Nintendo comments on Switch 2’s GameChat choppiness and frame rate
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
One of the major features of Nintendo Switch 2 and its game screen sharing functionality, but there’s been some discussion surrounding its quality, including the frame rate. The developers of the system have now given more insight into why things appear the way they do.
Ultimately, things come down to resources. It seems the choppiness was an intentional decision to ensure that GameChat wouldn’t be taxing on the hardware so that the games themselves could take advantage of the console’s power.
More: GameChat, interview, Takuhiro Dohta, Tetsuya Sasaki
Nintendo confirms that Switch 2 cartridges taste bad, just like Switch 1
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Just like its predecessor, Nintendo Switch 2 will feature cartridges that taste bad.
Early on in the Nintendo Switch 1’s lifecycle, there was a brief phase in which system users tried tasting their physical games. Very quickly, the consensus was that the coating on the cartridges wasn’t something you’d want to try more than once, if that.
Nintendo says previous tariffs were not factored into Switch 2’s $450 price tag
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
More Nintendo quotes are emerging regarding Switch 2 pricing, and now it’s confirmed that previous tariffs were not factored into the console’s price.
Doug Bowser, president at Nintendo of America, shared that news in an interview with The Verge. He told the outlet:
More: Doug Bowser, interview, top
Nintendo explains why Switch 2 Welcome Tour isn’t free
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
When Nintendo unveiled Switch 2 Welcome Tour last week, many had hoped that it would be a free pack-in with the new console. The company has known to include some free software with previous platforms and comparisons have been drawn to Astro’s Playroom, which didn’t cost anything extra when picking up a PS5.
Bill Trinen, Nintendo of America’s VP of product and player experience, has now weighed in on things. First, it’s now confirmed that the title will cost $10. Trinen also mentioned that Nintendo Switch 2 Welcome Tour is “a pretty robust piece of software” and it’s intended for those “that want more information about the system rather than necessarily a quick intro to everything it does.”
Trinen’s full words, as shared by IGN:
Nintendo comments on Switch 2 game and console prices
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
In light of recent controversy surrounding Nintendo Switch 2 pricing – and the cost of games in particular – VP of product and player experience Bill Trinen has weighed in on the situation.
Arguably the biggest issue right now is Mario Kart World, which sots $80 on its own. Trinen indicated that the game has a lot of value with a lot of meat on its bones, believing many will “find this to be probably the richest Mario Kart experience they’ve ever had.”
More: Bill Trinen, interview, Mario Kart World, top
Nintendo Switch 2 third-party devs very happy with the console and its tech
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Nintendo Switch 2 appears to be receiving a ton of third-party support, and now a couple of developers have discussed their excitement about the console, including its technical capabilities.
Firaxais will be on board with the system at launch thanks to Civilization 7, which will feature new mouse controls. Series executive producer Dennis Shirk, in a recent interview, said the team is “extremely happy” about its horsepower. The port has been in the works since October.
More: interview
FromSoftware shares first details on The Duskbloods
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
FromSoftware has come forward with the first details about The Duskbloods, its new Nintendo Switch 2 exclusive announced this week. Aside from learning more about its development history including how it started out as a game planned for Switch 1, we get concrete gameplay details here. All of the important comes from a new interview with director Hidetaka Miyazaki.
Below is the full roundup:
More: FromSoftware, Hidetaka Miyazaki, interview, The Duskbloods, top
Nintendo promises that Switch 2’s mouse feature works on your pants
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Nintendo Switch 2’s brand new mouse mode will work well on your pants, according to the system’s producer.
During a press conference recently, Kouichi Kawamoto spoke about the new feature. He went as far as to say that for some members of the Drag x Drive development team, they preferred playing the game that way.
When asked about how the new mouse functionality for Nintendo Switch 2 came about, Kawamoto had this to say:
More: interview, Kouichi Kawamoto, top
Nintendo explains how it chose Switch 2’s name, considered calling it Super Nintendo Switch
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Nintendo has opened up on the name for Switch 2 and revealed that it considered various other possibilities, including Super Nintendo Switch.
While Nintendo Switch 2 is straightforward, it apparently wasn’t an easy decision for the team. The company’s Kouichi Kawamoto noted that “we really struggled” to find the best name for the hardware.
Super Nintendo Switch would have used the same path as the NES to the SNES. However, Kawamoto said that it “didn’t feel right.”
Here’s the full exchange with Kawamoto as well as Takuhiro Dohta and Tetsuya Sasaki:
More: interview, Kouichi Kawamoto, Takuhiro Dohta, Tetsuya Sasaki, top
Sakurai says Smash Bros. may not have existed without Iwata, credits him for keeping it alive after Melee
Posted on 2 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Masahiro Sakurai and Satoru Iwata had a close relationship over the years, and now Sakurai has spoken more about in a recent interview. As part of that, we get to hear more about how Nintendo’s late president impacted Super Smash Bros.
Sakurai, who’s the director of the series, attributed the existence of Smash Bros. to Iwata given that he worked on the original prototype. Plus, Iwata still wanted Sakurai on board with the franchise after he left HAL Laboratory. Sakurai noted that if he wasn’t asked to work on Smash Bros. following Melee, the series could have died out.