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Mighty No. 9’s latest update is in relation to Mighty No. 8’s stage and talks a little bit about the troubles Beck will face traversing through what’s on offer. Comcept also shared several new images from the game. You’ll find all of the new content below.

CRASH THE CAPITOL BUILDING!

This time around we’re showing off the Capitol Building! This stage certainly stands out for its unique ambience compared to the other stages we’ve shown so far. More than a few of you said as much after seeing a snippet of gameplay in Keiji Inafune’s New Year’s message.

This immaculate estate is dotted with luxurious adornments, such as the fountain you see here. Here Beck forgets his grueling battle for a moment and runs through the halls, taking in all the sights. If he’s not careful, security’s gonna tell him off for sure…

Game Freak’s Junichi Masuda was one of the designers on the original Pokemon Ruby and Sapphire games. That means he created environments and maps that make up the region of Hoenn.

In an interview with Kotaku, Masuda revealed that he was inspired by his childhood summers on the island of Kyushu in making Hoenn.

Masuda said:

“So [Hoenn] was inspired by when I would go and visit my grandparents when I was younger. I grew up in Tokyo, which was obviously a big city, and my grandparents lived in Kyushu, a Japanese island. It was really completely different there. Where I came from we didn’t have clean rivers or a lot of insects or wildlife, but when I visited my grandparents I got to experience that abundance of nature – I’d got out and catch bugs, play in the river, catch fish in the ocean, explore forests.”

“I really wanted to express those childhood memories with the Hoenn region when I first thought about Ruby and Sapphire,” he says. “It’s expressed in how abundant the nature is compared to some of the other settings, and also in the idea of secret bases, which was like making tree-houses or a special fort when I was a kid.”

In kanji, “Hoenn” can be roughly translated to “abundance” and bonds” or “connections” when considering “ho” and “en”. This is something that Masuda spoke about as well.

“One of the original themes was this idea of abundance – not just of nature, but of how warm people are in the country, and people were always so nice to me there. Neighbours would say hello to me on the street. That’s the hidden meaning: the abundant bonds between people and nature.”

Source

IGN has gone live with a new preview for Code Name S.T.E.A.M. The website’s report reveals details about multiplayer, StreetPass support, and more. We’ve rounded up information from IGN’s article below.

Multiplayer

– Play locally or online
– Timer is an important part of multiplayer
– You and an opponent take turns planning out strategies 60-seconds at a time
– When this is taking place, your 4-person squad can individually secure spots on the map, attack opponents, heal teammates, obtain items
– Items: increase health, movement, other attributes
– Can’t move during an enemy’s turn, but you can interrupt them with overwatch
– Overwatch requires a specific amount of steam to use and sometimes a certain type of gun
– Each squad member’s special moves are disabled in multiplayer
– Characters have their own weight that determines the types of boilers they can equip
– Boilers produce steam, which enables player movement and the ability to fire weapons
– Both multiplayer modes have a 60-second clock
– Death Match: eliminate a squad in 30 turns
– Medal Match: pick up medals across the battlefield, outscore your opponent
– Killing an enemy will relieve him or her of some medals
– In both multiplayer modes, players can earn more medals to unlock more sub-weapons in the campaign
– Third multiplayer mode is a tournament, where an organizer can create an event, distribute a code to invite participants over the internet, and make custom titles for the winners
– Nintendo will distribute their own tournaments via SpotPass

Characters

– Queequeg in the game, fictional island native from Herman Melville’s Moby-Dick
– Queequeg can fire a mechanical penguin from a launcher and send it waddling into a squad before it explodes
– Scarecrow from the Wizard of Oz uses pumpkin bombs to set up traps
– Fox uses a sniper rifle for long range attacks
– Fox can also use a special move in single-player called Sharp Eye
– This doubles the range and damage of her overwatch attacks
– Randolph: recurring character from H.P. Lovecraft
– Randolph uses the Unspeakable Lure weapon
– Unspeakable Lure leaves a distraction on screen that attracts enemies during the campaign
– In multiplayer, it disguises a bomb as a healing item

Weapons

– Can’t switch out primary weapons
– Can customize sub-weapons to complement each character

StreetPass

– Compare stats against other squads in each mission and move up a leaderboard
– If you hold the top rank on a mission’s leaderboard, you’ll receive a score bonus

Source

Two more themes are now available for purchase in North America. They are as follows:

Mario’s Mighty Mustache
Luigi’s Mighty Mustache

Each of these themes are priced at $1.99.

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