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Monster Hunter Rise

Capcom has provided details for the next Monster Hunter Rise: Sunbreak digital event. Due to take place on February 1 at 3PM PST/11PM GMT, it will be narrated by Bahari the Scientist, and will include details on the release date of the next free title update, including new monsters to be added to the game, and the roadmap beyond. You can view the teaser trailer for the update below:

Monster Hunter Rise Sunbreak sales five million

Original (1/18): Capcom has provided a sales update on Monster Hunter Rise: Sunbreak. Since launch, it has sold more than five million units worldwide. That information is based on combined sales of the Switch and PC versions.

Last July, at the start of the month, Capcom confirmed that Sunbreak was at two million copies sold. That number increased to three million about a week later. Then it jumped to four million in August.

Ahead of its release later this week on Switch, Capcom have released full patch notes for the next Free Title Update for Monster Hunter Rise: Sunbreak. As expected, this brings with it a large number of adjustments, fixes, and quality of life improvements, alongside the new content previously announced. The size of the patch will be 0.7GB total. Full details can be found below:

Capcom has announced a final release date for the Monster Hunter Rise: Sunbreak title update 3, otherwise known as version 13. All players can access it starting November 24, 2022.

Here’s everything you need to know:

Capcom have announced a digital event for Monster Hunter Rise: Sunbreak will take place on November 16, which will cover content to be released in the upcoming third free title update. The event will take place at 6:OO PST/14:00 GMT, and you can check out the teaser trailer below:

Monster Hunter Rise: Sunbreak is available now for Switch. The second free title update was released on September 29, and added new monsters such as Flaming Espinas and the Qurious Crafting feature to the game.

Monster Hunter Rise: Sunbreak update 12.0.1

Capcom just released a new update for Monster Hunter Rise: Sunbreak, and version 12.0.1 is now available on Switch.

The update includes unauthorized Anomaly Investigations countermeasures, a fix for a Switch save data size error, and  changes to repeated gesture and pose inputs. Other fixes and adjustments are included as well.

The full patch notes for the Monster Hunter Rise: Sunbreak version 12.0.1 update are as follows:

Monster Hunter Rise: Sunbreak 12.0.0 update patch notes

Monster Hunter Rise: Sunbreak is about to receive its major 12.0.0 update as previously announced, and Capcom has now shared the full patch notes. New additions and changes are included plus tons of bug fixes.

The full patch notes for the Monster Hunter Rise: Sunbreak version 12.0.0 update are as follows:

Monster Hunter Rise Sunbreak Title Update 2

At the 2022 Tokyo Game Show today, Capcom announced a release date for the Monster Hunter Rise: Sunbreak free Title Update 2. All players can access it starting on September 29, 2022.

The update includes Flaming Espinas, Violet Mizutsune, Risen Chameleos, Layered Weapons, level 120 investigations, and Qurious crafting options.

Malzeno, Felyne Malzeno Palico, and Canyne Malzeno Palamute GameStop

Original (9/6): Monster Hunter fans and amiibo collectors have been wondering when we’d be seeing the Malzeno, Felyne Malzeno Palico, and Canyne Malzeno Palamute figures in the United States. Thankfully, the wait is almost over. All of these products will be available tomorrow, September 7.

The Malzeno figure has technically been available since the rise of Monster Hunter Rise: Sunbreak. This was included in the game’s collector’s edition. However, there’s been no way to get it individually, and the Felyne Malzeno Palico and Canyne Malzeno amiibo have thus far not been available in the United States.

Touch controls were a staple of many handheld Monster Hunter entries, which left many fans wondering why the control options weren’t quite as expansive in Monster Hunter Rise. In a recent interview with Nintendo Dream, Monster Hunter Rise director Yasunori Ichinose explained that as the Switch is a hybrid console, control choices largely stemmed from the fact the team had to develop with both handheld and docked play in mind.

Below is a translation of Ichinose’s full explanation, as well as other tidbits he shared about developing the game on Capcom’s proprietary RE Engine.

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