Sonic movie reported to be a “hybrid CG-animated/live-action family film”
Posted on 8 years ago by Zack in News | 15 Comments
We’ve known about the Sonic the Hedgehog movie adaptation for a while now, but some new details have come to light regarding it.
As reported by Deadline, the project will be a “hybrid CG-animated/live action family film”, with Tim Miller as executive producer. Miller previously worked on the Deadpool movie, and was working on the sequel to the film until he recently left the project due to “creative differences”. He’s also the co-founder of Blur Studio, which is known for creating CGI cinematics. Alongside Miller will be script writers Patrick Casey and John Miller, both of whom handled the script for Golan the Insatiable. Neal H. Moritz will be producing the title, who was a part of the Fast and Furious film franchise. Blur Studio collaborator Jeff Fowler is on board as director.
Miller seems quite happy to be working with Fowler on the project, and said as such:
“Jeff is an incredible director with strong story instincts. The world of Sonic presents the perfect opportunity for him to leverage his experience in animation to bring new dimension to this iconic character.”
You can read the full post from The Hollywood Reporter here.
More: SEGA, Sonic, Sonic the Hedgehog, Sony Pictures
Shadow, Tails, Big the Cat, and Knuckles are in the new LEGO Dimensions Sonic pack
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
LEGO Dimensions is adding a new pack based on Sonic the Hedgehog next month. As it turns out, the Blue Blur isn’t the only character from SEGA’s franchise that will appear.
A tweet went out on the LEGO Dimensions Twitter account earlier today showing Shadow, Tails, Big the Cat, and Knuckles. It’s the only image we have to go off for now, but they are indeed in. You can see them all in their glorified “LEGO-ness” above.
New Sonic 3DS themes out now in North America, including a free one
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
It’s rare that we make a post about new 3DS themes in North America as they’re typically covered in our Nintendo Download post, but we are making one exception today. That’s because four Sonic themes are out now, and one is even free.
The theme pictured above, which is based on Sonic’s 25th anniversary, won’t cost you even a single penny. In addition to that, SEGA prepared the Sonic series: Boom Style, Sonic series: Classic Style, and Sonic series: Sonic Style themes. Each one costs $2, though you can also pick up a bundle of all three for $5.
Here’s a look at the non-anniversary themes:
More: 3DS themes, Sonic the Hedgehog
Six Sonic 3DS themes being released in Japan
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
SEGA is preparing a new set of 3DS themes based on Sonic the Hedgehog. On Twitter, the company shared a look as to what’s coming.
We’ll be seeing one set of themes on September 28. That’ll be followed up with another set on October 19.
More: 3DS themes, Sonic the Hedgehog
Yuji Naka still wants to see Mario and Sonic co-star in an action game
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 12 Comments
Mario and Sonic have starred alongside each other in various games based on the Olympics over the years. However, that’s not what Yuji Naka – one of Sonic’s creators who has since moved on from SEGA – originally envisioned.
We’ve heard about this a bit in the past, but Naka spoke about the origins of Mario & Sonic in greater length in an interview with Famitsu. When he gave a presentation in front of Nintendo’s Shigeru Miyamoto during the GameCube era, it was for an action game featuring the two characters. Unfortunately, that didn’t lead anywhere, but SEGA obtaining the license for the Olympics eventually led to Mario and Sonic teaming up for a game. Yet to this day, Naka still wants to see the two characters in an action title.
Here’s what Naka had to say about Mario and Sonic co-starring in titles based on the Olympics and the origins of it all:
More: Famitsu, interview, Mario, Naoto Ohshima, SEGA, Sonic the Hedgehog, top, Yuji Naka
First in-game look at Sonic in LEGO Dimensions, level pack apparently coming in November
Posted on 8 years ago by Brian(@NE_Brian) in News | 3 Comments
It was announced a few weeks ago that Sonic would be joining LEGO Dimensions. We’ve already seen the figure, but now we have an in-game look at the character – see above.
We’re hearing some rumblings that Sonic will be offered as a new level pack in November. There should be more information floating around soon.
Sonic sale live on the North American Wii U and 3DS eShops
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 6 Comments
Various Sonic games are now on sale through the North American Wii U and 3DS eShops. You can save on 3D Sonic the Hedgehog, Sonic & All-Stars Racing Transformed, Sonic Lost World, and more.
