Super Smash Bros. for Wii U screenshot (01/30/14) – More gameplay details
Posted on 11 years ago by Austin(@NE_Austin) in News, Screenshots, Wii U | 0 comments
Along with the above screenshot, game director Masahiro Sakurai shared the following message via Miiverse:
Pic of the day. Both Link and Pit use bows, but when they fire simultaneously, their arrows meet and cancel out closer to Pit. Besides attack power and projectile speed, there are many elements that affect tactics, such as accuracy, vulnerability after attacking, and even seemingly unrelated features like a character’s physical abilities.
Iwata on Nintendo’s QOL plans and health focus
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 7 Comments
Nintendo closed out its investor briefing today by teasing its quality of life (QOL) plans for the future. The company’s first big step, president Satoru Iwata revealed, is a focus on health.
Head past the break for Iwata’s lengthy excerpts concerning QOL.
More: QOL, quality of life, Satoru Iwata, top
Iwata on Nintendo’s active expansion of character licensing
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 10 Comments
Nintendo typically maintained a tough stance on licencing its characters. Going forward, however, “we will actively expand our character licensing business, including proactively finding appropriate partners,” president Satoru Iwata said during the company’s investor briefing today.
Head past the break to read up on Iwata’s comments in full about this topic.
More: Satoru Iwata, top
Iwata on console/handheld connectivity, Nintendo Network IDs, incorporating of smart devices
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 6 Comments
Head past the break for a ton of comments from Satoru Iwata regarding connectivity between Nintendo’s consoles and handhelds, Nintendo Network IDs, and the inclusion of smart devices into Nintendo platforms.
More: Satoru Iwata, smart device, top
Iwata talks 3DS sales, was the best-selling game devices around the world in 2013
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories | 1 Comment
Nintendo president Satoru Iwata shared a few words about sales of the 3DS at the company’s investor briefing a short while ago. Continue on below for his remarks in full.
More: sales, Satoru Iwata, top
Iwata’s full comments on the DS Virtual Console for Wii U
Posted on 11 years ago by Brian(@NE_Brian) in DS, News, Podcast Stories, Wii U | 7 Comments
One of the highlights from Nintendo’s investor briefing today was the confirmation of DS support for the Wii U Virtual Console. You can find out what president Satoru Iwata said about the functionality below.
More: Satoru Iwata, top, Virtual Console
Iwata talks about Wii U NFC plans
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
During Nintendo’s investor briefing, president Satoru Iwata discussed what’s in store for the Wii U’s NFC feature. Check out Iwata’s remarks below.
In addition, the GamePad is the only video game platform with an NFC (near-field communication) reader/writer function. “Pokémon Rumble U” has already taken advantage of this function, but aside from this title, Wii U has failed to make use of the full potential of this function so far, despite it being a built-in feature.
This year, we will make full use of this function by preparing multiple proposals, including the implementation of NFC payments with JR East’s “Suica,” which we announced on a previous occasion. We will showcase our detailed propositions for utilizing the NFC functionality at E3 in Los Angeles in June.
More: NFC, Satoru Iwata, top
Iwata unsure if Nintendo’s hardware will be merged, but future console/portable will be more like “brothers”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 8 Comments
This is something that we’ve posted in our Nintendo investor briefing megapost, but this certainly deserves attention of its own.
As reported by The Wall Street Journal:
Nomura analyst now asking why Nintendo revamped its organizational structure to merge consoles and portable devices. Mr. Iwata says there was a huge technological gap in developing consoles and portable games in the past since portable devices run on batteries, but technological advances have narrowed the architectural difference between the two. He adds he doesn’t know yet whether the two hardware will be merged in the future, but the two will become more like “brothers.”
More: Satoru Iwata, top
Wii U getting quick boot menu
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 4 Comments
Nintendo has revealed a new quick boot menu option for Wii U. It’ll allow users to access games faster, as demonstrated in the video above.
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DS support confirmed for Wii U Virtual Console
Posted on 11 years ago by Brian(@NE_Brian) in DS, News, Podcast Stories, Wii U eShop | 15 Comments

The Wii U Virtual Console will be receiving DS support, Nintendo has confirmed.
Nintendo hasn’t shared concrete details, but the company suggested during its investor briefing today that the GamePad will split the game action in half – at least based on the image above.