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The first screenshots are in of Elliot Quest on 3DS, courtesy of a listing on Nintendo’s website. Find them all below.

In other news, Elliot Quest won’t feature cross-buy. But if you’ve purchased the game on Wii U, you will be entitled to a 25 percent discount.

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Wonder Boy: The Dragon’s Trap made it to Switch last month, but we also can’t forget about Monster Boy – which is also planned for the system. Last week, the developers shared a blog to show off the game’s improved visuals.

What you see is the new visual style. The image below is the old version. It now features added lighting and detail.

Good news: Monster Boy may not be too far off. The team is now “in the final stage of development.”

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Gematsu translated some details about Nobunaga’s Ambition: Taishi which was just recently announced for Switch. We’ve rounded up the information below.

– Out in Japan this winter
– 3D maps that were popular in the previous game are more detailed
– Nationwide maps are 100 times more detailed
– Will System: each character has a “Will”
– This “Will” means “way of life”
– Indicates how the warlords will act
– Since each warlord’s Will is different, how to proceed the game will also change
– Will also influences the commands you choose and specific tactics
– Battles consist of “Command Phases” and “Advance Phases”
– Calmly think about what you want to do without rushing to take action during the Command Phase
– Time is stopped during this phase
– Daimyo AI have will-associated goals
– In diplomacy, there is also multilateral judgment based on will
– Same scale of warlords appearing as in Nobunaga’s Ambition: Sphere of Influence – Ascension, which had over 2,000
– The team wanted to let you to taste the feeling of being against people, which was the basic design of Taishi
-The will system was born from there
– In previous games, actions by daimyo other than the player were decided based on the current situation
– In this game, goals are the underlying thought
– Actions are chosen from the idea of “what kind of actions are necessary to achieve my goal?”
– Partway through the final goal set for each daimyo, if he is judged to be “harmful” he will be seen as an enemy
– Then you’ll have to act according to that will
– There are plans to include new elements on the battle side
– Up until now, stocking up on lots of territory, troops, and vassals equaled strength
– This time, Koei Tecmo is using a system where the level of power exhibited will change based on the compatibility between the daimyo and vassals’ Wills.

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Recently, all console versions of Minecraft added a few new maps for the Glide Mini Game, including Wii U. Get a look at some footage showing the Dragon, Kraken, and Yeti stages below.

Mario Kart 8 Deluxe

This week’s Switch eShop charts are as follows:

Software

1. Mario Kart 8 Deluxe
2. Puyo Puyo Tetris
3. Kamiko
4. Snipperclips
5. Shovel Knight: Treasure Trove
6. Wonder Boy: The Dragon’s Trap
7. Has-Been Heroes
8. FAST RMX
9. Zelda: Breath of the Wild
10. TumbleSeed
11. Mr. Shifty
12. Jackbox Party 3
13. The Binding of Isaac: Afterbirth+
14. Snake Pass
15. 1-2-Switch

Source: Switch eShop


Miitomo has been updated with more content. Users will find a new stage, along with some brand new items.

“Fashion that’s sweet as candy! Lolita Style #1” is the new stage. It includes the following:

– Spiral pigtail wig
– Sweetie lace dress
– Sweetie lace tights
– Sweetie lace shoes

And as far as the new items go, you can nab the following:

– Sleeveless denim vest
– Horizontal striped pencil skirt
– Mini angelic wings

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Nintendo is back with the continuation of the Squid Sisters Stories for Splatoon 2. This new initiative intends to tell the tale of Callie and Marie following the final Splatfest.

Read up on the third chapter in the story below. For previous entries, head on over here.

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Update: We also have a screenshot showing one of Spring Man’s alternate costume colors:


Nintendo’s Japanese ARMS Twitter page is back at it again with another couple of updates. The first one is a new piece of art showing Ninjara vs. Spring Man, pictured above. That theme continues below showing a match between the two.


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Not everyone has been having a smooth experience playing Mario Kart 8 Deluxe online. About a week after launch, players are reporting a smattering of issues – in particular with disconnects and lag.

On Wii U, Mario Kart 8 required that users see an item hit them on screen in order for it to register. Nintendo changed things up with Deluxe though, causing players to be hit by items that they didn’t anticipate. Once again, being disconnected during the middle of a race is something that has been encountered as well as problems with hit detection. Kotaku speculates that these situations could be arising potentially due to a large influx of new players with poor connections, which can be hurdle with the peer-to-peer connection Mario Kart 8 Deluxe uses.

We should stress that online issues with Mario Kart 8 Deluxe aren’t universal. Some players haven’t come across anything at all. What’s your experience been like so far?

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The latest episode of the Play Nintendo Show, featuring Mario Kart 8 Deluxe, has gone live. Andrew and Jenna race around Nintendo of America’s headquarters and share the best parts of Switch’s racer. Check out the full episode below.


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