered may have a final release date on Switch. The game’s eShop page has updated in North America, showing that it’ll apparently be available on June 19. We’ll need to wait for EA to confirm, but it definitely sounds realistic.
Here’s some information about Burnout Paradise Remastered:
Former Criterion boss clarifies rumors that the studio was asked to make an F-Zero game for Wii U
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Rumors emerged a few years ago that Criterion was asked to make a new F-Zero game on Wii U for Nintendo. Alex Ward, the studio’s founder who left back in 2014 for his own company Three Fields Entertainment, indicated soon after that the talks weren’t serious. During last week’s episode of the Game Informer Show, he clarified the situation once and for all.
When asked about those original rumors regarding Criterion and F-Zero, Ward stated:
Ex Criterion dev on F-Zero Wii U game – talks weren’t serious, not keen on handling someone else’s IP
Posted on 5 years ago by Brian(@NE_Brian) in News, Wii U | 21 Comments
Yesterday, some news emerged about a potential F-Zero game for Wii U. Nintendo of Europe asked Criterion to work on a pitch for a new entry in the franchise for Nintendo’s console back in 2011, but the studio declined since it was busy bringing Need for Speed: Most Wanted to a number of platforms.
Alex Ward, who was formerly with Criterion, commented on the situation via Twitter yesterday. It seems that talks weren’t far along, which would make sense based on yesterday’s initial report). Ward also indicated that he personally isn’t interested in working on someone else’s IP.
@gfYoshi Doing work for hire has never interested me. It was only an email – nothing more serious. So we had nothing to turn down.
— Alex Ward (@CrashedAlex) June 23, 2015
@DamienMcFerran Working on someone else's IP. Not my idea of fun tbh.
— Alex Ward (@CrashedAlex) June 23, 2015
Nintendo reportedly asked Criterion to make an F-Zero game for Wii U
Posted on 5 years ago by Matt(@OnePunchMaz) in Rumors, Wii U | 30 Comments
Nintendo Life reports that back in 2011, Nintendo reached out to Criterion, creators of the Burnout franchise, to work on a pitch for an F-Zero that would be shown at E3 that year, with the game itself launching in 2012 alongside the Wii U. Unfortunately, Criterion weren’t able to commit to it as they were too busy with their own series.
While this isn’t official information, Liam Robertson, known for his work with Unseen64, usually is pretty accurate in his reports.
Criterion toyed around with “Need for Speed: Millionaire” concept
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Need for Speed… Millionaire? Believe it or not, Criterion did indeed toy around with such a concept.
Criterion creative director Alex Ward revealed the canned idea on Twitter, which was an experiment that came about prior to Need for Speed: Hot Pursuit’s development.
Need for Speed: Millionaire would have allowed players to buy all available Supercars for you and your friends after winning a lottery. Ward said the game “was supposed to be Freeburn meets Top Gear challenges.” It was in a playable state, but Criterion only tried things out for about six months before moving on to Hot Pursuit.
Ward’s tweets in full: