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3D Fantasy Zone is the next 3D Classic from SEGA. In Europe, the game is set to be released next Thursday, according to a listing on the eShop. Pricing is set at €4.99.

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SEGA

Following a business analysis conducted by the Group Structure Reform Division beginning last May, Sega has decided to move forward with operations to focus on mobile and online PC games.

This decision has led to the offering of early retirement of almost 300 staff members.

In a statement by Sega:

Voluntary retirement will be solicited in the aforementioned businesses to be withdrawn or consolidated and downsized, while at the same time personnel will be repositioned in digital games and growth areas of Group mainly as development personnel, in order to establish a structure which can constantly generate profits.

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More:

Sonic Boom: Rise of Lyric’s update is huge – as in 1GB huge. So what exactly is included in the massive patch? We did hear about a few things recently, but Sonic Stadium has offered further information as to why the update is so big.

Here’s what the site shared:

The Sonic Boom: Rise of Lyric update is out now in North America. It previously was made available in Europe late last week.

For an overview of the patch, check out this post.

sonic-boom-update

Thanks to GamerClues for the tip.

Sonic Generations was one of the few recent entries in SEGA’s long-running series that never made it to Wii. However, it seems there were initially plans to bring the game to both Nintendo’s console as well as the DS.

In a new report, Unseen 64 writes:

The next update on Sonic Anniversary came from Madrid’s Gamefest 2010, courtesy of Sonic news site, Sonic Paradise. As corroborated by Sonic Reikai, a SEGA representative reportedly let slip an abundance of information on the game to one of their reporters. Without the authorisation of SEGA, the rep. disclosed that it was to be a combination of 2D and 3D gameplay, and would be developed for Nintendo Wii, PSP, PS3 and DS. When asked whether or not it was planned to come to Xbox 360, the employee indicated that talks were still ongoing.

Eventually, the game was officially announced as Sonic Generations on April 18, 2011 for Xbox 360 and PS3. It is uncertain how far the Wii, PSP and DS versions progressed, but our sources suggest that they were cancelled not long into development.

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The folks over at Sonic Stadium have put together an overview about the new Sonic Boom: Rise of Lyric update. SEGA just released the patch in Europe this week, and it should be out in North America very soon.

On with the information!

Additions:

Navigation arrows “Small yellow arrows added which show you where to go” (They were in the original, but they now have some issues).

Sonic Boom: Rise of Lyric has received a new update. It’s a sizable download, as it clocks in at roughly 1030MB. We’re not sure what the patch does at present, but we do know that Rise of Lyric has been bumped up to version 1.1.0.

On another note, it looks like this update may only be available in Europe at present. It should be out in North America soon if it hasn’t already arrived by the time you’re reading this.

Source 1, Source 2

Cuter Than Ever, Miku and Friends are Back! Launching on Nintendo 3DS from May 26

SAN FRANCISCO & LONDON – January 14, 2015 – SEGA® of America, Inc. and SEGA® Europe, Ltd. today announced that Hatsune Miku™: Project Mirai DX, a 3D rhythm game developed specifically for the Nintendo 3DS™ hand-held system, will be available on store shelves and via digital download in North America on May 26, 2015, followed by Japan and Korea on May 28 and Europe on May 29. In collaboration with Good Smile Company, a popular Japanese figure company, Hatsune Miku: Project Mirai DX features Miku and all of her friends in their Nendoroid figure style. SEGA will release information about retailer preorder programs at a later date.

Hatsune Miku: Project Mirai DX features forty-eight full length versions of fan-favorite songs with multiple game modes and play styles. Game modes include both “Touch Mode” and “Button Mode”, each featuring multiple levels of difficulty and a wealth of customization options. Players are able to adjust difficulty via challenge and support items, change timing indicators and target icons, and swap out vocals in certain songs. Further, players can watch their favorite videos and add scrolling commentary in the Mirai Theater, create unique dance routines in the Dance Studio, and compose their own song phrases in My Tune. The game also features customizable Player Cards which can be shared with the community over StreetPass™ and kept current via SpotPass™.

Source: SEGA PR


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