Majesco Entertainment announces ‘Pirates Plund-Arrr’ for Wii
New Beat-‘Em-Up Boasts Monsters, Mayhem and Meat Meteor Showers to Spice up Your Spring
Bristol, United Kingdom, January 7, 2010 – Ahoy Matey! Pull up anchor and get ready to set sail in search of stolen booty as Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Pirates Plund-Arrr for Wii™. In this fun and frantic beat-‘em-up, players hunt the high seas for the renegade captain Rudebelly who has stolen the Sceptre of Power and unleashed an army of cursed dead, ghastly ghouls and menacing bosses.
In Pirates Plund-Arrr, players will fight through creature-filled areas like a murky swamp, an underwater city, and a haunted village to ultimately face-off against the scallywag Rudebelly and retrieve their stolen treasure. Its serious business in a game that doesn’t take itself too seriously: would-be pirates can ride warthogs for “drive-by style” attacks, battle hulking slug bosses and trigger meat meteor showers raining down from above. These cute, but dangerous, swashbucklers will take on more than 40 diverse enemies – including skeletons, slimefish, mummies and lots of other nasties that want to ruin an otherwise pleasant Caribbean adventure. It’s a good thing that players have cool combo attacks and a bounty of weapons, from razor-sharp meat cleavers to flaming axes, to ensure that mowing down monsters never loses its appeal! Players can also use the environment to their advantage by picking up rocks and barrels to hurl or simply snatching up the baddies themselves to toss them overboard. As players progress, they’ll gain XP points that will earn them perks and upgrades that will cause more damage to enemies. In addition, Pirates Plund-Arrr, lets 4 mates plunder together for 4-player co-op, beat-em action!
Developed by Boomzap, Pirates Plund-Arrr for Wii™ is expected to release later this year in Europe. For additional information about Majesco’s exciting line of products, please visit www.majescoentertainment.com.
Capcom to continue developing and publishing software across all platforms
Posted 8 years ago by Brian in News, Wii | 5 Comments
Earlier this week, Antoine Seux from Capcom’s French division told Gamekult that “the future is the PlayStation 3 and Xbox 360.” Capcom wasn’t entirely pleased with that comment and therefore has released a general statement in response.
“Further to comments made in a recent article on French website Gamekult, Capcom would like to confirm its commitment as a multi-platform developer and publisher of interactive software.”
Suda 51 like you’ve never seen him before…Dancing to a Ubisoft title
Posted 8 years ago by Brian in News, Wii | 3 Comments
Most gamers probably associate Suda 51 with creating the No More Heroes franchise. While Marvelous Entertainment and Spike took charge of publishing the first No More Heroes in Japan, Ubisoft handled the title in North America.
Now Suda 51 is helping Ubisoft out a bit by promoting Just Dance. That’s right – you can watch Suda 51 talk about his experience with the game and more importantly, you can watch him dance a little!
[flashvideo file=http://www.nintendoeverything.com/uploads/justdance_suda.flv /]
Enter into a new marine adventure as you explore uncharted underwater realms brought beautifully to life in the stunningly realistic Endless Ocean 2: Adventures of the Deep, which launches on Wii across Europe on 5 February 2010.
Endless Ocean 2: Adventures of the Deep offers six new ocean locations to explore. Plunge into the icy Arctic waters or explore the sunken wrecks in the Aegean Sea and, for the first time, venture into rivers such as the mysterious Brazilian Amazon to discover a vast array of freshwater wildlife. You can even step ashore onto dry land to encounter birds and other non-aquatic wildlife.
01./01. [WII] New Super Mario Bros. Wii (Nintendo) – 268,000 / 2,708,000 (-47%)
02./03. [NDS] Tomodachi Collection (Friend Collection) (Nintendo) – 186,000 / 2,502,000 (-18%)
03./02. [NDS] The Legend of Zelda: Spirit Tracks (Nintendo) – 126,000 / 418,000 (-57%)
04./04. [PS3] Final Fantasy XIII (Square Enix) – 112,000 / 1,802,000 (-41%)
05./06. [WII] Wii Fit Plus (Nintendo) – 105,000 / 1,421,000 (-8%)
06./05. [NDS] Pokemon Heart Gold/Soul Silver (Pokemon Co.) – 75,000 / 3,539,000 (-40%)
07./07. [NDS] Inazuma Eleven 2: Threat of the Invaders – Fire/Blizzard (Level 5) – 69,000 / 976,000 (-30%)
08./08. [WII] Wii Sports Resort (Nintendo) – 68,000 / 1,636,000 (-6%)
09./12. [PSP] Phantasy Star Portable 2 (SEGA) – 44,000 / 506,000
10./10. [NDS] Prof. Layton and the Devil’s Flute (Level 5) – 43,000 / 602,000 (-32%)
11./09. [WII] Taiko Drum Master Wii 2 (Namco Bandai)
12./18. [WII] Momotarou Dentetsu 2010: Sengo Ishin no Hero Daishuugou! no Maki (Hudson)
13./17. [WII] Mario Kart Wii (Nintendo)
14./14. [NDS] New Super Mario Bros. (Nintendo)
15./16. [PSP] World Soccer Winning Eleven 2010 (Konami)
16./11. [WII] PokePark Wii: Pikachu’s Big Adventure (Pokemon Co.)
