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Monolith Soft

Ahead of its full release tomorrow, Xenoblade Chronicles 3 has received a customary day one update, and we have some patch notes for it. This update seems fairly minor all things considered; it’s enabling Expansion Pass functionality, adding a new menu shortcut, and fixing a few smaller issues to make for a more comfortable experience. 

Here are the full patch notes below.

xenoblade chronicles 3 noah

The team behind Xenoblade Chronicles 3 has spoken about the character designs in the game, which was apparently “a hellish process of trial and error.”

Monolith Soft’s Tetsuya Takahashi said in a recent interview that the characters were made taller and they were designed “to be not too flashy to match the tone of the story.” Coming up with the look for Noah in particular was no easy task.

Xenoblade Chronicles 3 frame rate resolution

Xenoblade Chronicles 3 is just a few days away, and Digital Foundry has now come out with a technical analysis that tackles the game’s frame rate and resolution. We also get to hear more a number of aspects as well.

Here’s the full roundup of highlights:

Xenoblade 3 10-year life span

Nintendo and Monolith Soft have discussed the more serious story of Xenoblade Chronicles 3 and having the 10-year life span as a major plot point.

Monolith Soft senior director and chief creative officer Tetsuya Takahashi, the studio’s director and producer Koh Kojima, and Nintendo director and producer Genki Yokota weighed in. Kojima actually initially felt that Takakhashi ” was deliberately trying to remove the sense of ‘Xenoblade-ness’ of the series” because of how serious the world is and having a different design. However, through “trial and error”, the team “found a good balance” and captured the series’ essence. 

Xenoblade 3 culmination

Tetsuya Takahashi, senior director and chief creative officer at Monolith Soft, has said that Xenoblade Chronicles 3 marks the “culmination” of the series. However, rather than marking the end of the franchise, it’s instead a “summary for moving on to the next step”.

Takahashi shared that information as part of a newly-published interview, which also features director / producer Koh Kojima and Nintendo’s Genki Yokota. Here’s the relevant excerpt from that discussion:

Xenoblade Chronicles 3 reviews

We’re just a few days out from Xenoblade Chronicles 3 launching on Switch, and first reviews are now starting to come online. Nintendo just lifted an embargo on the game.

Xenoblade Chronicles 3 will bring together the futures of the first two entries in the series, though it can also be played by anyone that doesn’t have experience with the franchise. The game has a huge world to explore, RPG combat with a new Ouroboros fusion mechanic, and more. The whole experience is presented with the nations of Keves and Agnus fighting to extend their lives long enough to realize a 10-year period of service. A group of six soldiers from rival nations will look to put aside their differences and work together to expose a new threat.

Here’s the roundup of early reviews for Xenoblade Chronicles 3:

As the countdown to Xenoblade Chronicles 3’s launch continues, Nintendo has now shared another track from the game known as “A Formidable Enemy”. As the name implies, the theme will play while battling pretty strong enemies.

Here’s the full sample shared by Nintendo and Monolith Soft:

Nintendo has decided to shared one more song from Xenoblade Chronicles 3 prior to the game’s launch later this week. The shared song is “A Step Away”, a new emotional vocal track from the game.

You can listen to the shared song clip below:

Nintendo has decide to share yet another music track for Xenoblade Chronicles 3 ahead of its release next week. This week’s shared track is “Chain Attack”, a new track that you’ll hear whenever a Chain Attack is triggered in-game.

While this new Chain Attack theme does replace the current battle theme for the duration of the Chain Attack, the ordinary battle theme will return once the Chain Attack concludes. This way, the battle theme won’t be completely interrupted the same way it might have been when a Vision occurred in Xenoblade Chronicles 1, for those familiar with that game’s battle system.

You can listen to the song clip below:

Xenoblade Chronicles 3 8-minute trailer

Original (7/7): Nintendo and Monolith Soft just published a new 8-minute trailer for Xenoblade Chronicles 3. It highlights the RPG’s story, gameplay systems, and more. At the very end of the video, Nintendo provides a reminder that amiibo is supported, and the Shulk amiibo can be used to have the Swordfighter class change the weapon to the Monado from the first entry in the series.

Here’s an overview of Xenoblade Chronicles 3:


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