The full lineup is as follows:
3DS
3D Sonic the Hedgehog – $2.99 (was $5.99)
3D Sonic the Hedgehog 2 – $4.19 (was $5.99)
Sonic & All-Stars Racing Transformed – $11.99 (was $29.99)
Sonic Boom: Shattered Crystal – $14.99 (was $39.99)
Sonic Generations – $11.99 (was $29.99)
Sonic Lost World – $14.99 (was $29.95)
Sonic the Hedgehog: Triple Trouble – $2.49 (was $4.99)
Wii U
Sonic & All-Stars Racing Transformed – $11.99 (was $29.95)
Sonic Boom: Rise of Lyric – $14.99 (was $29.99)
Sonic Lost World – $14.99 (was $29.95)
These deals are valid until 8:59 AM PT / 11:59 AM ET on July 28.
Source: Wii U / 3DS eShops
More: sale, SEGA, Sonic the Hedgehog
SEGA on Sonic being linked to Nintendo and collaborating with the company
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 35 Comments
Nintendo and SEGA have formed a close relationship over the past several years through Sonic. The character appeared in Smash Bros., teamed up with Mario in multiple games based on the Olympics, and more.
Sonic Team head Takashi Iizuka spoke about Sonic’s link to Nintendo in this week’s issue of MCV. Here’s what he had to say about that:
“When SEGA stopped making hardware and just started doing software, the first platform that we released Sonic on was a Nintendo console. We felt from the very beginning, that the Nintendo platforms were where the passionate Sonic fans were. Historically that is where our relationship started with Nintendo. Unfortunately, the Wii U didn’t manage to get as many gamers on the hardware as we would have liked. That was unfortunate for Sonic because we didn’t get the mass of people to enjoy the content. But Nintendo has always been a great partner, we have Mario & Sonic at the Rio 2016 Olympic Games, Sonic in Super Smash Bros… we really appreciate the work that they do.”
More: interview, SEGA, Sonic the Hedgehog, Takashi Iizuka, top
SEGA: “huge emphasis on quality” with Sonic, wants him to be “an entertainment icon”
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 20 Comments
Over the past year, SEGA has often spoken about wanting to ensure that the series returns to quality. This is something that Sonic Team head Takashi Iizuka and Sonic chief brand officer Ivo Gerscovich reiterated in the latest issue of MCV.
First, Iizuka said: “We want to release good titles to all the players, and that is the challenge for us moving forward – making sure our games are great.”
Gerscovich spoke about the Sonic franchise as well, offering the following comments:
“SEGA is really – as of this last year – putting a huge emphasis on quality. One of the things about Sonic Boom: Fire & Ice is that we held the title for a year, which is not something SEGA has traditionally done, but this focus on quality is really about trying to take Sonic back to where it used to be.”
“We are really focused on turning Sonic into an entertainment icon, not just a games icon. We want to go across all platforms and elevate his status even further, which explains why we are doing so much.”
Gerscovich also said that there are a “lot of new announcements” to come for Sonic.
SEGA on why Dr. Robotnik started to be called Eggman
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 30 Comments
Depending on who you ask, Sonic’s main antagonist goes by one of two names. We’re referring to Dr. Robotnik, who is also known as Eggman.
Game Informer caught up with Sonic Team head Takashi Iizuka and asked why everyone began to call Dr. Robotnik as his other name “Eggman”. His explanation is as follows:
When the game was originally developed in Japan, they called the character Eggman. That was the name of the character, but when the game got localized and ported into the Sonic the Hedgehog that we know in the West, they decided to, without confirming with the development team, change his name to Ivo Robotnik or just Robotnik. That’s kind of when everyone first learned about the character. Of course, this was without consulting the people who made the game. They just kind of went off and did it. It became super popular and everyone in the West kind of learned about the character as Robotnik. That went on through the “classic” series in the Genesis/Mega Drive era, but as far as the developers are concerned – the ones who made the character and the leaders of what this character is doing next – we really didn’t want to have anyone in the universe with two names. To us, he’s Eggman, but in the rest of the world he’s called Robotnik. We wanted to unify that into one name moving forward. This is something I actually did in the Sonic Adventure series. I made it so that we understand the character’s name is Robotnik, but his nickname is Eggman, and as far as everyone is concerned in the world now, we’re just going to call him Eggman as his official name.