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Last month, CoroCoro teased a new web anime for Splatoon. The first episode, titled “Rider”, has gone live.

Rather than a straight up anime, CoroCoro calls the series a “comic anime”. That’s because instead of true animation, it’s more along the lines of a manga with voiced dialogue. There are bits of animation sprinkled throughout, however.

We’ve included the new Splatoon comic anime below.

The next piece of content from Game Informer’s month of Pokemon coverage is live. The magazine chatted with Pokemon series producer, director, and composer Junichi Masuda as well as Pokemon Sun/Moon director Shigeru Ohmori about why the Pokemon RPGs need a story and whether the team would ever make a game as open as The Legend of Zelda: Breath of the Wild. View the video below.

Best Buy is taking pre-orders for the upcoming Zelda: Breath of the Wild amiibo. Revali, Daruk, Mipha, and Urbosa are included. All figures can be reserved here.

Before Nintendo shipped Super Mario Bros. 2, the game was originally going to include a gray Shy Guy. Its description in the manual notes that the enemy “moves slowly but he’ll persistently chase after the player if he sees them.” We don’t know why the gray Shy Guy was removed, though it was seemingly done at the last minute.

This same enemy is now being rediscovered with the help of Game Genie. Twitter user bmf54123 came up with the codes XTXPLIKO XTXPGIYK AANPEXAA ZEVNIGPA to have the gray Shy Guy appear in Super Mario Bros. 2. Destructoid apparently had issues, but was able to get things working with the alternate codes XTXOAIYK XTXPYIKO AANPKXAA ZEVNIGPA.

Here’s a look at the gray Shy Guy in action:


Game Informer published the next piece of its Pokemon-related coverage after taking a trip to Game Freak’s offices in Japan. The latest entry focuses on the actual creation of Pokemon.

Game Freak co-founder and Pokemon director / producer Junichi Masuda had plenty to say about this subject. He noted that designs are rarely scrapped, how the team thinks about evolution, why the eyes for Pokemon have changed over the years, and more.

You can read up on Masuda’s words below. Find the full article from Game Informer here.

The first scan of Yo-kai Watch Busters 2 has emerged from this month’s issue of CoroCoro. A few tidbits are shared inside.

The full title for Yo-kai Watch Busters 2 is “Yo-kai Watch Busters 2: Treasure Legend Banbaraya”. It’s set on Karakuri Island, where the treasure of a pirate king rests. The island holds holds extravagent treasures and dangerous yo-kai.

Again, platforms for Yo-kai Watch Busters 2 have not been confirmed. But given the series’ history on 3DS, we’d be shocked if it didn’t end up on a Nintendo platform.


Game Informer is continuing its coverage of Game Freak and Pokemon today with some new insight into the studio. For the latest entry, the magazine goes over the company’s early history.

Game Freak first started out as a magazine / mini comic. When the Famicom was introduced, co-founder Junichi Masuda says the development of Mendel Palace started. Masuda said that the team “didn’t really have any official development equipment, so we just sort of had to hack the NES and figure out how it worked so we could develop on it ourselves without the official sort of development tools.”

Alolan Exeggutor has become a fan favorite Pokemon of sorts, and Bandai Namco is recognizing that with a new statue. The product pictured above is 1/10 scale at 3.57 feet tall.

No word yet on a specific release date, but it’s due out early 2018 in Japan. The product is pricey, coming in at 29,800 yen ($270).


Amazon is again taking orders for the Corrin 2 (Player 2) amiibo. You can place an order here. Note that this is an Amazon exclusive in the United States.

This month’s issue of Game Informer will have a huge feature on Pokemon developer Game Freak. The magazine visited the studio in Japan “to get the full history of the series and talk about what’s in store for the future on Switch.” Game Informer “explored deeper into Game Freak’s studio than any western outlet has ever been allowed and were able to not only see where Pokemon is made, but where its creators hold their meetings, eat lunch, and even create the series’ iconic soundtrack.” The new issue is packed with twelve pages “covering the studio’s history and read development stories for every core Pokémon RPG it has created.”

Aside from content in the magazine, Game Informer will have “written features and video interviews with Game Freak co-founder, producer, director, and composer, Junichi Masuda, and Sun and Moon’s director, Shigeru Ohmori.”


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