Submit a news tip



Capcom uploaded another couple of videos for The Great Ace Attorney to its YouTube channel today. Both can be seen below.

A listing from the USK, a ratings board in Germany, has outed the existence of Limbo for Wii U. Double Eleven, developer of the PlayStation Vita version, seems to be handling this port as well. An official announcement hasn’t been made yet, but today’s news indicates that we’ll be hearing something pretty soon.

Source

New Japanese commercials have been published for Pokemon the Movie: Hoopa and the Clash of Ages. Watch them below.

More: ,

The Binding of Isaac: Rebirth is just a couple of weeks away from launching on Nintendo platforms. Today, Nicalis announced that the game will be hitting Wii U and New 3DS on July 23. It will be made available as an eShop download.

Note that the July 23 release date only applies to North America. Nicalis will hopefully bring The Binding of Isaac: Rebirth to Europe in due time, but there’s no news on that front yet.

Do you remember the Japanese 3DS eShop game The Legend of Kusakari? You know, the one about grass-cutting. Well, now we have some footage of the game! Check it out below.

We posted about some details regarding amiibo support in Fire Emblem Fates earlier today. Now you can check out a video below showing Lucina in the game.

An old – but recently translated – Famitsu column from Super Smash Bros. director Masahiro Sakurai gives insight into Brawl’s Subspace Emissary.

In one portion of his column, Sakurai talks about how there were initially plans for a separate company to handle this mode. The main team would have provided oversight.

Things sadly didn’t go according to plan since the team “couldn’t find a promising studio to take on the contract.” Aside from the cut-scenes, all aspects of Subspace Emissary were created “almost entirely in-house.”

Here’s the relevant excerpt from Sakurai’s column as translated by Source Gaming:

In the first project plan, this mode would have been worked on by a separate company, with oversight from us. For the evolution of “Smash” simply increasing the number of stages and characters is not good. I have already reached the limit. From the production and playing perspective, if I don’t spend enough time on a character, that character wouldn’t receive the love [that they need], the project would become bloated and disorganized, and versus would have no room to breath. The previous game, “Melee” barely made it….of course. Naturally, I will do my best, one step at a time.

Therefore, I thought we could arrange the main team would work on the game in conjunction with another team who is working on the action game in a different location.

… Unfortunately, we couldn’t find a promising studio to take on the contract. Well. In the end, everything other than the cutscenes was done almost entirely in-house.

As much flack as Subspace Emissary gets, I would have loved to see an evolution of it in the latest Smash Bros. games for Wii U and/or 3DS. It added a little something extra to the single-player experience!

Source, Via

The full tournament schedule is in for EVO 2015.

Various battles in Super Smash Bros. for Wii U and Melee will be taking place at various hours on July 17. Quarterfinals for both titles will be held later in the day.

On July 18, semifinals are planned for Smash Bros. Wii U and Melee, with the former title’s finals being held on the same day. Melee’s finals are set for July 19 – the last day of EVO 2015.

Source

More:

Square Enix is finally bringing a new Dragon Quest game to the west in Dragon Quest Heroes for the PlayStation 4. But Nintendo fans are probably more interested in the likes of Dragon Quest X, Dragon Quest VII, and the upcoming Dragon Quest VIII.

In an interview with Polygon, Dragon Quest series executive producer Yuu Miyake noted that Square Enix wants to release the different games overseas. But they’re “very text-heavy, so the time and the cost it takes to localize these and do it well is quite something.”

As fans continue to speak up, Square Enix will be more keen on pursuing localizations of past Dragon Quest entries. The company seems to be using Dragon Quest Heroes – a game picked for the west since it’s an action experience with fully-voiced characters and a higher potential for strong sales – as a means to determine how much interest there is for the series in North America.

Miyake said:

“We want to get them out here. We really do! The Dragon Quest games are very text-heavy, so the time and the cost it takes to localize these and do it well is quite something. Business-wise, we have to think quite hard whether we’ll make that money back from localizing to North America. It’s always been a difficult decision. But the more you tell us, the louder the voices, the more likely we are to do it.”

“We’re really using this (Dragon Quest Heroes) as a kind of opening up of the market. We can gauge whether the American people might want to go back after Heroes and see some of the other Dragon Quest games. Hopefully we could use that as leverage to get those out over here.”

Despite what Miyake stated, it appears that Square Enix already has plans to bring over some of the latest Dragon Quest games to North America and Europe – at least, that’s what’s been indicated by series creator Yuji Horii. Horii said at the Japan Expo this past weekend that he wants to release Dragon Quest VII and VIII for 3DS in France. Square Enix wouldn’t just localize these titles for the French market, so they would include other languages as well – like English.

Source

Another set of details have come in for Disney Magical World 2 from the game’s official website. Siliconera translated the information, which we’ve rounded up below.

– Enjoy life in the world of Disney like the last game
– Shop, go on walks, go adventuring, fishing, farming, jewel excavating, costume and furniture crafting, partying, and hanging out with Disney characters
– There are different Disney motif interior designs for your cafe
– An episode in Frozen’s world tells the story of what happens between the film Frozen and its short film sequel Frozen Forever
– The scenario and artwork has been done in collaboration with Walt Disney Animation Studio
– Will feature songs like “Let it Go”
– In the dance show mini-game, you can invite buddies and participate with other characters
– Dream Fantasy is a new feature in the game that happens when you fall asleep in the game
– It’s a place full of light and music, and all kinds of magical things that await the player and other characters
– Can take commemorative photos in the game
– Theme song: “Sparke ~Kagayaki wo Shinjite~” by May J.

Source


Manage Cookie Settings