MODOK confirmed for LEGO Marvel Super Heroes
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
MODOK is one of the more well-known Marvel villains. So it makes sense that the character will be including in LEGO Marvel Super Heroes.
Game director Arthur Parsons provided Game Informer with the following information regarding MODOK’s appearance:
“Doctor Doom is scouring the planet looking for the cosmic Lego bricks from the Silver Surfer’s board and enlists the help of A.I.M., who supply him with a purpose-built ship, the Doom Tanker. This navigates the seas looking for bricks and is crewed by A.I.M. Goons under the jurisdiction of MODOK. So as the player is tracking the cosmic Lego bricks – when they least expect it – MODOK turns up to rain on their parade. As sinister as ever, MODOK assaults the player and tries to slow them down allowing Doctor Doom to escape in the S.H.I.E.L.D. Research Submarine.”
You can find screenshots of MODOK, courtesy of Game Informer, in the gallery above along with a villains poster.
A bunch of Adventure Time: Explore the Dungeon Because I DON’T KNOW! details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Shacknews has gone live with a lengthy preview for A bunch of Adventure Time: Explore the Dungeon Because I DON’T KNOW!. Thankfully for us, it’s filled with a bunch of new details. You can find a summary of the report below.
– Princess Bubblegum has employed Finn and Jake to determine why prisoners are escaping from the Land of Ooo
– Over 100 levels included
– Every five levels you return to the Candy Kingdom
– Here you switch characters and buy upgrades
– Boss battle every 10 levels
– New environment every 20 levels
– Defeat enemies, collect treasure, find the exit
– Can choose Jake, Finn, Parsley, Cinnamon Bun at the beginning of the game
– Unlock more playable and non-playable characters by rescuing them, defeating them, etc.
– All characters have their own unique attacks, etc.
– Differences in speed, attack power, health/defense, to ability to float across chasms
– Secret characters include Ice King, Marceline, and Lumpy Space Princess
– Can use a basic attack
– Hold to charge up your attack
– Cinnamon Bun can vomit a torrent of colorful sprinkles
– Die in a level and your teammates can come to your rescue and try to revive you before you disappear
– Otherwise you’ll need to wait until the next level
– Characters have a unique summon attack as well
– This builds up as you defeat enemies
– “The orange bar underneath the hearts [is] your… ‘imagination’ [which] builds up your summons. Finn’s is like a massive attack so every enemy gets damaged. Ice King… freezes everybody.” – D3 representative Edith Yang told
– Encounter different enemies based on the environment
– One enemy is the Hug Wolf
– Hug Wolves, “don’t actually hurt you, but… hug you,”
– Have to hug other players in order to dispel the curse
– Some treasures have “familiars”
– These have different effects that aid in attack, defense or do “absolutely nothing”
– Ex: Stanley the watermelon merely rolls around the characters’ legs
– Other treasures are automatically sent back to the Candy Kingdom upgrade station
– End of boss battles feature pixelated “screens” like PC classics such as Monkey Island
– Original voice acotrs involved
– Nintendo exclusive features
– Pays homages to Diablo, Gauntlet, etc.
Aonuma – Zelda Wii U going well, Wind Waker HD will be an influence, not tired of making Zelda, need to do new things
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 4 Comments
4Gamer recently published an extensive interview with Zelda producer Eiji Aonuma. Among the topics discussed include Zelda Wii U and how Wind Waker HD will be an influence, clarification that Aonuma isn’t tired of making Zelda games, and the need to do new things with the series.
You can find comments from Aonuma’s interview below. All translations come courtesy of Siliconera.
James Pond: Terror Fin teaser trailer
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Batman: Arkham Origins – Blackgate footage
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Adventure Time: Explore the Dungeon Because I DON’T KNOW! screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots, Wii U | 0 comments
Nintendo Minute – Super Mario 3D World new levels and power-ups
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Videos, Wii U | 0 comments
Treasurenauts debut trailer
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
Full Zelda: A Link to the Past/A Link Between Worlds map comparison
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Images | 1 Comment
A complete comparison of the maps found in The Legend of Zelda: A Link to the Past and the upcoming A Link Between Worlds is now available. Check it out below:
More details on Spin the Bottle’s upcoming update
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Eurogamer has secured new details on Spin the Bottle’s upcoming update. Details, including information about a couple of mini-games, can be found below.
– Out just before Christmas
– Update adds new mini-games using the GamePad camera
– Free for existing owners
– New consumers will need to pay
– “it will probably be ‘a couple of bucks.'”
From producer Dajana Dimovska:
“Our theme for this update has been the camera and the GamePad. We explore a lot of different technologies in the GamePad such as the gyro, camera, facial detection, thumb sticks and even smile detection. The GamePad will be held used in ways we haven’t seen on Wii U yet.”
Don’t Laugh
– Two players stand next to each other with their faces in range of the GamePad’s viewfinder
– Audience will do what it can to get the players to smile or laugh
– Whoever does so loses
“What is really great is that we take pictures with the GamePad while all this is going on. So after a minigame, you get to enjoy pictures of yourself looking silly. Oh and these pictures will of course also be saved in a gallery so you can laugh at them later.”
Act Like an Animal
– One player holds the GamePad facing another player
– The player looking at the screen will see an image of an animal
– They’ll need to mime the creature while the person holding the GamePad has to guess what animal their partner is indicating
– 6 rounds of animal acting
– GamePad will capture various images
Full list of mini-games
Don’t Laugh
Body Twiste
Act Like An Animal
Footie Ball
Put Your Hat On
Nature Photographers