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Inti Creates

During its 20th Anniversary Fan Festa event today, Inti Creates shared new information pertaining to Azure Striker Gunvolt 2. We now have confirmation that DLC is in the works.

The Additional Mission Pack consists of special missions taking place in new high-difficulty maps and has members of “The Seven” appearing as bosses. The first pack will consist of Merak and Carrera.

A release date and price will be announced at a later date.

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Inti Creates has just announced Blaster Master Zero, a new entry in the Blaster Master franchise coming to the 3DS eShop in Spring 2017. The news was shared during the company’s Anniversary Fan Festa event in Japan.

According to a blog post, the rights for the original Blaster Master on NES were obtained from Sunsoft. After this, the team began working on the latest title in the franchise.

Here’s what Inti Creates is saying about Blaster Master Zero thus far:

“Using the original Blaster Master game as a base, we are setting out to create a fully 8-bit experience in a way that both hearkens back to the golden age of the NES and uses the current generation hardware to optimize and power up the game for the players of today. This of course includes new areas and bosses, and new gameplay elements such as extra sub-weapons, improved gameplay when battling outside of your SOPHIA 3rd tank, a more robust scenario, refined and expanded exploration mechanics, and more.”

View the first screenshots from Blaster Master Zero below. A story overview is past the break.

Yesterday, we published our interview with Inti Creates about the Azure Striker Gunvolt series as a whole. We’re following up on that today with a specific interview with Yacht Club Games about the Azure Striker Gunvolt: Striker Pack.

During our discussion, Yacht Club was kind enough to take on some questions regarding the package’s origins, its status in Europe, where the amiibo integration in Gunvolt 2 came from, and more. Head past the break for all of the company’s comments.

Nintendo Everything recently caught up with Inti Creates for a chat about the Azure Striker Gunvolt franchise. We sent some questions to director Yoshihisa Tsuda and producer Takuya Aizu.

During our discussion, we talked about Azure Striker Gunvolt’s origins, scrapped ideas from the sequel, and the series’ we future. We even snuck in some questions about a potential amiibo and the anime OVA.

Continue on below for our full interview with Tsuda and Aizu.

Inti Creates has made two Azure Striker Gunvolt titles thus far. Speaking with Nintendo Everything, the studio revealed that the team is very much interested in continuing the series.

Director Yoshihisa Tsuda told us that he very much wants to make a title “that continues the series with Gunvolt at the helm as the main protagonist.” It’s something he believes can happen so long as the fan support is there. He also has “a rough idea for what I would want the potential sequel to be”.

While it’s taken significantly longer than expected, Azure Striker Gunvolt is finally getting the Japanese Voice Mode on October 20 as part of a 1.3 update. It had originally been announced last year. In the Azure Striker Gunvolt: Striker Pack, this is already included on the cartridge.

The Japanese Voice Mode is rather substantial. In addition to restoring voices for all of the characters, the game has been re-localized. A bunch of dialogue has also been added in as Gunvolt moves through stages.

Here’s the official announcement from Inti Creates:

Update (10/7): Bumped to the top. The Azure Striker Gunvolt 2 update is now live in North America as well.


Original (10/2): In Europe, a new update for Azure Striker Gunvolt 2 is now available. Version 1.1 can now be downloaded.

Azure Striker Gunvolt 2 version 1.1 is intended to address several bugs. The full patch notes are as follows:

– Fixed a freeze that happened when defeating Teseo at a particular time.
– Fixed a freeze that happened in the instant Tenjian was defeated.
– Fixed a numerical error in Gunvolt’s items in the Clips category.
– Fixed a behavioral problem with Copen’s item “Shield Construct”.
– Fixed a defect in Score Attack’s score calculation.
– Fixed a problem with the player character’s controls.
– Fixed a problem with a specific enemy’s behavior.

This update does not appear to be up in North America just yet, but it should be soon.

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Azure Striker Gunvolt 2 includes support for the Shovel Knight amiibo, allowing players to take on a specific battle with Yacht Club Games’ well-known indie character. View some footage of the fight below.

The team behind Bloodstained: Ritual of the Night is in somewhat of a tough position with the Wii U version. It’s well-known that the Wii U is on its way out, and by the time the game is ready in 2018, many Nintendo gamers will likely have moved on to NX.

Bloodstained creator Koji Igarashi touched on the situation with IGN, telling the site that “it’s a very complicated problem.” He all but said that it may not make as much sense to continue with Wii U, since “certain pieces of hardware become irrelevant” through the passage of time. If they need to re-address potentially abandoning Wii U, it sounds like the team would need to talk with its backers about how to proceed. Assuming the support is there, “we’ll be able to do things that are maybe more interesting.” An NX port, perhaps?

Igarashi’s full comments on the Wii U version of Bloodstained:

The developers of Bloodstained: Ritual of the Night are indeed working with a publisher, but not with Deep Silver as previously thought. 505 Games is being brought in to assist the team as work on the project kicks into full gear. The company will also be able to handle the publishing-side of things.

Creator Koji Igarashi explained the move in a new video shared by 505:

“For our development of Bloodstained: Ritual of the Night, 505 Games will be working with us. Although we have started this project through Kickstarter, we wanted more people to play now that we are in full production. However, we believe this isn’t possible with our power alone. We are so grateful that a publisher with a vast marketing power such as 505 Games will be working with our small production team. Now that we cannot let everyone down, let’s work harder to develop Bloodstained together.”

Here’s the full announcement video:


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