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This information comes from an IGN preview of Splatoon 2…

During our hands-on with Splatoon 2, we also learned that Nintendo is certainly planning big Salmon Run events, and adding more maps besides the Spawning Grounds. This was great to hear, as without additional content, once Salmon Run is “solved,” so-to-speak, it could easily suffer from a lack of a variety.

When asked if Salmon Run events would take the place of Splatfest, the Nintendo representative simply said they “weren’t discussing Splatfest at this time.”

This information comes from Nintendo of America president Reggie Fils-Aime…

“Our focus is making sure we launch great games — making sure that we continue to support not only Nintendo Switch, but also the Nintendo 3DS family of consoles. f we do our jobs with great games as well as making sure there’s enough hardware out in the marketplace, then the stock price will take care of itself.”

“Our demographic is much wider. We want consumers from 5 to 95 playing our games. And by doing that we go down a path that makes our IP much more accessible. We’re much more family-friendly. We have a range of content for the most core gamer to a child who is wanting to get into gaming for the first time. So it’s a different approach for us, and that approach is winning.”

“We are fortunate that we have had a series of phenomenons. Whether it’s been Pokemon Go, or our NES classic that we launched last holiday season, and now Nintendo Switch. What we want to do is create these games and these new executions that the consumers feel they absolutely have to go buy.”


“This is Inkblot Art Academy. Many an Inkling artist graduated from this prestigious institution. There are various sculptures and objects around campus, and climbing up on them can give you an advantage in battle. Even the random ink splashes on the campus buildings have an artistic flair to them.”


Nintendo’s E3 2017 festivities will be beginning soon. The fun starts with Nintendo Spotlight: E3 2017, which is taking place in an hour from now. It should begin at 9 AM PT / 12 PM ET / 5 PM in the UK / 6 PM in Europe.

After the Spotlight presentation ends, Treehouse Live will be taking over almost right after. We’ll be getting looks at various titles with extensive gameplay, and it sounds like more announcements will be taking place over the next few days. And don’t forget: the 2017 Splatoon 2 World Inkling Invitational will be happening later today.

You can watch all of Nintendo’s first day E3 activities below. We’ll add any important news to the site from all events throughout the day. Should be a fun time!

Bandai Namco has announced a new arcade featuring virtual reality gaming. It’s planned to open in Tokyo next month. Bandai Namco will be opening VR Zone arcades overseas as well starting with in London this summer.

The big news here is that Mario Kart Arcade GP VR will be one of the supported games. The Japan Times reports:

“… there have been driving games based on Nintendo Co.’s popular “Mario Kart” game series at regular arcades in the past.

But unlike driving while watching the action through a monitor, players using 3-D headsets will feel like they are actually driving Mario’s go-kart in a fantasy world.

Moreover, because the players wear devices that give them a sense of touch, they can actually pick up virtual turtle shells or banana skins that appear on the track and throw them at other players — action that is popular with “Mario Kart” aficionados.”

Mario Kart Arcade GP VR will be played using the HTC Vive. Nintendo isn’t developing the game specifically, but this is a pretty interesting development nonetheless.


This week’s issue of Famitsu reveals that Implosion – Never Lose Hope is coming to Switch. Previously, the hack ‘n slash game was released on mobile.

In Japan, Implosion – Never Lose Hope launches on the Switch eShop next month for 1,111 yen. An overseas release will likely take place at some point as well.

Find a trailer for Implosion – Never Lose Hope below, along with an overview.

Twenty years after the fall of Earth, the remnants of the Human race are once again faced with extinction. The time has come to justify our existence. A mysterious life form known as the XADA squares off against humanity’s last weapon – the War-Mech series III battle suit.

Features: Stunning console-quality graphics, first-class voice acting and Hollywood-grade audio production. Full orchestral scores masterfully mixed by Grammy Award winner and “The Lord of the Rings” trilogy engineer, John Kurlander.

A vast arsenal of super-tech weaponry at your disposal, upgradable via the streamlined ARK Kernel system. Become the ultimate fusion of Man and Machine. Ensure the survival of the species.

This information comes from Ubisoft Milan creative director and Xavier Poix, MD of Ubisoft’s French studios…

“When me and my team were told to work with Nintendo, with a game that could feature both Mario and the Rabbids, we immediately understood it was a lifetime opportunity. We spent night and day working on the best way to merge those two worlds together, and find something unique for both Mario and the Rabbids.

“We did a new genre. As tactical fans, we loved the idea of using them to propose something new for turn-based gaming. A different approach. But at the same time, we wanted to stay true to the Mario universe. That’s why we wanted to mix tactical combat phases with adventure phases. We put together posters, and came up with the enemies and the tone.

“Three and a half weeks after that internal meeting, we took the opportunity to create a small prototype and present it to Nintendo. When I finally met Mr Miyamoto, the creator of my favourite game and the inspiration of my whole career, I felt like I was divided in two – the passionate Nintendo player, and the Ubisoft creative director. I was split between the urge to ask for an autograph, and the responsibility to represent the game in the most professional way.

“He told us that he was impressed, so it went well, but he kept asking us how it was possible for us to have Mario and Luigi in our game, because they look identical to the Nintendo ones. But the truth is, even if we had just three and a half weeks to come up with that prototype, we decided to recreate Mario and Luigi from scratch. We looked at all the Nintendo games we could, to make sure we translated their essence into our game. And I do believe that it was in that precise moment that we truly convinced Nintendo about our passion and our commitment. ”

“After that, everything happened at light speed. We met the Nintendo guys with Kyoto several times, and we flew up with code”.

Grant Kirkhope was rumored to be involved with Mario + Rabbids Kingdom Battle. Now that Ubisoft has properly announced the game, Kirkhope confirmed that this is so.

We have the news straight from his Twitter page:


Following several leaks, Mario + Rabbids Kingdom Battle is official. The game was unveiled at Ubisoft’s E3 2017 press conference today. Shigeru Miyamoto appeared on stage to introduce the game.

Here’s what we know:

– In the works for more than three years
– Tactical adventure
– Rabbids teleported into the Mushroom Kingdom
– Made the world unstable and chaotic
– Turn-based tactical adventure game
– Take on Rabbids that are now bad
– Exploration/battle
– Can desttroy cover to attack enemies hiding behind it
– Different offensive / defensive abilities for characters

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