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lost ruins review

System: Switch
Release Date: June 6, 2022
Developer: Altari Games
Publisher: Dangen Entertainment


As I navigated the dark, sprawling catacombs and trap-filled dungeons of Lost Ruins, I was always deftly aware of the stakes at play. My protagonist – a plucky, somewhat oblivious schoolgirl who had somehow gotten herself transported to this strange land – was almost always a few missteps away from a grisly demise, be that via a hidden environmental trap or by the claws of a fast-moving zombie-like beast. Inevitably, I would falter and reload at my last checkpoint, often frustrated at myself for getting cornered or something similar – but every time, I was eager to jump back into the challenging world of Lost Ruins to explore more of the map and uncover its many secrets.

sonic frontiers marketing

Sonic as a franchise is in a curious situation right now. When we look at the hedgehog’s popularity, it is definitely at a high-point thanks to the successful movie sequel that was recently in cinemas. However, when we talk about the actual games, some would argue it’s been a while since we saw a solid release from Sonic Team.

Sonic Frontiers is the next mainline game coming out and expectations are all over the place. Thanks to a weird first impression, people are already worried about it. Right now, however, things are getting progressively better, with new footage and information about the game constantly being revealed and giving some hope for us fans.

I discuss this rollercoaster of events in today’s video, sharing my opinions on the matter. Feel free to check it down below.

Desta: The Memories Between hands on preview

I’ve played games about dodgeball, and I’ve played games set in the subconscious dreams of their protagonists, but I would bet money that Desta: The Memories Between is probably the first game to combine those two concepts. It seems like a strange marriage at first glance, but after sitting down with one of the game’s producers to see the title in action at a Summer Games Fest media event, I’m at the very least intrigued to see how it will all play out.

A Little to the Left hands on preview

As much as big, cinematic games tend to steal the show around this time of year, perhaps the most interesting game I played at Summer Game Fest this year was A Little to the Left. It’s a quaint, tactile puzzle game about arranging and straightening everyday household objects. The title is a passion project for Max Inferno, a two-person studio that has been developing the game for a little over a year now.

Neon White review

System: Switch
Release Date: June 16, 2022
Developer: Angel Matrix
Publisher: Annapurna Interactive


A couple of months ago, we had the absolute pleasure of being invited by Annapurna Interactive to a private showing of Neon White with creator Ben Esposito to showcase everything the game had to offer and pick his brain about all of the creative inspirations. It was a telling and exciting preview event that increased excitement tenfold about what to expect. The game was immediately striking thanks to its flashy art direction and fast-paced nature of platforming and speedrunning that saw a group of people referred to as Neons that were formally alive be introduced into heaven and having to compete to prove their worth by ridding of all the demons that have been plaguing heaven. The most impressive part about it all is that Neon White feels like a divine adrenaline rush that is proud of its finesse and panache without ever feeling like it’s being cocky or overbearing, creating a seamless speedrunning experience that surprisingly lends itself to the Switch beautifully.

The gaming industry has been absolutely drowning in game announcements the past weeks or so – it’s almost like it’s E3 or something! Just because we can’t technically call it that, though, doesn’t mean that there isn’t a ton to talk about. In this extra-large episode of Nintendo Everything Refresh, your hosts Nick, Nicholas, Dennis and Luiz will sift through the mountain of announcements and highlight their favorite games that were showcased this past week. After that, they’ll discuss some hand-on impressions from a recent Summer Games Fest event, including brand new details about Sonic Frontiers and Cuphead: The Delicious Last Course. There’s even more crammed into this episode, so be sure to stick around to the end!

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, or you can check out the video version below:


Sonic Frontier hands on impressions preview

Sonic Frontiers is ambitious – that much has always been clear. The game’s initial gameplay reveal may not have painted the fruits of that ambition in the most polished light – technically, it was all a bit rough around the edges – but even still, I’ve been excited and curious about the potential this new concept has to redefine what a modern, 3D Sonic game could look like. I was very fortunate to have an opportunity to go hands-on with the game recently at a Summer Game Fest press event, and after spending almost an hour with it, I feel like I have a much more complete picture as to the potential this title has. Sonic Frontiers plays much, much better than it looks at the moment, and I fully expect that players will have a lot of fun exploring its intricately designed world once the full game is released.

Why Nintendo Directs will never go away

We’re officially in the middle of E3 time (or when E3 would’ve been), and that means that Nintendo Direct discussion is heating up again. From so-called “leaks” to well-informed predictions, it seems like everyone has an opinion on when a presentation is coming, and what we should see in such a broadcast. This is always a fun season of thinking about what Nintendo has planned, but something that also comes up constantly when talking about this subject is: what if Nintendo just doesn’t air a Direct? And, furthermore, what if Nintendo doesn’t air one ever again?

Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles review

System: Switch
Release Date: June 10, 2022
Developer: CyberConnect2
Publisher: SEGA


Demon Slayer is just the latest to tag alongside the likes of My Hero Academia to record numbers for its manga and animation distributions, and by this point in time, anyone who has even the smallest of interest in anime has probably heard about it. It’s no surprise then that its popularity has led it to getting a game. Demon Slayer: Kimetsu no Yaibi – The Hinokami Chronicles showcases most of what’s been presented in the anime and manga at this point, including its feature film, Mugen Train. With its cast of over thirty characters present and compiled in what is effectively the definitive version of the game with all DLC included, The Hinokami Chronicles gives a hearty round of content for both fans and newcomers alike a great way to play on Switch with an exceptional port.

Last week we got our first look at gameplay for both Pokemon Scarlet / Violet and Sonic Frontiers, two of the biggest games planned for release on Switch later this year. Join your hosts Nick, Nicolas, Dennis and Luiz as they discuss the new directions of these games, the recently announced Romancing Saga remaster, Super Nintendo World news, and more!

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, or you can check out the video version below:

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