Nintendo Everything: GameCube

EVO 2015 – Smash Bros. Melee and Smash Bros. Wii U results

smash_bros_for_wii_u_screenshot_march_20 Posted 1 week ago
By (@NE_Brian)

EVO 2015 has now come to a close. Armada took home the top prize in the Super Smash Bros. Melee tournament while ZeRo was named the champion in the Super Smash Bros. for Wii U event.

Below is the full listing of results:

Super Smash Bros. Melee — Results

1. Alliance|Armada (Fox, Peach)
2. Liquid|Hungrybox (Jigglypuff)
3. EG|PPMD (Marth, Falco)
4. PG|Plup (Sheik, Samus)
5. TSM|Leffen (Fox)
5. C9|Mango (Fox, Falco)
7. Tempo|Axe (Pikachu)
7. MH|ChuDat (Ice Climbers)

9. Ice (Fox, Sheik)
9. CLG|PewPewU (Marth)
9. HugS (Samus)
9. DruggedFox (Sheik, Marth)
13. Liquid|Ken (Marth)
13. Lucky (Fox)
13. Tempo|Westballz (Falco, Fox)
13. Duck (Samus)

17. Fly Amanita (Ice Climbers)
17. Santiago (Fox)
17. SFAT (Fox)
17. Hax (Fox)
17. GC|SilentWolf (Fox)
17. TAY|Javi (Fox)
17. S2J (Captain Falcon)
17. MacD (Peach)

25. Reno (Marth)
25. WFX|Shroomed (Sheik)
25. DJ Nintendo (Fox)
25. VGBC|aMSa (Yoshi)
25. Laudandus (Sheik)
25. DarkRain (Captain Falcon)
25. Zanguzen (Falco)
25. XTR|Eddy Mexico (Luigi)

33. Azen Zagenite (Marth, Falco)
33. Lovage (Fox)
33. Kalamazhu (Peach)
33. DarkAtma (Sheik)
33. Poor Zhu (Falco)
33. 62-Bit|Vish (Captain Falcon)
33. Kira (Sheik)
33. Far! (Falco)
33. Swedish Delight (Sheik)
33. OkamiBW (Sheik)
33. COG|Wizzrobe (Captain Falcon)
33. Animal (Fox)
33. Darrell (Samus)
33. Azusa (Peach)
33. Frootloop (Falco)
33. The Moon (Marth)

49. MIOM|Tafokints (Sheik)
49. Forward (Falco, Fox)
49. Lord (Captain Falcon)
49. JJS|MikeHaze (Fox)
49. KPan (Fox)
49. Cactuar (Fox)
49. Prince Abu (Jigglypuff)
49. VS|Blea Gelo (Luigi)
49. Drephen (Sheik)
49. FSBR|Crush (Fox)
49. VGBC|Redd (Fox)
49. FatGoku (Fox)
49. Joey Cheung (Falco)
49. Dart (Marth)
49. Light (Peach)
49. SS|Colbol (Fox)

Super Smash Bros. for Wii U — Results

1. ZeRo (Sheik, Diddy Kong)
2. LLL|Mr. R (Sheik)
3. Nairo (Zero Suit Samus)
4. ASA|Abadango (Wario, Pac-Man, Rosalina & Luma)
5. Boreal|Ally (Mario, Marth)
5. IQHQ|DaBuz (Rosalina & Luma, Olimar)
7. PG|Esam (Pikachu)
7. GW|FOW (Ness)

9. VS|StaticManny (Sonic)
9. PG|SS (Ness, Villager)
9. Larry Lurr (Sheik, Fox)
9. Rain (Diddy Kong, Sheik)
13. TRNP|DaPuffster (Mii Brawler)
13. LOF|False (Sheik)
13. RC|Regi (Mr. Game & Watch)
13. Mocha (Sonic)

17. Tyrant (Meta Knight)
17. MVD (Diddy Kong)
17. CaptAwesum (Villager)
17. 8BitMan (R.O.B.)
17. HBA|Angel Cortes (Diddy Kong)
17. Bloodcross (Charizard)
17. John Numbers (Wii Fit Trainer)
17. GT|MJG (Villager)

25. CT|Salem (Sheik)
25. Shaky (Ness)
25. Tweek (Bowser Jr.)
25. SIN|Trevonte (Palutena)
25. Christian Rendon (Wii Fit Trainer)
25. IQHQ|Vinnie (Sheik)
25. MrConCon (Luigi)
25. Falln (Rosalina & Luma)



Project X Zone 2 director says you should let Bandai Namco know if you want more Baten Kaitos

baten-kaitos Posted 2 weeks ago
By (@NE_Brian)

Project X Zone 2 director Kensuke Tsukanaka, speaking with Siliconera, explained why Baten Kaitos isn’t represented in the games. Monolith Soft developed Baten Kaitos and its sequel along with the Project X Zone titles.

