Media Create software sales (11/18 – 11/24) – Top 50
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
This week’s expanded Japanese software sales are as follows:
01./00. [PS3] Lightning Returns: Final Fantasy XIII
02./00. [WIU] Super Mario 3D World
03./00. [3DS] One Piece: Unlimited World Red #
04./05. [3DS] Pokemon X / Y #
05./00. [3DS] Aikatsu! 2-nin no My Princess
06./01. [PSV] God Eater 2 #
07./03. [PS3] World Soccer Winning Eleven 2014
08./02. [PS3] Call of Duty: Ghosts – Subtitled Edition
09./07. [3DS] Monster Hunter 4 #
10./00. [PSP] God Eater 2 #
11./00. [PS3] Monster Hunter Frontier G: Beginner’s Package
12./00. [WIU] Taiko no Tatsujin: Wii U Version! #
13./00. [PSV] New Atelier Rorona: Hajimari no Monogatari – The Alchemist of Arland #
14./00. [PS3] New Atelier Rorona: Hajimari no Monogatari – The Alchemist of Arland #
15./09. [PS3] Grand Theft Auto V
16./06. [3DS] Daigasso! Band Brothers P
17./12. [PS3] Jikkyou Powerful Pro Baseball 2013
18./10. [PS3] Battlefield 4
19./11. [PSP] World Soccer Winning Eleven 2014
20./16. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
More: Japan, Media Create, sales
Reggie on Wii U’s competition, people now understand it’s a new console, publisher relationships, more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Wii U | 9 Comments
Forbes has put up a new interview with Nintendo of America president Reggie Fils-Aime. Wii U’s competition and third-party support were discussed, as was the issue of people not understanding the system is a new console – which Reggie believes has been addressed.
You can find Reggie’s full comments below. Forbes’ full piece can be found here.
More: interview, Reggie Fils-Aime, top
Masahiro Sakurai on his huge workload for Super Smash Bros. Wii U/3DS and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Wii U | 5 Comments
The amount of work Masahiro Sakurai puts into the new Smash Bros. games is kind of unbelievable. One of his tasks has him inputting a ton of different parameters, which under normal circumstances, would be a job for multiple staffers – not just one employee.
Sakurai wrote in his weekly Famitsu column this week:
“With the previous Smash Bros. games, I would input all the fighter specs and attack hitboxes, and with the new games I’m doing something very similar. If I were to hand over the work to someone else, it would be a full-time, multi-person designated workload.”
Why would Sakurai take on such an involved task by himself? For one thing, he’s working with a new team. Collaborating with Namco Bandai does have its advantages though, as he says the company has created development tools that are more advanced and allow for more immediate trial and error.
Sakurai also says working alone is “faster and more accurate”.
More: Famitsu, interview, Masahiro Sakurai, Super Smash Bros., top
Japanese 3DS XL Limited Packs unboxing videos – Orange X Black, Turquoise X Black
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 2 Comments
High School DxD boxart
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images | 0 comments
More: boxart, High School DxD, Japan
Hero Bank screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Attack on Titan: The Last Wings of Mankind screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 1 Comment
Rune Factory series producer says next title is a secret, staffers “are still doing great”
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 2 Comments
Neverland is ceasing operations due to a lack of funds. What does this mean for the Marvelous AQL-published Rune Factory series?
Producer at Marvelous AQL Yoshifumi Hashimoto left a message on the game’s official blog following today’s news. Speaking about the series’ future and staff, he wrote: