STARWHAL: Just the Tip trailer
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
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Nihilumbra E3 2014 trailer
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
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A.N.N.E teaser trailer
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Moon Chronicles – Episode 2 announce trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
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Teslagrad – “Mood” trailer, launch trailer
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Gunman Clive 2 announced for 3DS, trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop | 2 Comments
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Shantae and the Pirate’s Curse also heading to Wii U, game launching this summer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Screenshots, Wii U eShop | 3 Comments
Shantae and the Pirate’s Curse is no longer just a 3DS title. WayForward has also revealed that the game will be released on 3DS.
On Wii U, Shantae and the Pirate’s Curse features HD artwork mixed with pixel-based sprites as well as off-TV play. Both versions incorporate touch-based inventory management system and a real-time map.
As for what’s new in Shantae and the Pirate’s Curse, WayForward’s Matt Bozon told Nintendo Life:
The biggest shift is the Pirate Weapons. This time out Shantae can’t use her dance magic, so she’s forced to learn new tricks in order to vanquish foes and overcome puzzles. The pirate theme isn’t just for story; each item can be used offensively and defensively. You can destroy obstacles with your Scimitar, but it’s also a weapon. Same goes for the Flintlock Pistol – it can hit switches but also blasts monsters at long range. It’s a pretty big departure from the creature transformations seen in the other games in the series. The quest flow is quite different too, with Shantae and Risky sailing together from one land to the next. There is a lot of freedom to explore in Pirate’s Curse. We also have a MAP in the game! It works like the maps in Super Metroid or Castlevania: Symphony of the Night, which was a popular request by fans. Last, the scope is a huge change from Risky’s Revenge. Pirate’s Curse is the size and scope of a traditional retail game. After working on it non-stop for a full two years, we didn’t want to skimp on the size. It’s more than twice the size of the previous game!
Shantae and the Pirate’s Curse now has a final launch window – Summer 2014.
More: indie, Shantae and the Pirate's Curse, top, WayForward
Arrow Time U Indiegogo campaign opens – video, details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Developer XenoHorizon has opened an Indiegogo campaign to finish funding the indie Wii U eShop title Arrow Time U, which has a target goal of $750. You can find it here.
We also have several new details about Arrow Time U as well. These include:
– 5 Boss Battle Levels
– Times are ranked based on completion speed
– Control scheme specifically designed for the Wii U GamePad
– Possible Wii U Pro Controller support
– If funded, expected to release on the eShop in Fall 2014 at a retail price of $1.99
You’ll find a debut video for Arrow Time U above.
More: Arrow Time U, indie, XenoHorizon
Image & Form open to the possibility of achievements for SteamWorld Dig Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 9 Comments
The 3DS version of SteamWorld Dig does not include achievements. But for the PlayStation and Steam release, developer Image & Form added them in.
One fan asked the studio if achievements is something that would be possible for the upcoming Wii U version. Image & Form’s Julius Guldbog responded by stating that he can’t promise anything but added, “I’ll see what we can do”.
Thanks to Adrian B for the tip.