Tsukanaka was also asked if we’ll ever see Baten Kaitos again, even if it’s outside of Project X Zone.

Here’s what Siliconera was told:

“So, do you remember that KOS-MOS and T-elos, from Xenosaga, were in the first Project X Zone game? We didn’t include them just because Monolith Soft was developing Project X Zone, we put them in there because there were so many fans of their games on the team, and that they happened to make sense for the world of the game.

“The reason there’s not Baten Kaitos characters in the story is because they just didn’t seem to fit in anywhere. As for [Baten Kaitos] itself outside of Project X Zone, well, I can’t really say much about that yet, but I think we need some substantial feedback from fans before moving forward with a project like that. What do they want to see from it? What platform do they want to see it on? If we can gather more voices for Baten Kaitos, then maybe we can start something with Bandai Namco Entertainment. That’s about all I can say right now!”

I honestly never thought I’d be writing about Baten Kaitos in a news post. I have so much love for the first game, though I’m ashamed to say that its sequel is sitting in my never-ending backlog. I’d be a massive supporter of a third Baten Kaitos!

Source, Image source


EVO 2015 tournament schedule

evo_2015-page-001 Posted 3 weeks ago
By (@NE_Brian)

The full tournament schedule is in for EVO 2015.

Various battles in Super Smash Bros. for Wii U and Melee will be taking place at various hours on July 17. Quarterfinals for both titles will be held later in the day.

On July 18, semifinals are planned for Smash Bros. Wii U and Melee, with the former title’s finals being held on the same day. Melee’s finals are set for July 19 – the last day of EVO 2015.



Microsoft “completely discounted Nintendo” when releasing the Xbox 360 due to GameCube’s performance

miyamoto-wii Posted 3 weeks ago
By (@NE_Brian)

The latest episode of IGN’s Podcast Unlocked features an interview with former Microsoft executive Peter Moore and Xbox boss Phil Spencer. At one point of the podcast, they reflected on the launch of the Xbox 360. Moore noted that Microsoft “completely discounted Nintendo” when bringing out the console due to the performance of the GameCube.

Here’s a roundup of everything that was mentioned:

“I also then remember the E3 when, God bless, Kaz Hirai and Jack Tretton announced $599, and we were all back stage like ‘Woohoo!’ We knew then we had an opportunity to get ahead, drive ahead, get our games out quickly and get that lead. And I always said that the first to 10 million wins.” – Moore

“It was one of the greatest times of my career. You had to build a team, because we were growing then. We had prematurely put the Xbox to sleep, we needed to get ready for this and we knew what we needed to do. We had a three-day meeting at the Sheraton in Bellevue where we wargamed the scenario, and I actually played Ken Kutaragi. And we brought in a consultancy, it was a lot of fun. And the one thing we’d forgotten about, I don’t know if you remember this Phil [Spencer], we completely discounted Nintendo. Because they came off the GameCube and it was a disaster.” – Moore

“…and they destroyed both of us!” – Spencer

“Yes, with the Wii. But we wargamed for three days, what are you going to do, what do the launch titles look like, what are the marketing budgets, what is the positioning? And it was a fascinating experience which I’ll never forget. And this is a decade ago. And I actually played Ken, and my job was to destroy the launch of the Xbox 360.” – Moore

Of course, you can’t really bank on anything these days! Although the GameCube was far from Nintendo’s most-successful console, we all know what happened with Wii.



Monolith Soft: From A to Xeno (Part 1)

monolithheader Posted 1 month ago
By (@Patricklous)

The last time I played through Xenoblade Chronicles was just after its European release in 2011, so I’ll let the other staff writers with fresher memories of it handle the actual game of the month. Instead, I’d like to take a not-so-brief look back at the history of the game’s developer, Monolith Soft, and the games they developed prior to Xenoblade. There are plenty of recurring themes, gameplay elements and staff involved, so let’s see how almost a decade of developing RPGs shaped this robot-slaying, god-climbing adventure.