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Yacht Club Games

Yacht Club Games has finally wrapped up Shovel Knight: Specter of Torment. On Twitter earlier today, the studio shared the news.

Yacht Club wrote:

Shovel Knight: Specter of Torment should be coming to Switch first, and very soon. When a final date is announced, we’ll share that information with you.


IGN has shared a few new videos containing more gameplay from Shovel Knight: Specter of Torment. We’ve rounded them up below.

GameXplain has uploaded an interview with Shovel Knight’s devs Yacht Club Games. They talk about the new campaign, Specter of Torment, and their impressions on Switch. Watch the video below:

The original Shovel Knight features amiibo support in a variety of ways. Yacht Club Games’ special figure unlocks co-op, exclusive challenge stages, and more.

For the newest addition to Shovel Knight – that being Shovel Knight: Specter of Torment of course – Yacht Club Games is once again supporting amiibo. Nintendo’s site mentions how you’ll be able to “summon a spirit of Shovelry to keep you company during your quest”.

That note is specifically stated for Shovel Knight: Specter of Torment on Switch. However, the same functionality will likely be included in the Wii U and 3DS versions as well. Hopefully Yacht Club Games provides additional information before launch in March.

Thanks to whitespy12 for the tip.


Shovel Knight: Specter of Torment will be out on Switch before any other platform. Yacht Club Games recently said that it would be coming out during the system’s launch window, but didn’t provide any specific time frame.

On Nintendo’s website, Shovel Knight: Specter of Torment is listed for March. It’s still not a concrete date, but that’s more definitive than launch window.


Yacht Club Games is committed to starting work on something entirely new this year. The studio will finally be moving on from the original Shovel Knight, which released way back in June 2014.

Shovel Knight could still be in Yacht Club Games’ future though. Yacht Club Games programmer David D’Angelo informed GamesIndustry that the team is trying to decide between creating something new within the Shovel Knight franchise and a new IP.

D’Angelo explained:

“We’ve talked about wanting to extend the Shovel Knight franchise. How about we make Shovel Knight 2, or Super Shovel Knight, or Shovel Knight 64? Maybe we could take Shovel Knight through the ages, that is something that is very appealing to us. But also, we are all very burned out on Shovel Knight for sure, so we thought: ‘What if we made a new IP? What would that look like?’

“The true reason we made Shovel Knight a 1980s-style game is because we wanted to cram as much fun gameplay into it as possible. And to us, if we could limit the burden on the art style, then we could iterate and really put in loads of enemies, objects, bosses, and everything you can imagine. I think that idea will remain pretty central to our studio, no matter what. You won’t see us making The Last of Us anytime soon.”

Also worth noting, we have an update on the performance of the Azure Striker Gunvolt: Striker Pack that Yacht Club Games published in North America. Although it apparently wasn’t as successful as the company had hoped, the firm’s distributors as well as GameStop say it exceeded expectations.


Shovel Knight: Specter of Torment is a little over a month away from launch, meaning footage continues to appear. Find a few more minutes of gameplay below.

Thanks to Jake for the tip.

Even more footage from Shovel Knight has arrived, this time showing the co-op feature in the main game. See it in action below.

Another round of footage is online for Shovel Knight: Specter of Torment on Switch. Check out gameplay from the Stranded Ship below.

First footage is in showing Shovel Knight: Specter of Torment. Watch 12 minutes of gameplay in the video below.

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