Azure Striker Gunvolt – Swordsmen details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Inti Creates has shared new details about Azure Striker Gunvolt. This time around, we have information about the game’s Swordsmen.
You can find today’s details rounded up below:
– Individuals with special powers are called “psychics”
– Normally, psychics possess psychic elements within their bodies that allow them to use their powers
– The Sumeragi Corporation has taken seven powerful psychics and extracted their psychic elements into sword-shaped devices
– These 7 psychics are known as “Swordsmen”
– They serve as Azure Striker Gunvolt’s bosses
– Their swords allow them to stay out of trouble and live ordinary lives
– These swords can be used remotely to control any unwanted bursts of powers
– In cases of emergency, Sumeragi’s monitoring facility gives them access to these swords and they fuse with them, triggering a transformation dubbed “weaponization”
Here’s a look at three of these Swordsmen you’ll fight in Azure Striker Gunvolt:
Daytona
– Patrols Sumeragi’s chemical plant complex
– Has the psychic power “Explosion”
– He was originally a notorious gang leader, but fell in love with Lumen’s voice and enlisted as part of Sumeragi’s private army
– Daytona can compress thermal energy into small spheres called Angry Bombs that explode on impact
– He can also enflame his legs and his sword of choice is “Lord of Fire”
– Performs a leg sweep with explosive velocity
– Daytona fires shells in three directions
– He uses wall jumps to climb up a pillar of flames while scattering shells all over the ground to immobilize GV, then performs a drop kick
– Daytona slams GV with an axe kick engulfed in flames
– Daytona performs a sudden direction shift in midair during a Unicorn Drop, then kicks the air to produces a barrage of small energy projectiles
– Special Ability: Daytona fires blazing projectiles across the screen while enjoying a temporary defense boost
Elise
– Elise was being held prisoner by Sumeragi
– Has the ultimate psychic power known as “Rebirth”
– Rebirth: manipulate the soul into spinning out life for eternity
– Sumeragi were attempting to implant Eise’s brain with a more aggressive persona that ended up taking control of her original, weak-willed persona
– Sumeragi wasn’t able to contain her power
– This resulted in a rampage that leveled the research facility she was being held at
– Uses the “Living Blade” sword
– Controls “vipers” that she can shape into daggers
– After being thrown, she can make them come back to life as zombies
– Elise wraps her whip around a pole and travels rapidly around the screen
– Elise throws a dagger. If it hits the ground, it turns into a viper that attacks GV
– Elise emits a petrifying gaze. While petrified, GV is unable to move and suffers much greater damage than usual. The effect can be broken by wiggling around the Circle Pad
– Elise’s two personas attack GV together using both whips and daggers
– Special Ability: Destroying one of Elise’s personas will cause the other persona to resurrect her
Stratos
– Swordsman
– Was held prisoner by Sumeragi
– Before being captured, he was a handsome, popular man
– No trace of this man remains today
– Can use the “Fly” ability
– He can also turn his flesh into fly-shaped particles of energy that can dismantle any matter and incorporate it into his body
– Repeated experimentation on Stratos has caused his powers to become too powerful for even his Sword, “Lizardslayer” to control
– S.E.E.D. drug keeps him in check
– This is extracted from the experimental plant ViVid
– Stratos, in fly form, turns into a ball and charges at GV
– Stratos lays eggs in the ground. Flies hatch from the eggs and attack GV at once
– Stratos transforms into a giant mouth that sprouts from the ground and chases GV, repeatedly trying to swallow him whole
– Stratos’ body splits in two and deploys flies against GV. The fly attacks can be blocked with the Lightning Ring Shield, but the two Stratoses will be charging at GV the whole time.
– Special Ability: Stratos gathers flies from devices on the right and left sides of the screen to turn into a giant and deliver a single devastating attack
– Either Stratos needs to be defeated or the devices need to be destroyed before the transformation is complete
Oxygene Media slams I’ve Got to Run! dev on Miiverse over review
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 17 Comments
Update: The thread has now been removed, but the evidence sadly remains.
This is about as bizarre as it gets. Oxygene Media, who may now be most well-known for astroturfing on Miiverse, has slammed the developer of I’ve Got to Run! over a review.
Syrenne McNulty reviewed one of Oxygene Media’s latest games, Fit Music for Wii U, as she is both a developer and journalist. Oxygene wasn’t pleased with the verdict, and after learning that McNulty is the creator of I’ve Got to Run!, posted the above message on Miiverse.
Things didn’t end there though. Oxygene continued its posts, and McNulty also stepped in briefly to mention that the company isn’t being professional:
Definitely sad to see something like this. Can’t we all get along?!
More: Miiverse, Oxygene Media
Tomodachi Life pics featuring Christina, Shaq, Shaun, Debby & Zendaya
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
LEGO Ninjago: Nindroids trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Target leaks release date, Venom for Disney Infinity 2.0
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
A flyer found at Target reveals the release date and a new character for Disney Infinity 2.0.
First, Target confirms a September 23 launch for the new game. We had previously heard that Disney Infinity 2.0 was slated for September, though a specific date hadn’t been announced.
We also now know, based on the image above, that Venom will indeed be included in Disney Infinity 2.0.
A rough estimate of Monolith Soft’s staff count over the years
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
The folks over at Nintendo-Online recently examined the amount of employees working at Monolith Soft between 2007 and 2014. Below, you can get an estimated look at how the staff count changed over the years based on the studio’s website.
– Nintendo bought Monolith Soft in 2007. After that the studio headcount sank from 111 in 2007 to 75 in 2011.
– In the following years the headcount increased steadily.
– In 2013 there were 108 employees working at Monolith Soft; in 2014 that number rose to 123.
– Concludingly, 15 new people were employed by Monolith Soft within the last year.
More: Monolith Soft
BLOK DROP U hitting Europe on June 26
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
BLOK DROP U will arrive in Europe on June 26, developer RCMADIAX has announced. Pricing is set at £1.29 / €1.49.
As tweeted by RCMADIAX:
Blocks are dropping worldwide! #BLOKDROPU launches in Europe on June 26th for £1.29/€1.49.
— RCMADIAX (@rcmadiax) June 6, 2014
More: BLOK DROP U, Europe, indie, RCMADIAX
Pokemon Art Academy screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
More: Pokemon Art Academy
Nintendo closing Großostheim location
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
Nintendo has confirmed the closure of its Großostheim location. The whole area will be shut down, including the warehouse, meaning there will be only one remaining premise in Germany.
A total of 130 employees will be affected by Nintendo’s decision. Some staffers will be moved to Frankfurt.
Here’s a rough translation of Nintendo’s statement:
Nintendo of Europe has started a consultation process with respect to several changes in its organizational structure. The long term goal of these changes is that they should allow the company to better adapt to a rapidly changing market. These changes include the merging of the two sites Frankfurt am Main and Großostheim – Frankfurt would then become the new European headquarters of the company – the closure of the warehouse and the office location Großostheim, as well as outsourcing and reorganization of other functional areas. The decision to give this change measures in the consultation process was not taken lightly. Rather are their comprehensive analysis and conscientious considerations based. Unfortunately, these measures have for some of the employees in Großostheim direct consequences, as around 130 permanent employees would lose their jobs.
We’ll update this post with any additional news that comes in.