Paper Mario: The Thousand-Year Door Switch improvements detailed
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
New details have come to light about improvements planned for the Paper Mario: The Thousand-Year Door Switch remake, including additions like the Nostalgic Tunes badge that lets players experience the music from the GameCube original.
Nintendo previously teased new features for the upcoming release, but didn’t go into detail. Thanks to hands-on previews that went live today, we have a better idea as to what’s planned.
Paper Mario: The Thousand Year Door overview trailer
Posted on 1 year ago by Brian(@NE_Brian) in Videos | 0 comments
April 24: A new overview trailer just dropped for Paper Mario: The Thousand Year Door. As often tends to be the case, Nintendo has thus far only put out a Japanese version – an English equivalent will likely follow later.
Nintendo Download – April 25, 2024 (North America)
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
It’s time for the newest North American Nintendo Download report for the week of April 25, 2024. The latest releases include Another Crab’s Treasure, El Shaddai HD Remaster, SaGa Emerald Beyond, and more.
Here’s the full roundup:
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Famitsu sales (4/15/24 – 4/21/24)
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
That Time I Got Reincarnated as a Slime Isekai Chronicles announced for Switch
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bandai Namco is preparing That Time I Got Reincarnated as a Slime Isekai Chronicles for Switch, the company just announced. The game launches on August 8, 2024.
That Time I Got Reincarnated as a Slime Isekai Chronicles is the first action RPG based on the fantasy light novel series. Players will be able to experience content from the anime as well as new adventures.
Here’s the first details:
[Preview] Super Monkey Ball: Banana Rumble
Posted on 1 year ago by Reina Proctor in Previews, Switch | 0 comments
Super Monkey Ball: Banana Rumble has a relatively complicated road ahead of it. It is the first brand new game in the series in nearly twelve years, and trying to balance its new content on top of reconnecting the series to its roots. Based on my recent one-hour preview, it seems to be living up to the task.
More: highlight, SEGA, Super Monkey Ball: Banana Rumble, top
Dokapon: Ikari no Tekken coming to Switch
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Another Dokapon game is coming to Switch with Dokapon: Ikari no Tekken having now been revealed for the platform. Biccamera, a retailer in Japan, just put up a listing for the title.
Dokapon: Ikari no Tekken originally released for the PlayStation at the end of 1999, but only in Japan. New features are planned for the Switch version of the board game RPG hybrid.
More: Dokapon! Ikari no Tekken, Sting, top
Nintendo Switch Online adds Extreme-G, Iggy’s Reckin’ Balls
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Two more N64 games are joining the Nintendo Switch Online service with Extreme-G and Iggy’s Reckin’ Balls. Both are now immediately available.
Both of these titles are being made available as part of the Expansion Pack tier of Nintendo Switch Online. That membership also includes access to SEGA Genesis games.
Here’s some information about both titles:
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Switch update out now (version 18.0.1), patch notes
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo just started distribution of the latest Switch firmware update, version 18.0.1.
If you were experiencing issues finding an access point for the internet, we’re happy to say that this has now been addressed. It wasn’t a universal issue as it only impacted certain access points. Also, the usual stability improvements are included.
Here’s the full rundown:
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Nintendo and Epic talked about a Samus Aran skin in Fortnite
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Samus Aran and the Metroid series could have been represented in Fortnite, and while Nintendo and Epic discussed the idea, that ultimately didn’t come to be.
That news comes from Donald Mustard, the former chief creative officer of Epic Games. Mustard chatted about his time working on Fortnite with Game File, including discussions that were held with Nintendo.