17./27. [PSP] Monster Hunter Portable 2 G (BEST Reprint) (Capcom)
18./20. [PSP] Mobile Suit Gundam: Gundam vs. Gundam NEXT PLUS (Namco Bandai)
19./13. [NDS] Mario & Sonic at the Olympic Winter Games (Nintendo)
20./24. [PS3] Call of Duty: Modern Warfare 2 (Square Enix)
21./19. [WII] Samurai Warriors 3 (Koei)
22./15. [NDS] Pen 1 Grand Prix: Penguin no Mondai Special (Konami)
23./50. [WII] Wii Play (Nintendo)
24./22. [NDS] Power Pro Kun Pocket 12 (Konami)
25./23. [NDS] Tamagotchi no Narikiri Channel (Namco Bandai)
26./21. [PSP] Naruto: Shippuuden N-Ultimate Accelerator 3 (Namco Bandai)
27./28. [NDS] Dragon Quest IX: Defenders of the Starry Sky (Square Enix)
28./47. [WII] Animal Crossing: City Folk (Nintendo)
29./32. [NDS] Mario Kart DS (Nintendo)
30./40. [PS2] World Soccer Winning Eleven 2010 (Konami)
Capcom: Dead Rising Wii sales are decent, “demake-esque” title on the way
Posted 8 years ago by Brian in General Nintendo, News, Wii | 8 Comments
“I’m preaching to the choir on this one, but Dead Rising: Chop Till You Drop definitely got a bad rap. If you stop counting the number of zombies on the screen and just play, you’ll have some fun. People couldn’t help comparing it to the X360 game, which I can understand, but it did okay at retail, so I’d put this in a grey area.” – Seth Killian, Capcom’s Senior Manager of Community
“… (I’m) happy to say there’s something else distinctly demake-esque coming soon. Of course, there’s also Mega Man 10, which isn’t so much a demake as a straight up high-five to the joys of classic gaming…” – Seth Killian, Capcom’s Senior Manager of Community
Mr. Killian had a few other things to say as well. Capcom will be busy with retro revivals, remakes, new IPs, and possibly new hardcore Wii titles this year. Additionally, the company is working on a surprising motion control project that Killian believes “nobody will see coming,” although it may not be Nintendo related.
Take Command of the Greek Squad
Glory of Heracles features many familiar references to Ancient Greek characters and locations with a rich storyline inspired by Greek Mythology without explicitly recreating events. The story begins when a boy washes up on the island of Crete. He doesn’t remember how he got there or even who he is. In this unique adventure, he soon meets companions with equally murky backgrounds and finds out he’s immortal…just like his new friends. Glory of Heracles also features a deep, role-playing battle system and magic that can be powered up through the use of touch screen challenges. Players can visit well-known locations like Sparta, Athens and even the legendary Mount Olympus.
* Inspired by Greek mythology, Glory of Heracles delivers a unique take on the characters, events and monsters of legend. Travel from Crete to Athens and all the way to the halls of Mount Olympus, facing off against Minotaurs, Harpies and the unstoppable Hydra as you try to earn your place among the immortals of ancient Greece.
* Guide your party of heroes through turn-based battles, unleashing the powers and magical abilities of the gods against the monsters of Greek mythology. Touch screen challenges give add to the action, giving you the chance to power up your magical attacks.
* In-game tutorials and intuitive stylus-based controls make Glory of Heracles easy to learn for beginning RPG players but difficult to master. In addition, during battle, the game will offer advice on battle strategies that both RPG newcomers and advanced players will find helpful. Heracles also offers tremendous depth for experienced RPG fans, featuring alternate control schemes, programmable party member AI sets and a multitude of unique character skills, abilities and magic.