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Whatever you want to call it – an anniversary, a birthday, or anything else – Nintendo Everything has been around for nine years! We fully set up shop on October 22, 2007… and haven’t looked back since. We’ve gone through a couple of designs and a more focused approach to how we deliver the news, but on the whole, not too much has changed since then.

I don’t often get a chance to do this, but I really want to take a moment to thank each and every person who stops by Nintendo Everything. Whether you’re a one-time visitor or a regular news tipper, know that you’re extremely appreciated. It goes without saying that Nintendo Everything wouldn’t be what it is without you all. As corny as it sounds, it absolutely holds true.

I also have to give a massive thanks to all of the different contributors who have helped out on the site – both past and present. Matt and Jake have been brilliant with the night shift, and we recently brought in Zack, who is sparing me a few hours here and there and has been great as well. Dennis, Vincent, Phil, Jakob, and Patrick have also been on point with their reviews.

It’s an exciting time ahead. Nintendo just revealed Switch a couple of days ago, and the company’s future looks bright. I’m really looking forward to the years ahead and reporting/talking about it all here on the site.

So, that’s that. Another year in the books. One more year to go until we’re in double digits!

(By the way, we’re probably going to need to update our logo sometime soon with Switch on the way. I’ll try and see what I can do about that, but I’m no graphic artist!)

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Earlier today, a special Pokemon Sun/Moon live stream was hosted on Niconico showing a ton of unique gameplay. The full archive is now available below – thanks FackingCharmander. Along with standard gameplay, we also have a look at Battle Royal.

Inti Creates has made two Azure Striker Gunvolt titles thus far. Speaking with Nintendo Everything, the studio revealed that the team is very much interested in continuing the series.

Director Yoshihisa Tsuda told us that he very much wants to make a title “that continues the series with Gunvolt at the helm as the main protagonist.” It’s something he believes can happen so long as the fan support is there. He also has “a rough idea for what I would want the potential sequel to be”.

German magazine N-Zone recently caught up with two of the primary developers behind Pokemon Sun/Moon: director Shigeru Ohmori and producer Junichi Masuda. Primarily, it was Ohmori who answered the questions. He commented on Poke Ride, the time difference, side quests, coming up with ideas for new Pokemon ideas, and more.

We’ve gone ahead and translated the interview in full. Head past the break for Ohmori’s comments.

The dual screen experience is something we’ve come to know of from Nintendo for many years. It started with the DS back in 2004, all the way up through Wii U. With Switch, however, Nintendo is changing things up.

Nintendo confirmed to Polygon that Switch won’t work as a second gameplay screen in your home. A representative told the site, “Nintendo Switch is dedicated to deliver a single-screen experience, on whatever screen you might choose.”

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Update: Also up on Amazon Canada here.


Original: Well, here’s a bit of a surprise! The Special Edition: New Lime Green New 3DS XL has just been announced for North America… and it’s already out. Amazon is launching the product as an exclusive item as of today. You can get it here.

This is a standard New 3DS XL, but with a new Lime Green color. It also comes with a pre-installed copy of Super Mario World.

Here are a few more photos:

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Nintendo may have formally revealed the Switch yesterday, but there are still a ton of questions surrounding the system. That means there is plenty of room for rumors to surface leading up to launch in March.

Laura Kate Dale, who shared numerous pieces of correct information about Switch prior to yesterday’s video announcement, has been providing new unconfirmed information on Twitter. One source who she’s spoken to at Ubisoft states that the system will have a maximum battery life of three hours. Dale commented on a few other aspects as well.

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After an incredibly long wait, Nintendo finally lifted the curtain on Switch. Unfortunately, we won’t be receiving any official announcements about games or specs (such as whether or not there’s region-locking) this year. The Wall Street Journal’s Takashi Mochizuki passed along that information from Nintendo via Twitter.

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This shouldn’t come as a major surprise, but Unreal Engine 4 support is officially confirmed for Switch. Epic Games, the engine’s creator, was listed as one of the system’s partners by Nintendo earlier today.

Over on Twitter, the official Unreal Engine account posted:


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The Elder Scrolls V: Skyrim had a heavy presence in the Switch trailer Nintendo put out earlier today. That being said, Bethesda isn’t ready to officially confirm the game for the upcoming system just yet.

In a statement provided to GamesIndustry, a spokesperson noted that Bethesda isn’t “confirming any specific titles at this time”. However, the publisher intends to talk about “specific games and details in the future.”

The full statement is as follows:

“We’re happy to have had the opportunity to collaborate with Nintendo on the video. While we are not confirming any specific titles at this time, we are pleased to announce our partnership with Nintendo and support of the Switch. We look forward to revealing specific games and details in the future.”

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