Super Smash Bros. for 3DS has clearly experienced the best Japanese debut for any game in the series thus far. It will likely end up as the franchise’s best seller in the long-term as well.
Nintendo Everything: GameCube
Following up on today’s news regarding Mario Strikers Charged, new concept art has appeared from the game’s predecessor. Mario and Peach are both in the image. With Super Mario Strikers, Next Level Games was originally going to take inspiration from street football.
Sakurai on the need to appeal to all types of gamers, new Smash Bros. “more interesting” than the others
This month’s issue of EDGE features interviews with a number of different developers, including Super Smash Bros. director Masahiro Sakurai. Among other things, Sakurai was asked to comment on how tournament players tend to focus on Melee as opposed to Brawl, and what will be done to ensure that something similar doesn’t happen this time around.
Sakurai answered with a very lengthy response that can only be summarized in so many words. Many of his comments addressed the need to appeal to both casual and inexperienced gamers.
He also mentioned, “Although the pace of the game had to be lowered compared to Melee in order to achieve this balance, we have managed to keep the dynamism because we didn’t have to gear towards novice players like we did with Brawl. In fact, we recreated all characters almost from scratch. Also, I feel on a personal level that this game is more interesting than the three previous games in the series.”
Head past the break for all of Sakurai’s comments. Believe us when we say there are plenty of them!
Tool-assisted or not… this is still an enjoyable (and crazy) watch!
Activision gave Neversoft the go-ahead to create a sequel to Gun, but the studio was forced to drop the project due to a lack of manpower. Former president Joel Jewitt told Game Informer this month that it would have been impossible for the studio to take on Gun 2 in addition to another skateboarding title.
“(Neversoft) had a bunch of guys that fought really hard over on the Activision side and we got the sequel approved, and then we more or less had to make the call over here that we couldn’t do it for business reasons. We just didn’t have the manpower to make [Gun 2] and another skateboarding game. We had to take our engine to the next level, because we were [moving to] the Xbox 360. We had to put everybody back on the [Tony] Hawk franchises.”
The first and only Gun game launched in 2005. It ended up on several platforms, including the GameCube.
A listing on Best Buy claims that the upcoming GameCube controller adapter for Wii U will work with “a variety of games”. What that means exactly has yet to be revealed.
Also included in Best Buy’s listing is a reconfirmation that the adapter supports WaveBird controllers.
Here’s the blurb in full: