Mega Slowbro & Mega Audino outed by the official Korean Pokemon site
Posted on 10 years ago by Jarop(@gamrah) in 3DS, Images, News | 9 Comments
Assets for Mega Slowbro and Mega Audino have been appeared on the official Pokemon Korea website. The two mega evolutions appear to be a feature in the upcoming Generation 3 remakes coming later this year and it looks like the announcement was staged and ready for Gamescom 2014, currently underway in Cologne. The pages for each new evolution can be found here and here.
Game Freak on balancing Pokemon strength
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Pokemon series has continued to grow, including the amount of creatures. There have been over 700 Pokemon created thus far.
Game Freak naturally has a daunting task in keeping all of the Pokemon’s strength balanced in each one of their games. How do they go about that?
Battle director Shigeki Morimoto explained:
We start off with an idea in mind, like “How would this little fellow have to be used to be able to beat that guy when it’s about this strong?” Keeping that in mind, we assign stats to each Pokémon. After that, we do all kinds of playtesting among ourselves and adjust areas where the balance seems off as we go along. Even so, after the games are released, we find that they are still sometimes used in ways that we never imagined. There is still room for customization by deciding moves and Abilities, and so it’s really interesting to see what trends develop on the battle scene after the games’ release.
More: Game Freak, interview, Pokemon, Shigeki Morimoto
Pokemon Omega Ruby/Alpha Sapphire – In game primal Kyogre and Groudon screenshots
Posted on 10 years ago by Jarop(@gamrah) in 3DS, Screenshots | 0 comments
Some early in game shots of the primal forms of Kyogre and Groudon have emerged, showing what they’ll look like in battle when powered up
Game Freak dev believes Pokemon Omega Ruby/Alpha Sapphire will change the gen VI battle environment
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 17 Comments
Game Freak designer Shigeki Morimoto recently issued a letter on the Pokemon Global Link. In it, he left a tease about the newly announced Pokemon Omega Ruby/Alpha Sapphire games.
The two remakes, he believes, will offer a change in the generation VI battle environment. What might that mean?
Nintendo, Game Freak, and Creatures Inc. trademark “Phantom Gate”
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
Last December, Nintendo, Game Freak, and Creatures Inc. filed a new trademark for “Phantom Gate”. Given the connection between all three companies, there’s a good chance this is Pokemon-related. A Pokemon Mystery Dungeon, perhaps?
More: Creatures Inc., Game Freak, top, trademark
Junichi Masuda on Exp. Share changes in Pokemon X/Y
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
Pokemon X/Y makes a number of changes to the core Pokemon experience fans have become accustomed to. One of these modifications pertains to the Exp. Share item.
This time around, Exp. Share is a key item. All Pokemon participating in a battle also receive 100 percent of the experience while the creatures who are left out still earn 50 percent.
Game Freak director Junichi Masuda spoke about the new approach to experience sharing while speaking with Game Informer this month. He said:
There are so many Pokemon living in the Kalos region, you can encounter a different Pokemon just about every time you go into the tall grass. We wanted players to try raising lots of Pokemon, which is why we changed how the Exp. Share item worked. Of course, we also made it so players could turn off the Exp. Share and still enjoy the game if they wanted to.
More: Game Freak, interview, Junichi Masuda, Pokemon X, Pokemon Y
Japanese trademark for “Poketouch” filed in Japan
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Nintendo, Game Freak and Creatures Inc. have filed a Japanese trademark for “Poketouch”. It’s anyone’s guess what the name is about. As always, there’s also the possibility that the name won’t end up being used.
More: Creatures, Creatures Inc., Game Freak, Poketouch
Pokemon composer Shota Kageyama leaves Game Freak, going independent
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
Shota Kageyama, a composer who worked on Pokemon X/Y, Pokemon Black/White, and Pokemon HeartGold/SoulSilver, has left Game Freak. Kageyama also contributed to Luminous Arc and Super Smash Bros. Brawl.
Kageyama shared the news on Twitter last week in which he wrote:
[Greetings] Happy New Year, everyone. I’m sorry to raise a personal matter, but I left GAME FREAK, who has been good to me these past six years and seven months, on December 31 to start a new music brand called Spica Musica.
Along with gaming, Kageyama will be pursuing other areas of interest. Kageyama said that the staff at Game Freak sent him off with smiles and support, and he’s open to working with the studio again in the future.
More: Game Freak, Pokemon, Shota Kageyama
Pokemon X/Y’s pentagon icon is a hack checker
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 54 Comments
In Pokemon X/Y, a blue pentagon can be seen next to your Pokemon while viewing the status screen in trades, the box, and so on. It was initially unclear what it was intended for, but we now have an answer.
Game Freak included the pentagon as a hack checker of sorts. Pokemon who have the pentagon are confirmed to be legitimate. If the creature doesn’t have the blue icon, that means there was an error and it has been hacked.
The Pokemon Company’s simple definition of the pentagon is that the Pokemon is okay to use.
More: Game Freak, Pokemon, Pokemon X, Pokemon Y, top
Game Freak art directors on going 3D for Pokemon X/Y and initial skepticism, difficulty creating Xernaus and Yveltal, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
This week’s Famitsu has a feature with Game Freak character art director Ken Sugimori and 3D art director Takao Unno. The two talked about working with 3D models for the first time, creating new Pokemon designs, and more.
You can find a Q&A roundup after the break. Many thanks to Polygon for the translations.