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Koji Igarashi posted a new update on the Bloodstained: Ritual of the Night Kickstarter page today. We have a look at a trio of minor enemy designs: Seama, Dullahammer, and Morte.

Here’s an overview of each one:

Seama

The demon parasite of the sea! Water monsters are always essential, but we wanted to do something unusual this time around—that’s why our sea monster influence was the humble jellyfish.

It worked out well. But it’s so jiggly… it looks kind of delicious.

Dullahammer

A headless knight that attacks by swinging its own head like a flail. I love the idea of really large minor enemies—the sheer size makes you feel like you’ve met a challenging opponent.

The uni, or sea-urchin-like substance inside Dullahammer’s armor is an accent. He looks kind of delicious, too…

Morte
A lesser demon that lacks a corporeal form, this mud-like creature can’t hold its shape. If it could talk, it would probably yell something like, “Give me a physical form!” By the way, it doesn’t drop any skills. It’s a lesser demon, after all…

Head on over to the Kickstarter update here for a work-in-progress animation of a Morte attempting to engulf Miriam.

Mighty No. 9 has suffered through several delays. The last time we heard about the game in an official capacity was in January, when it was pushed back to “Spring 2016”. Could it now be seeing another delay?

A display at EB Games is currently showing Mighty No. 9 as launching in “Summer 2016”. That’s most definitely not a confirmed time frame, but it is a bit concerning. There were actually rumors earlier this week about Mighty No. 9 possibly being moved back to December, although it was later proven inaccurate.

What’s maddening about this all is how little we’ve heard from the Mighty No. 9 team about the situation. If the title is still on track for spring, you have to wonder why things have been so quiet. The end of the season is less than two months away after all!

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In Japan, Azure Striker Gunvolt and Azure Striker Gunvolt 2 will be distributed as a physical package this summer. But what about North America and Europe?

Inti Creates provided an update on the situation through its blog, and mentioned that the company hopes to make something similar available in the west. They’re currently “working on securing a partner” to make this happen.

Inti Creates’ full comments are as follows:

Now, as for North America and Europe, we do not have any official announcements regarding a physical version of the game or a decided release date at this time. However, rest assured that as soon as we do have an announcement, we’ll make it right away.

Azure Striker Gunvolt 2 now has a final release date in Japan. The game will arrive on the 3DS eShop on August 25 for 1,960 yen.

Additionally, Inti Creates will be bringing out the Azure Striker Gunvolt Pack on the same day. It includes both games in the series as a retail package for 4,800 yen. A limited edition will also be distributed for 6,800 yen, which features a drama CD and creation materials.

The following bonuses are planned from various stores:

 

  • Animate – B2 cloth tapestry
  • Amazon.co.jp – Downloadable content
  • Amiami – Acrylic multi-stand
  • Biccamera / Sofmap / Kojima – Downloadable content
  • Imagine / Imagine WEB Shop – Large cloth poster (A1 version)
  • Gamerz – Item not yet decided
  • GEO – Downloadable content
  • NeoWing – 44mm tin badge
  • Sofmap – Item not yet decided
  • Trader – B2 tapestry
  • WonderGOO – Item not yet decided

Here’s a trailer for the Azure Striker Gunvolt Pack:

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An article in 4Gamer has provided new details on Azure Striker Gunvolt 2, coming to the 3DS, mainly focusing on the companion characters that Gunvolt and Copen will have.

Characters
Joule (VA Megu Sakuragawa)
–Returns from Azure Striker Gunvolt
–Serves as Gunvolt’s companion
–Exists as a spirit now
–Has a bolder personality and more childlike appearance than before
–Can empower Gunvolt by singing

RoRo (VA Yurika Endo)
–Guards and aids the new playable character, Copen
–Acts like his little sister, with a sassy personality
–Has an auto-guard ability that will block projectiles for Copen if his energy is full
–Also gives him the ability to replicate the weapons of defeated enemies, called EX Weapons
–EX Weapons use energy

EX Weapons
-Wide Circuit: A laser attack that spreads in a wide area or can be focused on a single enemy
-Spark Stellar: Fires electricity directly ahead
-Tail Banker: A multi-hitting drill

Furthermore, there will be a reveal event for the game on April 26th. Keiji Inafune will be there, as well as a performance by Lumen, and roundtable discussions for both the developers and the actors.

The article also features a few screenshots and artwork from the game, which you can view below.

Source, via

A new Bloodstained development update video was shared yesterday as part of a post on the game’s Kickstarter. It starts off by showing the katana animation, and then highlights a “grid” map used to test different aspects of the project.

Here’s the full video:

And Koji Igarashi’s explanation of it:

Hi, everyone! This month we’d like to show you something that few people outside the development team ever get to see: A work-in-progress “grid” map that we’re using to test stage size, scrolling mechanics, enemy placement, and more. I’ve provided some narration to make it easier to see where we’re making progress.

We’re also revealing the katana animation. To provide our animators a reference for the motion, the team filmed me swinging an umbrella. Days after the video shoot I still had some muscle pain, but let’s please keep that between us…

You can find the full Kickstarter update here.

Azure Striker Gunvolt has reached its latest sales milestone. Today, developer Inti Creates announced that the 3DS version has surpassed 150,000 downloads worldwide.

Azure Striker Gunvolt topped 140,000 downloads towards the end of January. This new high point likely stemmed from the game’s recent sale.

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Were you not entirely satisfied with Azure Striker Gunvolt’s English translation? If so, you may be pleased to hear that 8-4, who localized the first game and is in charge of the sequel, is handling things a bit differently the second time around.

Inti Creates president Takuya Aizu told Skybane the following regarding Azure Striker Gunvolt 2’s translation:

“We are working with 8-4 again on the translation, but as you may know, we got a lot of feedback from the first game in regards to what people thought of its English translation. The team at 8-4 is very much aware of that feedback, so the translation for Gunvolt 2 may vary a little bit from what you saw with the first game. We have the utmost faith in 8-4’s abilities, and have no doubts in our minds that they will produce a fabulous translation.”

Aizu also confirmed that Japanese voices will be included in Azure Striker Gunvolt 2. Meanwhile, Inti Creates is still planning on bringing the first game’s Steam update to 3DS which adds Japanese voices and a re-translation.

Take a look at the latest Azure Striker Gunvolt 2 concept art above. It gives us another look at Gunvolt’s new design.

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Azure Striker Gunvolt 2 was featured during the latest Nintendo, and Inti Creates also brought out the first direct-feed trailer. The company additionally followed up by providing new details about the game with some story and character details. Head past the break for all of the information.


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