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Wombat Source is currently working on “GetClose” for Wii U, a new competitive 2-player game for the eShop built on the Nintendo Web Framework.

Here’s an overview of the title:

GetClose is a competitive 2 player game that forces two players to sit next to each other with one hand on the Wii U gamepad. Each player will be able to control a circular avatar on the TV screen with the left or right joystick. Players will need to progress through randomly generated levels, while collecting pickups, earning points, and avoiding deadly obstacles. Get comfortable, because you’ll have to GetClose.

An below are some of the features you can expect in GetClose:

  • 2 player only play. Each player holds onto one side of the Wii U controller, using the analog stick and shoulder buttons.
  • Randomly Generated Levels
  • 10 “Characters” to choose from, each with their own personality and taunt
  • 10 “Pickups” to collect, each with its own ability
  • 10 “Obstacles” that get in the way of players
  • Mode Select (Time, Survival)
  • Score-chasing style gameplay
  • Party/social style play. Quick game bursts to allow for a quick/fun session of gameplay. Pass the controller around to test your might against other rivals.

Wombat Source hopes to have GetClose out on the eShop in mid-October.

Source: Wombat Source PR

Famitsu published a preview for Tales of the World: Reve Unitia, providing a new round of screenshots and details.

Here’s the latest on the game:

– Asbel and Lloyd wake up in the unknown world of Revalia
– Both don’t have any memories of their past aside from their names
– The two then meet Lufres, a young child from the Lufres tribe
– Lufres asks for their help to take on the Vule
– On their way to the Lufres’ village to learn more about the situation from Terun, they meet Natalia
– Natalia also awakened with no recollection of her past, but decides to travel with the group
– When they reach the village, they realize it was under a surprise attack from the Vule
– Protecting the young Lufres, was none other than Flynn Scifo
– The group manage to take care of the Vule to bring momentary safety to the village
– They don’t have any ideas as to why they’ve lost their memories, but they know about Revalia and the danger that Terun and the others are in, as Asbel and friends do everything in their power to help out
– Terun needs to accompany the group of Tales heroes to fight the Vule
– They first needed to make sure that the Lufres’ village could be safe, so they decide to take out the Vule on the nearby roads
– This is where they also happen to meet Rubia
– Leaving behind the young Terun and the others in the village, the Dream Keepers of the Lufres tribe left to a place called Melancolium in order to maintain a barrier to seal a powerful Vule
– Nahato is the most powerful of the Dream Keepers
– Nahato went after the Vule that managed to escape, but exhausted himself upon defeating it
– Nahato learns about Terun and the others failing to summon those from the Awake World, who are capable of fighting against the Vule
– Due to the failed summon, they have been spread across Revalia
– It doesn’t take long for Nahato to meet the just-awakened Yuri and Jade
– Both immediately sensed the dangers of the Vule around them
– After waking up in a completely new world and without their memories, the two immediately ended up fighting right off the bat
– While Nahato needs their help, it seems like Yuri and Jade have questions of their own before agreeing

Source

In hopes of finding out more about the Pokemon Company, Polygon spoke with director of consumer marketing J.C. Smith and spokesperson Rob Novickas. The two discussed the various aspects that make up Pokemon such as animations, card game, and more.

Here’s what Smith said about the Pokemon games and Nintendo’s involvement:

Square Enix put up an official Q&A for Final Fantasy Explorers on the game’s official website today, revealing more information about the game. You can find it in full below – courtesy of Siliconera’s translation.

Nintendo of America executive VP of sales and marketing Scott Moffitt recently spoke with GamesIndustry about several topics. Moffitt mentioned that the Wii U is at a “tipping point” and could improve with high-profile releases, stated that there are no plans to keep the GamePad separate from the Wii U hardware bundle, and more.

Head past the break for Moffitt’s responses. You can find GamesIndustry’s full article here.

In this week’s issue of Famitsu, Super Smash Bros. for Wii U and 3DS director Masahiro Sakurai wrote another column and discussed the addition of Miis to the game. You’ll find what he shared inside the magazine below.

Nintendo of America president Reggie Fils-Aime shared a few more words about Amiibo while speaking with Polygon at E3 2014 last week. Head past the break for his comments.

This week’s Japanese eShop update is as follows:

3DS

Downloadable Titles
Uo Catch – 200 yen
Dokopon Choice Shij? Saiky? no Deshi: Kenichi Vol. 2 11 – 20-kan Pack – 4,400 yen
Dokopon Choice Fairy Tale Vol. 3 21 – 30-kan Pack – 4,400 yen
Pokémon Art Academy (retail title) – 3,619 yen
Konch? Monster Super Battle (retail title) – 5,184 yen
Pac-World (Pac-Man and the Ghostly Adventures, retail title) – 5,119 yen (from 6/19)

Virtual Console
NA

Wii U

Downloadable Titles
Hiku Osu World (Pushmo World) – 1,000 yen
Poppo Hunter (2013 Game Seminar Title) – FREE
Hissatsu! Center Heroes (2013 Game Seminar Title) – FREE
Shima Nagame (2013 Game Seminar Title) – FREE
Sent? Danchi (2013 Game Seminar Title) – FREE

Virtual Console
Ike Ike! Nekketsu Hockey-bu: Subete Koronde Dairant? (Crash n’ the Boys: Ice Challenge, Famicom) – 514 yen
Kekkyoku Nankyoku Daib?ken (Antarctic Adventure, Famicom) – 514 yen
Metroid Zero Mission (Game Boy Advance) – 702 yen
PC Denjin (Air Zonk, PC Engine) – 617 yen
Road Fighter (MSX) – 823 yen

Source


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